This appendix contains descriptions of all of the Builders that are potentially available "out of the box" in this version of SCons.
CFile()
, env.CFile()
Builds a C source file given a lex (.l)
or yacc (.y) input file.
The suffix specified by the $CFILESUFFIX
construction variable
(.c by default)
is automatically added to the target
if it is not already present.
Example:
# builds foo.c env.CFile(target = 'foo.c', source = 'foo.l') # builds bar.c env.CFile(target = 'bar', source = 'bar.y')
CXXFile()
, env.CXXFile()
Builds a C++ source file given a lex (.ll)
or yacc (.yy)
input file.
The suffix specified by the $CXXFILESUFFIX
construction variable
(.cc by default)
is automatically added to the target
if it is not already present.
Example:
# builds foo.cc env.CXXFile(target = 'foo.cc', source = 'foo.ll') # builds bar.cc env.CXXFile(target = 'bar', source = 'bar.yy')
DVI()
, env.DVI()
Builds a .dvi file
from a .tex,
.ltx or .latex input file.
If the source file suffix is .tex,
scons
will examine the contents of the file;
if the string
\documentclass
or
\documentstyle
is found, the file is assumed to be a LaTeX file and
the target is built by invoking the $LATEXCOM
command line;
otherwise, the $TEXCOM
command line is used.
If the file is a LaTeX file,
the
DVI
builder method will also examine the contents
of the
.aux
file and invoke the $BIBTEX
command line
if the string
bibdata
is found,
start $MAKEINDEX
to generate an index if a
.ind
file is found
and will examine the contents
.log
file and re-run the $LATEXCOM
command
if the log file says it is necessary.
The suffix .dvi (hard-coded within TeX itself) is automatically added to the target if it is not already present. Examples:
# builds from aaa.tex env.DVI(target = 'aaa.dvi', source = 'aaa.tex') # builds bbb.dvi env.DVI(target = 'bbb', source = 'bbb.ltx') # builds from ccc.latex env.DVI(target = 'ccc.dvi', source = 'ccc.latex')
Install()
, env.Install()
Installs one or more source files or directories in the specified target, which must be a directory. The names of the specified source files or directories remain the same within the destination directory.
env.Install('/usr/local/bin', source = ['foo', 'bar'])
InstallAs()
, env.InstallAs()
Installs one or more source files or directories to specific names, allowing changing a file or directory name as part of the installation. It is an error if the target and source arguments list different numbers of files or directories.
env.InstallAs(target = '/usr/local/bin/foo', source = 'foo_debug') env.InstallAs(target = ['../lib/libfoo.a', '../lib/libbar.a'], source = ['libFOO.a', 'libBAR.a'])
Jar()
, env.Jar()
Builds a Java archive (.jar) file
from the specified list of sources.
Any directories in the source list
will be searched for .class files).
Any .java files in the source list
will be compiled to .class files
by calling the Java
Builder.
If the $JARCHDIR
value is set, the
jar
command will change to the specified directory using the
-C
option.
If $JARCHDIR
is not set explicitly,
SCons will use the top of any subdirectory tree
in which Java .class
were built by the Java
Builder.
If the contents any of the source files begin with the string
Manifest-Version,
the file is assumed to be a manifest
and is passed to the
jar
command with the
m
option set.
env.Jar(target = 'foo.jar', source = 'classes') env.Jar(target = 'bar.jar', source = ['bar1.java', 'bar2.java'])
Java()
, env.Java()
Builds one or more Java class files. The sources may be any combination of explicit .java files, or directory trees which will be scanned for .java files.
SCons will parse each source .java file to find the classes (including inner classes) defined within that file, and from that figure out the target .class files that will be created. The class files will be placed underneath the specified target directory.
SCons will also search each Java file
for the Java package name,
which it assumes can be found on a line
beginning with the string
package
in the first column;
the resulting .class files
will be placed in a directory reflecting
the specified package name.
For example,
the file
Foo.java
defining a single public
Foo
class and
containing a package name of
sub.dir
will generate a corresponding
sub/dir/Foo.class
class file.
Example:
env.Java(target = 'classes', source = 'src') env.Java(target = 'classes', source = ['src1', 'src2']) env.Java(target = 'classes', source = ['File1.java', 'File2.java'])
JavaH()
, env.JavaH()
Builds C header and source files for
implementing Java native methods.
The target can be either a directory
in which the header files will be written,
or a header file name which
will contain all of the definitions.
The source can be the names of .class files,
the names of .java files
to be compiled into .class files
by calling the Java
builder method,
or the objects returned from the
Java
builder method.
If the construction variable
$JAVACLASSDIR
is set, either in the environment
or in the call to the
JavaH
builder method itself,
then the value of the variable
will be stripped from the
beginning of any .class file names.
Examples:
# builds java_native.h classes = env.Java(target = 'classdir', source = 'src') env.JavaH(target = 'java_native.h', source = classes) # builds include/package_foo.h and include/package_bar.h env.JavaH(target = 'include', source = ['package/foo.class', 'package/bar.class']) # builds export/foo.h and export/bar.h env.JavaH(target = 'export', source = ['classes/foo.class', 'classes/bar.class'], JAVACLASSDIR = 'classes')
Library()
, env.Library()
A synonym for the
StaticLibrary
builder method.
LoadableModule()
, env.LoadableModule()
On most systems,
this is the same as
SharedLibrary
.
On Mac OS X (Darwin) platforms,
this creates a loadable module bundle.
M4()
, env.M4()
Builds an output file from an M4 input file.
This uses a default $M4FLAGS
value of
-E
,
which considers all warnings to be fatal
and stops on the first warning
when using the GNU version of m4.
Example:
env.M4(target = 'foo.c', source = 'foo.c.m4')
Moc()
, env.Moc()
Builds an output file from a moc input file. Moc input files are either
header files or cxx files. This builder is only available after using the
tool 'qt'. See the $QTDIR
variable for more information.
Example:
env.Moc('foo.h') # generates moc_foo.cc env.Moc('foo.cpp') # generates foo.moc
MSVSProject()
, env.MSVSProject()
Builds a Microsoft Visual Studio project file, and by default builds a solution file as well.
This builds a Visual Studio project file, based on the version of
Visual Studio that is configured (either the latest installed version,
or the version specified by
$MSVS_VERSION
in the Environment constructor).
For Visual Studio 6, it will generate a
.dsp
file.
For Visual Studio 7 (.NET) and later versions, it will generate a
.vcproj
file.
By default,
this also generates a solution file
for the specified project,
a
.dsw
file for Visual Studio 6
or a
.sln
file for Visual Studio 7 (.NET).
This behavior may be disabled by specifying
auto_build_solution=0
when you call
MSVSProject
,
in which case you presumably want to
build the solution file(s)
by calling the
MSVSSolution
Builder (see below).
It takes several lists of filenames to be placed into the project
file.
These are currently limited to
srcs,
incs,
localincs,
resources,
and
misc.
These are pretty self-explanatory, but it should be noted that these
lists are added to the $SOURCES
construction variable as strings,
NOT as SCons File Nodes. This is because they represent file
names to be added to the project file, not the source files used to
build the project file.
The above filename lists are all optional, although at least one must be specified for the resulting project file to be non-empty.
In addition to the above lists of values, the following values may be specified:
target:
The name of the target
.dsp
or
.vcproj
file.
The correct
suffix for the version of Visual Studio must be used,
but the
$MSVSPROJECTSUFFIX
construction variable
will be defined to the correct value (see example below).
variant:
The name of this particular variant.
For Visual Studio 7 projects,
this can also be a list of variant names.
These are typically things like "Debug" or "Release", but really
can be anything you want.
For Visual Studio 7 projects,
they may also specify a target platform
separated from the variant name by a
|
(vertical pipe)
character:
Debug|Xbox.
The default target platform is Win32.
Multiple calls to
MSVSProject
with different variants are allowed;
all variants will be added to the project file with their appropriate
build targets and sources.
buildtarget: An optional string, node, or list of strings or nodes (one per build variant), to tell the Visual Studio debugger what output target to use in what build variant. The number of buildtarget entries must match the number of variant entries.
runfile: The name of the file that Visual Studio 7 and later will run and debug. This appears as the value of the Output field in the resutling Visual Studio project file. If this is not specified, the default is the same as the specified buildtarget value.
Example usage:
barsrcs = ['bar.cpp'], barincs = ['bar.h'], barlocalincs = ['StdAfx.h'] barresources = ['bar.rc','resource.h'] barmisc = ['bar_readme.txt'] dll = env.SharedLibrary(target = 'bar.dll', source = barsrcs) env.MSVSProject(target = 'Bar' + env['MSVSPROJECTSUFFIX'], srcs = barsrcs, incs = barincs, localincs = barlocalincs, resources = barresources, misc = barmisc, buildtarget = dll, variant = 'Release')
MSVSSolution()
, env.MSVSSolution()
Builds a Microsoft Visual Studio solution file.
This builds a Visual Studio solution file,
based on the version of Visual Studio that is configured
(either the latest installed version,
or the version specified by
$MSVS_VERSION
in the construction environment).
For Visual Studio 6, it will generate a
.dsw
file.
For Visual Studio 7 (.NET), it will
generate a
.sln
file.
The following values must be specified:
target:
The name of the target .dsw or .sln file. The correct
suffix for the version of Visual Studio must be used, but the value
$MSVSSOLUTIONSUFFIX
will be defined to the correct value (see example below).
variant: The name of this particular variant, or a list of variant names (the latter is only supported for MSVS 7 solutions). These are typically things like "Debug" or "Release", but really can be anything you want. For MSVS 7 they may also specify target platform, like this "Debug|Xbox". Default platform is Win32.
projects:
A list of project file names, or Project nodes returned by calls to the
MSVSProject
Builder,
to be placed into the solution file.
It should be noted that these file names are NOT added to the $SOURCES
environment variable in form of files, but rather as strings. This
is because they represent file names to be added to the solution file,
not the source files used to build the solution file.
(NOTE: Currently only one project is supported per solution.)
Example Usage:
env.MSVSSolution(target = 'Bar' + env['MSVSSOLUTIONSUFFIX'], projects = ['bar' + env['MSVSPROJECTSUFFIX']], variant = 'Release')
Object()
, env.Object()
A synonym for the
StaticObject
builder method.
Package()
, env.Package()
Builds software distribution packages. Packages consist of files
to install and packaging information. The former may be specified
with the source
parameter and may be left out, in which case the
FindInstalledFiles
function will collect all files that have an
Install
or InstallAs
Builder attached. If the target
, is
not specified it will be deduced from additional information given to
this Builder.
The packaging information is specified with the help of construction
variables documented below. This information is called a tag to stress
that some of them can also be attached to files with the Tag
function.
The mandatory ones will complain if they were not specified. They vary
depending on chosen target packager.
The target packager may be selected with the "PACKAGETYPE" command line
option or with the $PACKAGETYPE
construction variable. Currently
the following packagers available:
* msi - Microsoft Installer * rpm - Redhat Package Manger * ipkg - Itsy Package Management System * tarbz2 - compressed tar * targz - compressed tar * zip - zip file * src_tarbz2 - compressed tar source * src_targz - compressed tar source * src_zip - zip file source
An updated list is always available under the "package_type" option when running "scons --help" on a project that has packaging activated.
env = Environment(tools=['default', 'packaging']) env.Install('/bin/', 'my_program') env.Package( NAME = 'foo', VERSION = '1.2.3', PACKAGEVERSION = 0, PACKAGETYPE = 'rpm', LICENSE = 'gpl', SUMMARY = 'balalalalal', DESCRIPTION = 'this should be really really long', X_RPM_GROUP = 'Application/fu', SOURCE_URL = 'http://foo.org/foo-1.2.3.tar.gz' )
PCH()
, env.PCH()
Builds a Microsoft Visual C++ precompiled header. Calling this builder method returns a list of two targets: the PCH as the first element, and the object file as the second element. Normally the object file is ignored. This builder method is only provided when Microsoft Visual C++ is being used as the compiler. The PCH builder method is generally used in conjuction with the PCH construction variable to force object files to use the precompiled header:
env['PCH'] = env.PCH('StdAfx.cpp')[0]
PDF()
, env.PDF()
Builds a .pdf file
from a .dvi input file
(or, by extension, a .tex,
.ltx,
or
.latex input file).
The suffix specified by the $PDFSUFFIX
construction variable
(.pdf by default)
is added automatically to the target
if it is not already present. Example:
# builds from aaa.tex env.PDF(target = 'aaa.pdf', source = 'aaa.tex') # builds bbb.pdf from bbb.dvi env.PDF(target = 'bbb', source = 'bbb.dvi')
PostScript()
, env.PostScript()
Builds a .ps file
from a .dvi input file
(or, by extension, a .tex,
.ltx,
or
.latex input file).
The suffix specified by the $PSSUFFIX
construction variable
(.ps by default)
is added automatically to the target
if it is not already present. Example:
# builds from aaa.tex env.PostScript(target = 'aaa.ps', source = 'aaa.tex') # builds bbb.ps from bbb.dvi env.PostScript(target = 'bbb', source = 'bbb.dvi')
Program()
, env.Program()
Builds an executable given one or more object files
or C, C++, D, or Fortran source files.
If any C, C++, D or Fortran source files are specified,
then they will be automatically
compiled to object files using the
Object
builder method;
see that builder method's description for
a list of legal source file suffixes
and how they are interpreted.
The target executable file prefix
(specified by the $PROGPREFIX
construction variable; nothing by default)
and suffix
(specified by the $PROGSUFFIX
construction variable;
by default, .exe on Windows systems,
nothing on POSIX systems)
are automatically added to the target if not already present.
Example:
env.Program(target = 'foo', source = ['foo.o', 'bar.c', 'baz.f'])
RES()
, env.RES()
Builds a Microsoft Visual C++ resource file. This builder method is only provided when Microsoft Visual C++ or MinGW is being used as the compiler. The .res (or .o for MinGW) suffix is added to the target name if no other suffix is given. The source file is scanned for implicit dependencies as though it were a C file. Example:
env.RES('resource.rc')
RMIC()
, env.RMIC()
Builds stub and skeleton class files
for remote objects
from Java .class files.
The target is a directory
relative to which the stub
and skeleton class files will be written.
The source can be the names of .class files,
or the objects return from the
Java
builder method.
If the construction variable
$JAVACLASSDIR
is set, either in the environment
or in the call to the
RMIC
builder method itself,
then the value of the variable
will be stripped from the
beginning of any .class
file names.
classes = env.Java(target = 'classdir', source = 'src') env.RMIC(target = 'outdir1', source = classes) env.RMIC(target = 'outdir2', source = ['package/foo.class', 'package/bar.class']) env.RMIC(target = 'outdir3', source = ['classes/foo.class', 'classes/bar.class'], JAVACLASSDIR = 'classes')
RPCGenClient()
, env.RPCGenClient()
Generates an RPC client stub (_clnt.c) file from a specified RPC (.x) source file. Because rpcgen only builds output files in the local directory, the command will be executed in the source file's directory by default.
# Builds src/rpcif_clnt.c env.RPCGenClient('src/rpcif.x')
RPCGenHeader()
, env.RPCGenHeader()
Generates an RPC header (.h) file from a specified RPC (.x) source file. Because rpcgen only builds output files in the local directory, the command will be executed in the source file's directory by default.
# Builds src/rpcif.h env.RPCGenHeader('src/rpcif.x')
RPCGenService()
, env.RPCGenService()
Generates an RPC server-skeleton (_svc.c) file from a specified RPC (.x) source file. Because rpcgen only builds output files in the local directory, the command will be executed in the source file's directory by default.
# Builds src/rpcif_svc.c env.RPCGenClient('src/rpcif.x')
RPCGenXDR()
, env.RPCGenXDR()
Generates an RPC XDR routine (_xdr.c) file from a specified RPC (.x) source file. Because rpcgen only builds output files in the local directory, the command will be executed in the source file's directory by default.
# Builds src/rpcif_xdr.c env.RPCGenClient('src/rpcif.x')
SharedLibrary()
, env.SharedLibrary()
Builds a shared library
(.so on a POSIX system,
.dll on Windows)
given one or more object files
or C, C++, D or Fortran source files.
If any source files are given,
then they will be automatically
compiled to object files.
The static library prefix and suffix (if any)
are automatically added to the target.
The target library file prefix
(specified by the $SHLIBPREFIX
construction variable;
by default, lib on POSIX systems,
nothing on Windows systems)
and suffix
(specified by the $SHLIBSUFFIX
construction variable;
by default, .dll on Windows systems,
.so on POSIX systems)
are automatically added to the target if not already present.
Example:
env.SharedLibrary(target = 'bar', source = ['bar.c', 'foo.o'])
On Windows systems, the
SharedLibrary
builder method will always build an import
(.lib) library
in addition to the shared (.dll) library,
adding a .lib library with the same basename
if there is not already a .lib file explicitly
listed in the targets.
Any object files listed in the
source
must have been built for a shared library
(that is, using the
SharedObject
builder method).
scons
will raise an error if there is any mismatch.
On Windows systems, specifying
register=1
will cause the .dll to be
registered after it is built using REGSVR32.
The command that is run
("regsvr32" by default) is determined by $REGSVR
construction
variable, and the flags passed are determined by $REGSVRFLAGS
. By
default, $REGSVRFLAGS
includes the /s
option,
to prevent dialogs from popping
up and requiring user attention when it is run. If you change
$REGSVRFLAGS
, be sure to include the /s
option.
For example,
env.SharedLibrary(target = 'bar', source = ['bar.cxx', 'foo.obj'], register=1)
will register bar.dll as a COM object when it is done linking it.
SharedObject()
, env.SharedObject()
Builds an object file for
inclusion in a shared library.
Source files must have one of the same set of extensions
specified above for the
StaticObject
builder method.
On some platforms building a shared object requires additional
compiler option
(e.g. -fPIC
for gcc)
in addition to those needed to build a
normal (static) object, but on some platforms there is no difference between a
shared object and a normal (static) one. When there is a difference, SCons
will only allow shared objects to be linked into a shared library, and will
use a different suffix for shared objects. On platforms where there is no
difference, SCons will allow both normal (static)
and shared objects to be linked into a
shared library, and will use the same suffix for shared and normal
(static) objects.
The target object file prefix
(specified by the $SHOBJPREFIX
construction variable;
by default, the same as $OBJPREFIX
)
and suffix
(specified by the $SHOBJSUFFIX
construction variable)
are automatically added to the target if not already present.
Examples:
env.SharedObject(target = 'ddd', source = 'ddd.c') env.SharedObject(target = 'eee.o', source = 'eee.cpp') env.SharedObject(target = 'fff.obj', source = 'fff.for')
Note that the source files will be scanned according to the suffix mappings in the SourceFileScanner object. See the section "Scanner Objects," below, for a more information.
StaticLibrary()
, env.StaticLibrary()
Builds a static library given one or more object files
or C, C++, D or Fortran source files.
If any source files are given,
then they will be automatically
compiled to object files.
The static library prefix and suffix (if any)
are automatically added to the target.
The target library file prefix
(specified by the $LIBPREFIX
construction variable;
by default, lib on POSIX systems,
nothing on Windows systems)
and suffix
(specified by the $LIBSUFFIX
construction variable;
by default, .lib on Windows systems,
.a on POSIX systems)
are automatically added to the target if not already present.
Example:
env.StaticLibrary(target = 'bar', source = ['bar.c', 'foo.o'])
Any object files listed in the
source
must have been built for a static library
(that is, using the
StaticObject
builder method).
scons
will raise an error if there is any mismatch.
StaticObject()
, env.StaticObject()
Builds a static object file from one or more C, C++, D, or Fortran source files. Source files must have one of the following extensions:
.asm assembly language file .ASM assembly language file .c C file .C Windows: C file POSIX: C++ file .cc C++ file .cpp C++ file .cxx C++ file .cxx C++ file .c++ C++ file .C++ C++ file .d D file .f Fortran file .F Windows: Fortran file POSIX: Fortran file + C pre-processor .for Fortran file .FOR Fortran file .fpp Fortran file + C pre-processor .FPP Fortran file + C pre-processor .m Object C file .mm Object C++ file .s assembly language file .S Windows: assembly language file POSIX: assembly language file + C pre-processor .spp assembly language file + C pre-processor .SPP assembly language file + C pre-processor
The target object file prefix
(specified by the $OBJPREFIX
construction variable; nothing by default)
and suffix
(specified by the $OBJSUFFIX
construction variable;
.obj on Windows systems,
.o on POSIX systems)
are automatically added to the target if not already present.
Examples:
env.StaticObject(target = 'aaa', source = 'aaa.c') env.StaticObject(target = 'bbb.o', source = 'bbb.c++') env.StaticObject(target = 'ccc.obj', source = 'ccc.f')
Note that the source files will be scanned according to the suffix mappings in SourceFileScanner object. See the section "Scanner Objects," below, for a more information.
Tar()
, env.Tar()
Builds a tar archive of the specified files
and/or directories.
Unlike most builder methods,
the
Tar
builder method may be called multiple times
for a given target;
each additional call
adds to the list of entries
that will be built into the archive.
Any source directories will
be scanned for changes to
any on-disk files,
regardless of whether or not
scons
knows about them from other Builder or function calls.
env.Tar('src.tar', 'src') # Create the stuff.tar file. env.Tar('stuff', ['subdir1', 'subdir2']) # Also add "another" to the stuff.tar file. env.Tar('stuff', 'another') # Set TARFLAGS to create a gzip-filtered archive. env = Environment(TARFLAGS = '-c -z') env.Tar('foo.tar.gz', 'foo') # Also set the suffix to .tgz. env = Environment(TARFLAGS = '-c -z', TARSUFFIX = '.tgz') env.Tar('foo')
TypeLibrary()
, env.TypeLibrary()
Builds a Windows type library (.tlb) file from an input IDL file (.idl). In addition, it will build the associated inteface stub and proxy source files, naming them according to the base name of the .idl file. For example,
env.TypeLibrary(source="foo.idl")
Will create foo.tlb, foo.h, foo_i.c, foo_p.c and foo_data.c files.
Uic()
, env.Uic()
Builds a header file, an implementation file and a moc file from an ui file.
and returns the corresponding nodes in the above order.
This builder is only available after using the tool 'qt'. Note: you can
specify .ui files directly as source
files to the Program
,
Library
and SharedLibrary
builders
without using this builder. Using this builder lets you override the standard
naming conventions (be careful: prefixes are always prepended to names of
built files; if you don't want prefixes, you may set them to ``).
See the $QTDIR
variable for more information.
Example:
env.Uic('foo.ui') # -> ['foo.h', 'uic_foo.cc', 'moc_foo.cc'] env.Uic(target = Split('include/foo.h gen/uicfoo.cc gen/mocfoo.cc'), source = 'foo.ui') # -> ['include/foo.h', 'gen/uicfoo.cc', 'gen/mocfoo.cc']
Zip()
, env.Zip()
Builds a zip archive of the specified files
and/or directories.
Unlike most builder methods,
the
Zip
builder method may be called multiple times
for a given target;
each additional call
adds to the list of entries
that will be built into the archive.
Any source directories will
be scanned for changes to
any on-disk files,
regardless of whether or not
scons
knows about them from other Builder or function calls.
env.Zip('src.zip', 'src') # Create the stuff.zip file. env.Zip('stuff', ['subdir1', 'subdir2']) # Also add "another" to the stuff.tar file. env.Zip('stuff', 'another')