Appendix D. Functions and Environment Methods

This appendix contains descriptions of all of the function and construction environment methods in this version of SCons

Action(action, [cmd/str/fun, [var, ...]] [option=value, ...]), env.Action(action, [cmd/str/fun, [var, ...]] [option=value, ...])

A factory function to create an Action object for the specified action. See the manpage section "Action Objects" for a complete explanation of the arguments and behavior.

Note that the env.Action form of the invocation will expand construction variables in any argument strings, including the action argument, at the time it is called using the construction variables in the env construction environment through which env.Action was called. The Action global function form delays all variable expansion until the Action object is actually used.

AddMethod(object, function, [name]), env.AddMethod(function, [name])

Adds function to an object as a method. function will be called with an instance object as the first argument as for other methods. If name is given, it is used as the name of the new method, else the name of function is used.

When the global function AddMethod is called, the object to add the method to must be passed as the first argument; typically this will be Environment, in order to create a method which applies to all construction environments subsequently constructed. When called using the env.AddMethod form, the method is added to the specified construction environment only. Added methods propagate through env.Clone calls.

Examples:

# Function to add must accept an instance argument.
# The Python convention is to call this 'self'.
def my_method(self, arg):
    print("my_method() got", arg)

# Use the global function to add a method to the Environment class:
AddMethod(Environment, my_method)
env = Environment()
env.my_method('arg')

# Use the optional name argument to set the name of the method:
env.AddMethod(my_method, 'other_method_name')
env.other_method_name('another arg')
AddOption(arguments)

Adds a local (project-specific) command-line option. arguments are the same as those supported by the add_option method in the standard Python library module optparse, with a few additional capabilities noted below. See the documentation for optparse for a thorough discussion of its option-processing capabities.

In addition to the arguments and values supported by the optparse add_option method, AddOption allows setting the nargs keyword value to a string consisting of a question mark ('?') to indicate that the option argument for that option string is optional. If the option string is present on the command line but has no matching option argument, the value of the const keyword argument is produced as the value of the option. If the option string is omitted from the command line, the value of the default keyword argument is produced, as usual; if there is no default keyword argument in the AddOption call, None is produced.

optparse recognizes abbreviations of long option names, as long as they can be unambiguously resolved. For example, if add_option is called to define a --devicename option, it will recognize --device, --dev and so forth as long as there is no other option which could also match to the same abbreviation. Options added via AddOption do not support the automatic recognition of abbreviations. Instead, to allow specific abbreviations, include them as synonyms in the AddOption call itself.

Once a new command-line option has been added with AddOption, the option value may be accessed using GetOption or env.GetOption. SetOption is not currently supported for options added with AddOption.

Help text for an option is a combination of the string supplied in the help keyword argument to AddOption and information collected from the other keyword arguments. Such help is displayed if the -h command line option is used (but not with -H). Help for all local options is displayed under the separate heading Local Options. The options are unsorted - they will appear in the help text in the order in which the AddOption calls occur.

Example:

AddOption(
    '--prefix',
    dest='prefix',
    nargs=1,
    type='string',
    action='store',
    metavar='DIR',
    help='installation prefix',
)
env = Environment(PREFIX=GetOption('prefix'))

For that example, the following help text would be produced:

Local Options:
  --prefix=DIR                installation prefix

Help text for local options may be unavailable if the Help function has been called, see the Help documentation for details.

Note

As an artifact of the internal implementation, the behavior of options added by AddOption which take option arguments is undefined if whitespace (rather than an = sign) is used as the separator on the command line. Users should avoid such usage; it is recommended to add a note to this effect to project documentation if the situation is likely to arise. In addition, if the nargs keyword is used to specify more than one following option argument (that is, with a value of 2 or greater), such arguments would necessarily be whitespace separated, triggering the issue. Developers should not use AddOption this way. Future versions of SCons will likely forbid such usage.

AddPostAction(target, action), env.AddPostAction(target, action)

Arranges for the specified action to be performed after the specified target has been built. The specified action(s) may be an Action object, or anything that can be converted into an Action object See the manpage section "Action Objects" for a complete explanation.

When multiple targets are supplied, the action may be called multiple times, once after each action that generates one or more targets in the list.

AddPreAction(target, action), env.AddPreAction(target, action)

Arranges for the specified action to be performed before the specified target is built. The specified action(s) may be an Action object, or anything that can be converted into an Action object See the manpage section "Action Objects" for a complete explanation.

When multiple targets are specified, the action(s) may be called multiple times, once before each action that generates one or more targets in the list.

Note that if any of the targets are built in multiple steps, the action will be invoked just before the "final" action that specifically generates the specified target(s). For example, when building an executable program from a specified source .c file via an intermediate object file:

foo = Program('foo.c')
AddPreAction(foo, 'pre_action')

The specified pre_action would be executed before scons calls the link command that actually generates the executable program binary foo, not before compiling the foo.c file into an object file.

Alias(alias, [targets, [action]]), env.Alias(alias, [targets, [action]])

Creates one or more phony targets that expand to one or more other targets. An optional action (command) or list of actions can be specified that will be executed whenever the any of the alias targets are out-of-date. Returns the Node object representing the alias, which exists outside of any file system. This Node object, or the alias name, may be used as a dependency of any other target, including another alias. Alias can be called multiple times for the same alias to add additional targets to the alias, or additional actions to the list for this alias. Aliases are global even if set through the construction environment method.

Examples:

Alias('install')
Alias('install', '/usr/bin')
Alias(['install', 'install-lib'], '/usr/local/lib')

env.Alias('install', ['/usr/local/bin', '/usr/local/lib'])
env.Alias('install', ['/usr/local/man'])

env.Alias('update', ['file1', 'file2'], "update_database $SOURCES")
AllowSubstExceptions([exception, ...])

Specifies the exceptions that will be allowed when expanding construction variables. By default, any construction variable expansions that generate a NameError or IndexError exception will expand to a '' (an empty string) and not cause scons to fail. All exceptions not in the specified list will generate an error message and terminate processing.

If AllowSubstExceptions is called multiple times, each call completely overwrites the previous list of allowed exceptions.

Example:

# Requires that all construction variable names exist.
# (You may wish to do this if you want to enforce strictly
# that all construction variables must be defined before use.)
AllowSubstExceptions()

# Also allow a string containing a zero-division expansion
# like '${1 / 0}' to evalute to ''.
AllowSubstExceptions(IndexError, NameError, ZeroDivisionError)
AlwaysBuild(target, ...), env.AlwaysBuild(target, ...)

Marks each given target so that it is always assumed to be out of date, and will always be rebuilt if needed. Note, however, that AlwaysBuild does not add its target(s) to the default target list, so the targets will only be built if they are specified on the command line, or are a dependent of a target specified on the command line--but they will always be built if so specified. Multiple targets can be passed in to a single call to AlwaysBuild.

env.Append(key=val, [...])

Appends the specified keyword arguments to the end of construction variables in the environment. If the Environment does not have the specified construction variable, it is simply added to the environment. If the values of the construction variable and the keyword argument are the same type, then the two values will be simply added together. Otherwise, the construction variable and the value of the keyword argument are both coerced to lists, and the lists are added together. (See also the Prepend method).

Example:

env.Append(CCFLAGS = ' -g', FOO = ['foo.yyy'])
env.AppendENVPath(name, newpath, [envname, sep, delete_existing])

This appends new path elements to the given path in the specified external environment (ENV by default). This will only add any particular path once (leaving the last one it encounters and ignoring the rest, to preserve path order), and to help assure this, will normalize all paths (using os.path.normpath and os.path.normcase). This can also handle the case where the given old path variable is a list instead of a string, in which case a list will be returned instead of a string.

If delete_existing is 0, then adding a path that already exists will not move it to the end; it will stay where it is in the list.

Example:

print 'before:',env['ENV']['INCLUDE']
include_path = '/foo/bar:/foo'
env.AppendENVPath('INCLUDE', include_path)
print 'after:',env['ENV']['INCLUDE']

yields:
before: /foo:/biz
after: /biz:/foo/bar:/foo
env.AppendUnique(key=val, [...], delete_existing=0)

Appends the specified keyword arguments to the end of construction variables in the environment. If the Environment does not have the specified construction variable, it is simply added to the environment. If the construction variable being appended to is a list, then any value(s) that already exist in the construction variable will not be added again to the list. However, if delete_existing is 1, existing matching values are removed first, so existing values in the arg list move to the end of the list.

Example:

env.AppendUnique(CCFLAGS = '-g', FOO = ['foo.yyy'])
Builder(action, [arguments]), env.Builder(action, [arguments])

Creates a Builder object for the specified action. See the manpage section "Builder Objects" for a complete explanation of the arguments and behavior.

Note that the env.Builder() form of the invocation will expand construction variables in any arguments strings, including the action argument, at the time it is called using the construction variables in the env construction environment through which env.Builder was called. The Builder form delays all variable expansion until after the Builder object is actually called.

CacheDir(cache_dir), env.CacheDir(cache_dir)

Direct scons to maintain a derived-file cache in cache_dir. The derived files in the cache will be shared among all the builds specifying the same cache_dir. Specifying a cache_dir of None disables derived file caching.

Calling the environment method env.CacheDir limits the effect to targets built through the specified construction environment. Calling the global function CacheDir sets a global default that will be used by all targets built through construction environments that do not set up environment-specific caching by calling env.CacheDir.

When derived-file caching is being used and scons finds a derived file that needs to be rebuilt, it will first look in the cache to see if a file with matching build signature exists (indicating the input file(s) and build action(s) were identical to those for the current target), and if so, will retrieve the file from the cache. scons will report Retrieved `file' from cache instead of the normal build message. If the derived file is not present in the cache, scons will build it and then place a copy of the built file in the cache, identified by its build signature, for future use.

The Retrieved `file' from cache messages are useful for human consumption, but less so when comparing log files between scons runs which will show differences that are noisy and not actually significant. To disable, use the --cache-show option. With this option, scons will print the action that would have been used to build the file without considering cache retrieval.

Derived-file caching may be disabled for any invocation of scons by giving the --cache-disable command line option. Cache updating may be disabled, leaving cache fetching enabled, by giving the --cache-readonly.

If the --cache-force option is used, scons will place a copy of all derived files in the cache, even if they already existed and were not built by this invocation. This is useful to populate a cache the first time a cache_dir is used for a build, or to bring a cache up to date after a build with cache updating disabled (--cache-disable or --cache-readonly) has been done.

The NoCache method can be used to disable caching of specific files. This can be useful if inputs and/or outputs of some tool are impossible to predict or prohibitively large.

Clean(targets, files_or_dirs), env.Clean(targets, files_or_dirs)

This specifies a list of files or directories which should be removed whenever the targets are specified with the -c command line option. The specified targets may be a list or an individual target. Multiple calls to Clean are legal, and create new targets or add files and directories to the clean list for the specified targets.

Multiple files or directories should be specified either as separate arguments to the Clean method, or as a list. Clean will also accept the return value of any of the construction environment Builder methods. Examples:

The related NoClean function overrides calling Clean for the same target, and any targets passed to both functions will not be removed by the -c option.

Examples:

Clean('foo', ['bar', 'baz'])
Clean('dist', env.Program('hello', 'hello.c'))
Clean(['foo', 'bar'], 'something_else_to_clean')

In this example, installing the project creates a subdirectory for the documentation. This statement causes the subdirectory to be removed if the project is deinstalled.

Clean(docdir, os.path.join(docdir, projectname))
env.Clone([key=val, ...])

Returns a separate copy of a construction environment. If there are any keyword arguments specified, they are added to the returned copy, overwriting any existing values for the keywords.

Example:

env2 = env.Clone()
env3 = env.Clone(CCFLAGS = '-g')

Additionally, a list of tools and a toolpath may be specified, as in the Environment constructor:

def MyTool(env): env['FOO'] = 'bar'
env4 = env.Clone(tools = ['msvc', MyTool])

The parse_flags keyword argument is also recognized to allow merging command-line style arguments into the appropriate construction variables (see env.MergeFlags).

# create an environment for compiling programs that use wxWidgets
wx_env = env.Clone(parse_flags='!wx-config --cflags --cxxflags')
Command(target, source, action, [key=val, ...]), env.Command(target, source, action, [key=val, ...])

Executes a specific action (or list of actions) to build a target file or files from a source file or files. This is more convenient than defining a separate Builder object for a single special-case build.

The Command function accepts source_scanner, target_scanner, source_factory, and target_factory keyword arguments. These arguments can be used to specify a Scanner object that will be used to apply a custom scanner for a source or target. For example, the global DirScanner object can be used if any of the sources will be directories that must be scanned on-disk for changes to files that aren't already specified in other Builder of function calls. The *_factory arguments take a factory function that Command will use to turn any sources or targets specified as strings into SCons Nodes. See the manpage section "Builder Objects" for more information about how these arguments work in a Builder.

Any other keyword arguments specified override any same-named existing construction variables.

An action can be an external command, specified as a string, or a callable Python object; see the manpage section "Action Objects" for more complete information. Also note that a string specifying an external command may be preceded by an at-sign (@) to suppress printing the command in question, or by a hyphen (-) to ignore the exit status of the external command.

Examples:

env.Command(
    target='foo.out',
    source='foo.in',
    action="$FOO_BUILD < $SOURCES > $TARGET"
)

env.Command(
    target='bar.out',
    source='bar.in',
    action=["rm -f $TARGET", "$BAR_BUILD < $SOURCES > $TARGET"],
    ENV={'PATH': '/usr/local/bin/'},
)


import os
def rename(env, target, source):
    os.rename('.tmp', str(target[0]))


env.Command(
    target='baz.out',
    source='baz.in',
    action=["$BAZ_BUILD < $SOURCES > .tmp", rename],
)

Note that the Command function will usually assume, by default, that the specified targets and/or sources are Files, if no other part of the configuration identifies what type of entries they are. If necessary, you can explicitly specify that targets or source nodes should be treated as directories by using the Dir or env.Dir functions.

Examples:

env.Command('ddd.list', Dir('ddd'), 'ls -l $SOURCE > $TARGET')

env['DISTDIR'] = 'destination/directory'
env.Command(env.Dir('$DISTDIR')), None, make_distdir)

Also note that SCons will usually automatically create any directory necessary to hold a target file, so you normally don't need to create directories by hand.

Configure(env, [custom_tests, conf_dir, log_file, config_h]), env.Configure([custom_tests, conf_dir, log_file, config_h])

Creates a Configure object for integrated functionality similar to GNU autoconf. See the manpage section "Configure Contexts" for a complete explanation of the arguments and behavior.

Decider(function), env.Decider(function)

Specifies that all up-to-date decisions for targets built through this construction environment will be handled by the specified function. function can be the name of a function or one of the following strings that specify the predefined decision function that will be applied:

"timestamp-newer"

Specifies that a target shall be considered out of date and rebuilt if the dependency's timestamp is newer than the target file's timestamp. This is the behavior of the classic Make utility, and make can be used a synonym for timestamp-newer.

"timestamp-match"

Specifies that a target shall be considered out of date and rebuilt if the dependency's timestamp is different than the timestamp recorded the last time the target was built. This provides behavior very similar to the classic Make utility (in particular, files are not opened up so that their contents can be checksummed) except that the target will also be rebuilt if a dependency file has been restored to a version with an earlier timestamp, such as can happen when restoring files from backup archives.

"MD5"

Specifies that a target shall be considered out of date and rebuilt if the dependency's content has changed since the last time the target was built, as determined be performing an MD5 checksum on the dependency's contents and comparing it to the checksum recorded the last time the target was built. content can be used as a synonym for MD5.

"MD5-timestamp"

Specifies that a target shall be considered out of date and rebuilt if the dependency's content has changed since the last time the target was built, except that dependencies with a timestamp that matches the last time the target was rebuilt will be assumed to be up-to-date and not rebuilt. This provides behavior very similar to the MD5 behavior of always checksumming file contents, with an optimization of not checking the contents of files whose timestamps haven't changed. The drawback is that SCons will not detect if a file's content has changed but its timestamp is the same, as might happen in an automated script that runs a build, updates a file, and runs the build again, all within a single second.

Examples:

# Use exact timestamp matches by default.
Decider('timestamp-match')

# Use MD5 content signatures for any targets built
# with the attached construction environment.
env.Decider('content')

In addition to the above already-available functions, the function argument may be a Python function you supply. Such a function must accept the following four arguments:

dependency

The Node (file) which should cause the target to be rebuilt if it has "changed" since the last tme target was built.

target

The Node (file) being built. In the normal case, this is what should get rebuilt if the dependency has "changed."

prev_ni

Stored information about the state of the dependency the last time the target was built. This can be consulted to match various file characteristics such as the timestamp, size, or content signature.

repo_node

If set, use this Node instead of the one specified by dependency to determine if the dependency has changed. This argument is optional so should be written as a default argument (typically it would be written as repo_node=None). A caller will normally only set this if the target only exists in a Repository.

The function should return a value which evaluates True if the dependency has "changed" since the last time the target was built (indicating that the target should be rebuilt), and a value which evaluates False otherwise (indicating that the target should not be rebuilt). Note that the decision can be made using whatever criteria are appopriate. Ignoring some or all of the function arguments is perfectly normal.

Example:

def my_decider(dependency, target, prev_ni, repo_node=None):
    return not os.path.exists(str(target))

env.Decider(my_decider)
Default(targets...), env.Default(targets...)

This specifies a list of default targets, which will be built by scons if no explicit targets are given on the command line. Multiple calls to Default are legal, and add to the list of default targets. As noted above, both forms of this call affect the same global list of default targets; the construction environment method applies construction variable expansion to the targets.

Multiple targets should be specified as separate arguments to the Default method, or as a list. Default will also accept the Node returned by any of a construction environment's builder methods.

Examples:

Default('foo', 'bar', 'baz')
env.Default(['a', 'b', 'c'])
hello = env.Program('hello', 'hello.c')
env.Default(hello)

An argument to Default of None will clear all default targets. Later calls to Default will add to the (now empty) default-target list like normal.

The current list of targets added using the Default function or method is available in the DEFAULT_TARGETS list; see below.

DefaultEnvironment([**kwargs])

Instantiates and returns the default construction environment object. The default environment is used internally by SCons in order to execute many of the global functions in this list (that is, those not called as methods of a specific construction environment). It is not mandatory to call DefaultEnvironment: the default environment will be instantiated automatically when the build phase begins if the function has not been called, however calling it explicitly gives the opportunity to affect and examine the contents of the default environment.

The default environment is a singleton, so the keyword arguments affect it only on the first call, on subsequent calls the already-constructed object is returned and any keyword arguments are silently ignored. The default environment can be modified after instantiation in the same way as any construction environment. Modifying the default environment has no effect on the construction environment constructed by an Environment or Clone call.

Depends(target, dependency), env.Depends(target, dependency)

Specifies an explicit dependency; the target will be rebuilt whenever the dependency has changed. Both the specified target and dependency can be a string (usually the path name of a file or directory) or Node objects, or a list of strings or Node objects (such as returned by a Builder call). This should only be necessary for cases where the dependency is not caught by a Scanner for the file.

Example:

env.Depends('foo', 'other-input-file-for-foo')

mylib = env.Library('mylib.c')
installed_lib = env.Install('lib', mylib)
bar = env.Program('bar.c')

# Arrange for the library to be copied into the installation
# directory before trying to build the "bar" program.
# (Note that this is for example only.  A "real" library
# dependency would normally be configured through the $LIBS
# and $LIBPATH variables, not using an env.Depends() call.)

env.Depends(bar, installed_lib)
env.Detect(progs)

Find an executable from one or more choices: progs may be a string or a list of strings. Returns the first value from progs that was found, or None. Executable is searched by checking the paths specified by env['ENV']['PATH']. On Windows systems, additionally applies the filename suffixes found in env['ENV']['PATHEXT'] but will not include any such extension in the return value. env.Detect is a wrapper around env.WhereIs.

env.Dictionary([vars])

Returns a dictionary object containing the construction variables in the construction environment. If there are any arguments specified, the values of the specified construction variables are returned as a string (if one argument) or as a list of strings.

Example:

cvars = env.Dictionary()
cc_values = env.Dictionary('CC', 'CCFLAGS', 'CCCOM')
Dir(name, [directory]), env.Dir(name, [directory])

Returns Directory Node(s). A Directory Node is an object that represents a directory. name can be a relative or absolute path or a list of such paths. directory is an optional directory that will be used as the parent directory. If no directory is specified, the current script's directory is used as the parent.

If name is a single pathname, the corresponding node is returned. If name is a list, SCons returns a list of nodes. Construction variables are expanded in name.

Directory Nodes can be used anywhere you would supply a string as a directory name to a Builder method or function. Directory Nodes have attributes and methods that are useful in many situations; see manpage section "File and Directory Nodes" for more information.

env.Dump([key], [format])

Serializes construction variables to a string. The method supports the following formats specified by format:

pretty

Returns a pretty printed representation of the environment (if format is not specified, this is the default).

json

Returns a JSON-formatted string representation of the environment.

If key is None (the default) the entire dictionary of construction variables is serialized. If supplied, it is taken as the name of a construction variable whose value is serialized.

This SConstruct:

env=Environment()
print(env.Dump('CCCOM'))

will print:

'$CC -c -o $TARGET $CCFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS $SOURCES'

While this SConstruct:

env=Environment()
print(env.Dump())

will print:

{ 'AR': 'ar',
  'ARCOM': '$AR $ARFLAGS $TARGET $SOURCES\n$RANLIB $RANLIBFLAGS $TARGET',
  'ARFLAGS': ['r'],
  'AS': 'as',
  'ASCOM': '$AS $ASFLAGS -o $TARGET $SOURCES',
  'ASFLAGS': [],
  ...
EnsurePythonVersion(major, minor), env.EnsurePythonVersion(major, minor)

Ensure that the Python version is at least major.minor. This function will print out an error message and exit SCons with a non-zero exit code if the actual Python version is not late enough.

Example:

EnsurePythonVersion(2,2)
EnsureSConsVersion(major, minor, [revision]), env.EnsureSConsVersion(major, minor, [revision])

Ensure that the SCons version is at least major.minor, or major.minor.revision. if revision is specified. This function will print out an error message and exit SCons with a non-zero exit code if the actual SCons version is not late enough.

Examples:

EnsureSConsVersion(0,14)

EnsureSConsVersion(0,96,90)
Environment([key=value, ...]), env.Environment([key=value, ...])

Return a new construction environment initialized with the specified key=value pairs. The keyword arguments parse_flags, platform, toolpath, tools and variables are also specially recognized. See the manpage section "Construction Environments" for more details.

Execute(action, [strfunction, varlist]), env.Execute(action, [strfunction, varlist])

Executes an Action object. The specified action may be an Action object (see manpage section "Action Objects" for an explanation of behavior), or it may be a command-line string, list of commands, or executable Python function, each of which will be converted into an Action object and then executed. Any additional arguments to Execute (strfunction, varlist) are passed on to the Action factory function which actually creates the Action object. The exit value of the command or return value of the Python function will be returned.

Note that scons will print an error message if the executed action fails--that is, exits with or returns a non-zero value. scons will not, however, automatically terminate the build if the specified action fails. If you want the build to stop in response to a failed Execute call, you must explicitly check for a non-zero return value:

Execute(Copy('file.out', 'file.in'))

if Execute("mkdir sub/dir/ectory"):
    # The mkdir failed, don't try to build.
    Exit(1)
Exit([value]), env.Exit([value])

This tells scons to exit immediately with the specified value. A default exit value of 0 (zero) is used if no value is specified.

Export([vars...], [key=value...]), env.Export([vars...], [key=value...])

Exports variables from the current SConscript file to a global collection where they can be imported by other SConscript files. vars may be one or more strings representing variable names to be exported. If a string contains whitespace, it is split into separate strings, as if multiple string arguments had been given. A vars argument may also be a dictionary, which can be used to map variables to different names when exported. Keyword arguments can be used to provide names and their values.

Export calls are cumulative. Specifying a previously exported variable will overwrite the earlier value. Both local variables and global variables can be exported.

Examples:

env = Environment()
# Make env available for all SConscript files to Import().
Export("env")

package = 'my_name'
# Make env and package available for all SConscript files:.
Export("env", "package")

# Make env and package available for all SConscript files:
Export(["env", "package"])

# Make env available using the name debug:
Export(debug=env)

# Make env available using the name debug:
Export({"debug": env})

Note that the SConscript function supports an exports argument that allows exporting a variable or set of variables to a specific SConscript file or files. See the description below.

File(name, [directory]), env.File(name, [directory])

Returns File Node(s). A File Node is an object that represents a file. name can be a relative or absolute path or a list of such paths. directory is an optional directory that will be used as the parent directory. If no directory is specified, the current script's directory is used as the parent.

If name is a single pathname, the corresponding node is returned. If name is a list, SCons returns a list of nodes. Construction variables are expanded in name.

File Nodes can be used anywhere you would supply a string as a file name to a Builder method or function. File Nodes have attributes and methods that are useful in many situations; see manpage section "File and Directory Nodes" for more information.

FindFile(file, dirs), env.FindFile(file, dirs)

Search for file in the path specified by dirs. dirs may be a list of directory names or a single directory name. In addition to searching for files that exist in the filesystem, this function also searches for derived files that have not yet been built.

Example:

foo = env.FindFile('foo', ['dir1', 'dir2'])
FindInstalledFiles(), env.FindInstalledFiles()

Returns the list of targets set up by the Install or InstallAs builders.

This function serves as a convenient method to select the contents of a binary package.

Example:

Install( '/bin', [ 'executable_a', 'executable_b' ] )

# will return the file node list
# [ '/bin/executable_a', '/bin/executable_b' ]
FindInstalledFiles()

Install( '/lib', [ 'some_library' ] )

# will return the file node list
# [ '/bin/executable_a', '/bin/executable_b', '/lib/some_library' ]
FindInstalledFiles()
FindPathDirs(variable)

Returns a function (actually a callable Python object) intended to be used as the path_function of a Scanner object. The returned object will look up the specified variable in a construction environment and treat the construction variable's value as a list of directory paths that should be searched (like $CPPPATH, $LIBPATH, etc.).

Note that use of FindPathDirs is generally preferable to writing your own path_function for the following reasons: 1) The returned list will contain all appropriate directories found in source trees (when VariantDir is used) or in code repositories (when Repository or the -Y option are used). 2) scons will identify expansions of variable that evaluate to the same list of directories as, in fact, the same list, and avoid re-scanning the directories for files, when possible.

Example:

def my_scan(node, env, path, arg):
    # Code to scan file contents goes here...
    return include_files

scanner = Scanner(name = 'myscanner',
                  function = my_scan,
                  path_function = FindPathDirs('MYPATH'))
FindSourceFiles(node='"."'), env.FindSourceFiles(node='"."')

Returns the list of nodes which serve as the source of the built files. It does so by inspecting the dependency tree starting at the optional argument node which defaults to the '"."'-node. It will then return all leaves of node. These are all children which have no further children.

This function is a convenient method to select the contents of a Source Package.

Example:

Program( 'src/main_a.c' )
Program( 'src/main_b.c' )
Program( 'main_c.c' )

# returns ['main_c.c', 'src/main_a.c', 'SConstruct', 'src/main_b.c']
FindSourceFiles()

# returns ['src/main_b.c', 'src/main_a.c' ]
FindSourceFiles( 'src' )

As you can see build support files (SConstruct in the above example) will also be returned by this function.

Flatten(sequence), env.Flatten(sequence)

Takes a sequence (that is, a Python list or tuple) that may contain nested sequences and returns a flattened list containing all of the individual elements in any sequence. This can be helpful for collecting the lists returned by calls to Builders; other Builders will automatically flatten lists specified as input, but direct Python manipulation of these lists does not.

Examples:

foo = Object('foo.c')
bar = Object('bar.c')

# Because `foo' and `bar' are lists returned by the Object() Builder,
# `objects' will be a list containing nested lists:
objects = ['f1.o', foo, 'f2.o', bar, 'f3.o']

# Passing such a list to another Builder is all right because
# the Builder will flatten the list automatically:
Program(source = objects)

# If you need to manipulate the list directly using Python, you need to
# call Flatten() yourself, or otherwise handle nested lists:
for object in Flatten(objects):
    print(str(object))
GetBuildFailures()

Returns a list of exceptions for the actions that failed while attempting to build targets. Each element in the returned list is a BuildError object with the following attributes that record various aspects of the build failure:

.node The node that was being built when the build failure occurred.

.status The numeric exit status returned by the command or Python function that failed when trying to build the specified Node.

.errstr The SCons error string describing the build failure. (This is often a generic message like "Error 2" to indicate that an executed command exited with a status of 2.)

.filename The name of the file or directory that actually caused the failure. This may be different from the .node attribute. For example, if an attempt to build a target named sub/dir/target fails because the sub/dir directory could not be created, then the .node attribute will be sub/dir/target but the .filename attribute will be sub/dir.

.executor The SCons Executor object for the target Node being built. This can be used to retrieve the construction environment used for the failed action.

.action The actual SCons Action object that failed. This will be one specific action out of the possible list of actions that would have been executed to build the target.

.command The actual expanded command that was executed and failed, after expansion of $TARGET, $SOURCE, and other construction variables.

Note that the GetBuildFailures function will always return an empty list until any build failure has occurred, which means that GetBuildFailures will always return an empty list while the SConscript files are being read. Its primary intended use is for functions that will be executed before SCons exits by passing them to the standard Python atexit.register() function. Example:

import atexit

def print_build_failures():
    from SCons.Script import GetBuildFailures
    for bf in GetBuildFailures():
        print("%s failed: %s" % (bf.node, bf.errstr))

atexit.register(print_build_failures)
GetBuildPath(file, [...]), env.GetBuildPath(file, [...])

Returns the scons path name (or names) for the specified file (or files). The specified file or files may be scons Nodes or strings representing path names.

GetLaunchDir(), env.GetLaunchDir()

Returns the absolute path name of the directory from which scons was initially invoked. This can be useful when using the -u, -U or -D options, which internally change to the directory in which the SConstruct file is found.

GetOption(name), env.GetOption(name)

This function provides a way to query the value of SCons options set on scons command line (or set using the SetOption function). The options supported are:

cache_debug

which corresponds to --cache-debug;

cache_disable

which corresponds to --cache-disable;

cache_force

which corresponds to --cache-force;

cache_show

which corresponds to --cache-show;

clean

which corresponds to -c, --clean and --remove;

config

which corresponds to --config;

directory

which corresponds to -C and --directory;

diskcheck

which corresponds to --diskcheck;

duplicate

which corresponds to --duplicate;

file

which corresponds to -f, --file, --makefile and --sconstruct;

help

which corresponds to -h and --help;

ignore_errors

which corresponds to --ignore-errors;

implicit_cache

which corresponds to --implicit-cache;

implicit_deps_changed

which corresponds to --implicit-deps-changed;

implicit_deps_unchanged

which corresponds to --implicit-deps-unchanged;

interactive

which corresponds to --interact and --interactive;

keep_going

which corresponds to -k and --keep-going;

max_drift

which corresponds to --max-drift;

no_exec

which corresponds to -n, --no-exec, --just-print, --dry-run and --recon;

no_site_dir

which corresponds to --no-site-dir;

num_jobs

which corresponds to -j and --jobs;

profile_file

which corresponds to --profile;

question

which corresponds to -q and --question;

random

which corresponds to --random;

repository

which corresponds to -Y, --repository and --srcdir;

silent

which corresponds to -s, --silent and --quiet;

site_dir

which corresponds to --site-dir;

stack_size

which corresponds to --stack-size;

taskmastertrace_file

which corresponds to --taskmastertrace; and

warn

which corresponds to --warn and --warning.

See the documentation for the corresponding command line option for information about each specific option.

Glob(pattern, [ondisk, source, strings, exclude]), env.Glob(pattern, [ondisk, source, strings, exclude])

Returns Nodes (or strings) that match the specified pattern, relative to the directory of the current SConscript file. The evironment method form (env.Glob) performs string substition on pattern and returns whatever matches the resulting expanded pattern.

The specified pattern uses Unix shell style metacharacters for matching:

  *       matches everything
  ?       matches any single character
  [seq]   matches any character in seq
  [!seq]  matches any char not in seq

If the first character of a filename is a dot, it must be matched explicitly. Character matches do not span directory separators.

The Glob knows about repositories (see the Repository function) and source directories (see the VariantDir function) and returns a Node (or string, if so configured) in the local (SConscript) directory if a matching Node is found anywhere in a corresponding repository or source directory.

The ondisk argument may be set to a value which evaluates False to disable the search for matches on disk, thereby only returning matches among already-configured File or Dir Nodes. The default behavior is to return corresponding Nodes for any on-disk matches found.

The source argument may be set to a value which evaluates True to specify that, when the local directory is a VariantDir, the returned Nodes should be from the corresponding source directory, not the local directory.

The strings argument may be set to a value which evaluates True to have the Glob function return strings, not Nodes, that represent the matched files or directories. The returned strings will be relative to the local (SConscript) directory. (Note that This may make it easier to perform arbitrary manipulation of file names, but if the returned strings are passed to a different SConscript file, any Node translation will be relative to the other SConscript directory, not the original SConscript directory.)

The exclude argument may be set to a pattern or a list of patterns (following the same Unix shell semantics) which must be filtered out of returned elements. Elements matching a least one pattern of this list will be excluded.

Examples:

Program("foo", Glob("*.c"))
Zip("/tmp/everything", Glob(".??*") + Glob("*"))
sources = Glob("*.cpp", exclude=["os_*_specific_*.cpp"]) + \
          Glob( "os_%s_specific_*.cpp" % currentOS)
Help(text, append=False), env.Help(text, append=False)

Specifies a local help message to be printed if the -h argument is given to scons. Subsequent calls to Help append text to the previously defined local help text.

For the first call to Help only, if append is False (the default) any local help message generated through AddOption calls is replaced. If append is True, text is appended to the existing help text.

Ignore(target, dependency), env.Ignore(target, dependency)

The specified dependency file(s) will be ignored when deciding if the target file(s) need to be rebuilt.

You can also use Ignore to remove a target from the default build. In order to do this you must specify the directory the target will be built in as the target, and the file you want to skip building as the dependency.

Note that this will only remove the dependencies listed from the files built by default. It will still be built if that dependency is needed by another object being built. See the third and forth examples below.

Examples:

env.Ignore('foo', 'foo.c')
env.Ignore('bar', ['bar1.h', 'bar2.h'])
env.Ignore('.','foobar.obj')
env.Ignore('bar','bar/foobar.obj')
Import(vars...), env.Import(vars...)

Imports variables into the current SConscript file. vars must be strings representing names of variables which have been previously exported either by the Export function or by the exports argument to SConscript. Variables exported by SConscript take precedence. Multiple variable names can be passed to Import as separate arguments or as words in a space-separated string. The wildcard "*" can be used to import all available variables.

Examples:

Import("env")
Import("env", "variable")
Import(["env", "variable"])
Import("*")
Literal(string), env.Literal(string)

The specified string will be preserved as-is and not have construction variables expanded.

Local(targets), env.Local(targets)

The specified targets will have copies made in the local tree, even if an already up-to-date copy exists in a repository. Returns a list of the target Node or Nodes.

env.MergeFlags(arg, [unique])

Merges the specified arg values to the construction environment's construction variables. If the arg argument is not a dictionary, it is converted to one by calling env.ParseFlags on the argument before the values are merged. Note that arg must be a single value, so multiple strings must be passed in as a list, not as separate arguments to env.MergeFlags.

By default, duplicate values are eliminated; you can, however, specify unique=0 to allow duplicate values to be added. When eliminating duplicate values, any construction variables that end with the string PATH keep the left-most unique value. All other construction variables keep the right-most unique value.

Examples:

# Add an optimization flag to $CCFLAGS.
env.MergeFlags('-O3')

# Combine the flags returned from running pkg-config with an optimization
# flag and merge the result into the construction variables.
env.MergeFlags(['!pkg-config gtk+-2.0 --cflags', '-O3'])

# Combine an optimization flag with the flags returned from running pkg-config
# twice and merge the result into the construction variables.
env.MergeFlags(['-O3',
               '!pkg-config gtk+-2.0 --cflags --libs',
               '!pkg-config libpng12 --cflags --libs'])
NoCache(target, ...), env.NoCache(target, ...)

Specifies a list of files which should not be cached whenever the CacheDir method has been activated. The specified targets may be a list or an individual target.

Multiple files should be specified either as separate arguments to the NoCache method, or as a list. NoCache will also accept the return value of any of the construction environment Builder methods.

Calling NoCache on directories and other non-File Node types has no effect because only File Nodes are cached.

Examples:

NoCache('foo.elf')
NoCache(env.Program('hello', 'hello.c'))
NoClean(target, ...), env.NoClean(target, ...)

Specifies a list of files or directories which should not be removed whenever the targets (or their dependencies) are specified with the -c command line option. The specified targets may be a list or an individual target. Multiple calls to NoClean are legal, and prevent each specified target from being removed by calls to the -c option.

Multiple files or directories should be specified either as separate arguments to the NoClean method, or as a list. NoClean will also accept the return value of any of the construction environment Builder methods.

Calling NoClean for a target overrides calling Clean for the same target, and any targets passed to both functions will not be removed by the -c option.

Examples:

NoClean('foo.elf')
NoClean(env.Program('hello', 'hello.c'))
env.ParseConfig(command, [function, unique])

Calls the specified function to modify the environment as specified by the output of command. The default function is env.MergeFlags, which expects the output of a typical *-config command (for example, gtk-config) and adds the options to the appropriate construction variables. By default, duplicate values are not added to any construction variables; you can specify unique=0 to allow duplicate values to be added.

Interpreted options and the construction variables they affect are as specified for the env.ParseFlags method (which this method calls). See that method's description for a table of options and construction variables.

ParseDepends(filename, [must_exist, only_one]), env.ParseDepends(filename, [must_exist, only_one])

Parses the contents of the specified filename as a list of dependencies in the style of Make or mkdep, and explicitly establishes all of the listed dependencies.

By default, it is not an error if the specified filename does not exist. The optional must_exist argument may be set to a non-zero value to have scons throw an exception and generate an error if the file does not exist, or is otherwise inaccessible.

The optional only_one argument may be set to a non-zero value to have scons thrown an exception and generate an error if the file contains dependency information for more than one target. This can provide a small sanity check for files intended to be generated by, for example, the gcc -M flag, which should typically only write dependency information for one output file into a corresponding .d file.

The filename and all of the files listed therein will be interpreted relative to the directory of the SConscript file which calls the ParseDepends function.

env.ParseFlags(flags, ...)

Parses one or more strings containing typical command-line flags for GCC tool chains and returns a dictionary with the flag values separated into the appropriate SCons construction variables. This is intended as a companion to the env.MergeFlags method, but allows for the values in the returned dictionary to be modified, if necessary, before merging them into the construction environment. (Note that env.MergeFlags will call this method if its argument is not a dictionary, so it is usually not necessary to call env.ParseFlags directly unless you want to manipulate the values.)

If the first character in any string is an exclamation mark (!), the rest of the string is executed as a command, and the output from the command is parsed as GCC tool chain command-line flags and added to the resulting dictionary.

Flag values are translated accordig to the prefix found, and added to the following construction variables:

-arch                   CCFLAGS, LINKFLAGS
-D                      CPPDEFINES
-framework              FRAMEWORKS
-frameworkdir=          FRAMEWORKPATH
-fmerge-all-constants   CCFLAGS, LINKFLAGS
-fopenmp                CCFLAGS, LINKFLAGS
-include                CCFLAGS
-imacros                CCFLAGS
-isysroot               CCFLAGS, LINKFLAGS
-isystem                CCFLAGS
-iquote                 CCFLAGS
-idirafter              CCFLAGS
-I                      CPPPATH
-l                      LIBS
-L                      LIBPATH
-mno-cygwin             CCFLAGS, LINKFLAGS
-mwindows               LINKFLAGS
-openmp                 CCFLAGS, LINKFLAGS
-pthread                CCFLAGS, LINKFLAGS
-std=                   CFLAGS
-Wa,                    ASFLAGS, CCFLAGS
-Wl,-rpath=             RPATH
-Wl,-R,                 RPATH
-Wl,-R                  RPATH
-Wl,                    LINKFLAGS
-Wp,                    CPPFLAGS
-                       CCFLAGS
+                       CCFLAGS, LINKFLAGS

Any other strings not associated with options are assumed to be the names of libraries and added to the $LIBS construction variable.

Examples (all of which produce the same result):

dict = env.ParseFlags('-O2 -Dfoo -Dbar=1')
dict = env.ParseFlags('-O2', '-Dfoo', '-Dbar=1')
dict = env.ParseFlags(['-O2', '-Dfoo -Dbar=1'])
dict = env.ParseFlags('-O2', '!echo -Dfoo -Dbar=1')
Platform(string)

The Platform form returns a callable object that can be used to initialize a construction environment using the platform keyword of the Environment function.

Example:

env = Environment(platform = Platform('win32'))

The env.Platform form applies the callable object for the specified platform string to the environment through which the method was called.

env.Platform('posix')

Note that the win32 platform adds the SystemDrive and SystemRoot variables from the user's external environment to the construction environment's $ENV dictionary. This is so that any executed commands that use sockets to connect with other systems (such as fetching source files from external CVS repository specifications like :pserver:anonymous@cvs.sourceforge.net:/cvsroot/scons) will work on Windows systems.

Precious(target, ...), env.Precious(target, ...)

Marks each given target as precious so it is not deleted before it is rebuilt. Normally scons deletes a target before building it. Multiple targets can be passed in to a single call to Precious.

env.Prepend(key=val, [...])

Appends the specified keyword arguments to the beginning of construction variables in the environment. If the Environment does not have the specified construction variable, it is simply added to the environment. If the values of the construction variable and the keyword argument are the same type, then the two values will be simply added together. Otherwise, the construction variable and the value of the keyword argument are both coerced to lists, and the lists are added together. (See also the Append method, above.)

Example:

env.Prepend(CCFLAGS = '-g ', FOO = ['foo.yyy'])
env.PrependENVPath(name, newpath, [envname, sep, delete_existing])

This appends new path elements to the given path in the specified external environment ($ENV by default). This will only add any particular path once (leaving the first one it encounters and ignoring the rest, to preserve path order), and to help assure this, will normalize all paths (using os.path.normpath and os.path.normcase). This can also handle the case where the given old path variable is a list instead of a string, in which case a list will be returned instead of a string.

If delete_existing is 0, then adding a path that already exists will not move it to the beginning; it will stay where it is in the list.

Example:

print 'before:',env['ENV']['INCLUDE']
include_path = '/foo/bar:/foo'
env.PrependENVPath('INCLUDE', include_path)
print 'after:',env['ENV']['INCLUDE']

The above example will print:

before: /biz:/foo
after: /foo/bar:/foo:/biz
env.PrependUnique(key=val, delete_existing=0, [...])

Appends the specified keyword arguments to the beginning of construction variables in the environment. If the Environment does not have the specified construction variable, it is simply added to the environment. If the construction variable being appended to is a list, then any value(s) that already exist in the construction variable will not be added again to the list. However, if delete_existing is 1, existing matching values are removed first, so existing values in the arg list move to the front of the list.

Example:

env.PrependUnique(CCFLAGS = '-g', FOO = ['foo.yyy'])
Progress(callable, [interval]), Progress(string, [interval, file, overwrite]), Progress(list_of_strings, [interval, file, overwrite])

Allows SCons to show progress made during the build by displaying a string or calling a function while evaluating Nodes (e.g. files).

If the first specified argument is a Python callable (a function or an object that has a __call__ method), the function will be called once every interval times a Node is evaluated (default 1). The callable will be passed the evaluated Node as its only argument. (For future compatibility, it's a good idea to also add *args and **kwargs as arguments to your function or method signatures. This will prevent the code from breaking if SCons ever changes the interface to call the function with additional arguments in the future.)

An example of a simple custom progress function that prints a string containing the Node name every 10 Nodes:

def my_progress_function(node, *args, **kwargs):
    print('Evaluating node %s!' % node)
Progress(my_progress_function, interval=10)

A more complicated example of a custom progress display object that prints a string containing a count every 100 evaluated Nodes. Note the use of \r (a carriage return) at the end so that the string will overwrite itself on a display:

import sys
class ProgressCounter(object):
    count = 0
    def __call__(self, node, *args, **kw):
        self.count += 100
        sys.stderr.write('Evaluated %s nodes\r' % self.count)

Progress(ProgressCounter(), interval=100)

If the first argument to Progress is a string or list of strings, it is taken as text to be displayed every interval evaluated Nodes. If the first argument is a list of strings, then each string in the list will be displayed in rotating fashion every interval evaluated Nodes.

The default is to print the string on standard output. An alternate output stream may be specified with the file keyword argument, which the caller must pass already opened.

The following will print a series of dots on the error output, one dot for every 100 evaluated Nodes:

import sys
Progress('.', interval=100, file=sys.stderr)

If the string contains the verbatim substring $TARGET;, it will be replaced with the Node. Note that, for performance reasons, this is not a regular SCons variable substition, so you can not use other variables or use curly braces. The following example will print the name of every evaluated Node, using a carriage return) (\r) to cause each line to overwritten by the next line, and the overwrite keyword argument (default False) to make sure the previously-printed file name is overwritten with blank spaces:

import sys
Progress('$TARGET\r', overwrite=True)

A list of strings can be used to implement a "spinner" on the user's screen as follows, changing every five evaluated Nodes:

Progress(['-\r', '\\\r', '|\r', '/\r'], interval=5)
Pseudo(target, ...), env.Pseudo(target, ...)

This indicates that each given target should not be created by the build rule, and if the target is created, an error will be generated. This is similar to the gnu make .PHONY target. However, in the vast majority of cases, an Alias is more appropriate. Multiple targets can be passed in to a single call to Pseudo.

PyPackageDir(modulename), env.PyPackageDir(modulename)

This returns a Directory Node similar to Dir. The python module / package is looked up and if located the directory is returned for the location. modulename Is a named python package / module to lookup the directory for it's location.

If modulename is a list, SCons returns a list of Dir nodes. Construction variables are expanded in modulename.

env.Replace(key=val, [...])

Replaces construction variables in the Environment with the specified keyword arguments.

Example:

env.Replace(CCFLAGS = '-g', FOO = 'foo.xxx')
Repository(directory), env.Repository(directory)

Specifies that directory is a repository to be searched for files. Multiple calls to Repository are legal, and each one adds to the list of repositories that will be searched.

To scons, a repository is a copy of the source tree, from the top-level directory on down, which may contain both source files and derived files that can be used to build targets in the local source tree. The canonical example would be an official source tree maintained by an integrator. If the repository contains derived files, then the derived files should have been built using scons, so that the repository contains the necessary signature information to allow scons to figure out when it is appropriate to use the repository copy of a derived file, instead of building one locally.

Note that if an up-to-date derived file already exists in a repository, scons will not make a copy in the local directory tree. In order to guarantee that a local copy will be made, use the Local method.

Requires(target, prerequisite), env.Requires(target, prerequisite)

Specifies an order-only relationship between the specified target file(s) and the specified prerequisite file(s). The prerequisite file(s) will be (re)built, if necessary, before the target file(s), but the target file(s) do not actually depend on the prerequisites and will not be rebuilt simply because the prerequisite file(s) change.

Example:

env.Requires('foo', 'file-that-must-be-built-before-foo')
Return([vars..., stop=True])

Return to the calling SConscript, optionally returning the values of variables named in vars. Multiple strings contaning variable names may be passed to Return. A string containing white space is split into individual variable names. Returns the value if one variable is specified, else returns a tuple of values. Returns an empty tuple if vars is omitted.

By default Return stops processing the current SConscript and returns immediately. The optional stop keyword argument may be set to a false value to continue processing the rest of the SConscript file after the Return call (this was the default behavior prior to SCons 0.98.) However, the values returned are still the values of the variables in the named vars at the point Return was called.

Examples:

# Returns no values (evaluates False)
Return()

# Returns the value of the 'foo' Python variable.
Return("foo")

# Returns the values of the Python variables 'foo' and 'bar'.
Return("foo", "bar")

# Returns the values of Python variables 'val1' and 'val2'.
Return('val1 val2')
Scanner(function, [name, argument, skeys, path_function, node_class, node_factory, scan_check, recursive]), env.Scanner(function, [name, argument, skeys, path_function, node_class, node_factory, scan_check, recursive])

Creates a Scanner object for the specified function. See manpage section "Scanner Objects" for a complete explanation of the arguments and behavior.

SConscript(scripts, [exports, variant_dir, duplicate, must_exist]), env.SConscript(scripts, [exports, variant_dir, duplicate, must_exist]), SConscript(dirs=subdirs, [name=script, exports, variant_dir, duplicate, must_exist]), env.SConscript(dirs=subdirs, [name=script, exports, variant_dir, duplicate, must_exist])

Execute one or more subsidiary SConscript (configuration) files. There are two ways to call the SConscript function.

The first calling style is to explicitly specify one or more scripts as the first argument. A single script may be specified as a string; multiple scripts must be specified as a list (either explicitly or as created by a function like Split). Examples:

SConscript('SConscript')      # run SConscript in the current directory
SConscript('src/SConscript')  # run SConscript in the src directory
SConscript(['src/SConscript', 'doc/SConscript'])
config = SConscript('MyConfig.py')

The second way to call SConscript is to specify a list of (sub)directory names as a dirs=subdirs keyword argument. In this case, scons will execute a subsidiary configuration file named SConscript in each of the specified directories. You may specify a name other than SConscript by supplying an optional name=script keyword argument. The first three examples below have the same effect as the first three examples above:

SConscript(dirs='.')      # run SConscript in the current directory
SConscript(dirs='src')    # run SConscript in the src directory
SConscript(dirs=['src', 'doc'])
SConscript(dirs=['sub1', 'sub2'], name='MySConscript')

The optional exports argument provides a string or list of strings representing variable names, or a dictionary of named values, to export. These variables are locally exported only to the called SConscript file(s) and do not affect the global pool of variables managed by the Export function. The subsidiary SConscript files must use the Import function to import the variables. Examples:

foo = SConscript('sub/SConscript', exports='env')
SConscript('dir/SConscript', exports=['env', 'variable'])
SConscript(dirs='subdir', exports='env variable')
SConscript(dirs=['one', 'two', 'three'], exports='shared_info')

If the optional variant_dir argument is present, it causes an effect equivalent to the VariantDir function. The variant_dir argument is interpreted relative to the directory of the calling SConscript file. The optional duplicate argument is interpreted as for VariantDir. If variant_dir is omitted, the duplicate argument is ignored. See the description of VariantDir below for additional details and restrictions.

If variant_dir is present, the source directory is the directory in which the SConscript file resides and the SConscript file is evaluated as if it were in the variant_dir directory:

SConscript('src/SConscript', variant_dir='build')

is equivalent to

VariantDir('build', 'src')
SConscript('build/SConscript')

This later paradigm is often used when the sources are in the same directory as the SConstruct:

SConscript('SConscript', variant_dir='build')

is equivalent to

VariantDir('build', '.')
SConscript('build/SConscript')

If the optional must_exist is True, causes an exception to be raised if a requested SConscript file is not found. The current default is False, causing only a warning to be emitted, but this default is deprecated (since 3.1). For scripts which truly intend to be optional, transition to explicitly supplying must_exist=False to the SConscript call.

Here are some composite examples:

# collect the configuration information and use it to build src and doc
shared_info = SConscript('MyConfig.py')
SConscript('src/SConscript', exports='shared_info')
SConscript('doc/SConscript', exports='shared_info')
# build debugging and production versions.  SConscript
# can use Dir('.').path to determine variant.
SConscript('SConscript', variant_dir='debug', duplicate=0)
SConscript('SConscript', variant_dir='prod', duplicate=0)
# build debugging and production versions.  SConscript
# is passed flags to use.
opts = { 'CPPDEFINES' : ['DEBUG'], 'CCFLAGS' : '-pgdb' }
SConscript('SConscript', variant_dir='debug', duplicate=0, exports=opts)
opts = { 'CPPDEFINES' : ['NODEBUG'], 'CCFLAGS' : '-O' }
SConscript('SConscript', variant_dir='prod', duplicate=0, exports=opts)
# build common documentation and compile for different architectures
SConscript('doc/SConscript', variant_dir='build/doc', duplicate=0)
SConscript('src/SConscript', variant_dir='build/x86', duplicate=0)
SConscript('src/SConscript', variant_dir='build/ppc', duplicate=0)

SConscript returns the values of any variables named by the executed SConscript(s) in arguments to the Return function (see above for details). If a single SConscript call causes multiple scripts to be executed, the return value is a tuple containing the returns of all of the scripts. If an executed script does not explicitly call Return, it returns None.

SConscriptChdir(value), env.SConscriptChdir(value)

By default, scons changes its working directory to the directory in which each subsidiary SConscript file lives. This behavior may be disabled by specifying either:

SConscriptChdir(0)
env.SConscriptChdir(0)

in which case scons will stay in the top-level directory while reading all SConscript files. (This may be necessary when building from repositories, when all the directories in which SConscript files may be found don't necessarily exist locally.) You may enable and disable this ability by calling SConscriptChdir() multiple times.

Example:

env = Environment()
SConscriptChdir(0)
SConscript('foo/SConscript')	# will not chdir to foo
env.SConscriptChdir(1)
SConscript('bar/SConscript')	# will chdir to bar
SConsignFile([name, dbm_module]), env.SConsignFile([name, dbm_module])

Specify where to store the SCons file signature database, and which database format to use. This may be useful to specify alternate database files and/or file locations for different types of builds.

The optional name argument is the base name of the database file(s). If not an absolute path name, these are placed relative to the directory containing the top-level SConstruct file. The default is .sconsign. The actual database file(s) stored on disk may have an appropriate suffix appended by the chosen dbm_module

The optional dbm_module argument specifies which Python database module to use for reading/writing the file. The module must be imported first; then the imported module name is passed as the argument. The default is a custom SCons.dblite module that uses pickled Python data structures, which works on all Python versions. See documentation of the Python dbm module for other available types.

If called with no arguments, the database will default to .sconsign.dblite in the top directory of the project, which is also the default if if SConsignFile is not called.

The setting is global, so the only difference between the global function and the environment method form is variable expansion on name. There should only be one active call to this function/method in a given build setup.

If name is set to None, scons will store file signatures in a separate .sconsign file in each directory, not in a single combined database file. This is a backwards-compatibility meaure to support what was the default behavior prior to SCons 0.97 (i.e. before 2008). Use of this mode is discouraged and may be deprecated in a future SCons release.

Examples:

# Explicitly stores signatures in ".sconsign.dblite"
# in the top-level SConstruct directory (the default behavior).
SConsignFile()

# Stores signatures in the file "etc/scons-signatures"
# relative to the top-level SConstruct directory.
# SCons will add a database suffix to this name.
SConsignFile("etc/scons-signatures")

# Stores signatures in the specified absolute file name.
# SCons will add a database suffix to this name.
SConsignFile("/home/me/SCons/signatures")

# Stores signatures in a separate .sconsign file
# in each directory.
SConsignFile(None)

# Stores signatures in a GNU dbm format .sconsign file
import dbm.gnu
SConsignFile(dbm_module=dbm.gnu)
env.SetDefault(key=val, [...])

Sets construction variables to default values specified with the keyword arguments if (and only if) the variables are not already set. The following statements are equivalent:

env.SetDefault(FOO = 'foo')

if 'FOO' not in env: env['FOO'] = 'foo'
SetOption(name, value), env.SetOption(name, value)

Sets scons option variable name to value. These options are all also settable via scons command-line options but the variable name may differ from the command-line option name (see table). A value set via command-line option will take precedence over one set with SetOption, which allows setting a project default in the scripts and temporarily overriding it via command line. Options which affect the reading and processing of SConscript files are not settable this way, since those files must be read in order to find the SetOption call.

The settable variables with their associated command-line options are:

VariableCommand-line options
clean -c, --clean, --remove
diskcheck --diskcheck
duplicate --duplicate
help -h, --help
implicit_cache --implicit-cache
max_drift --max-drift
md5_chunksize --md5-chunksize
no_exec -n, --no-exec, --just-print, --dry-run, --recon
no_progress -Q
num_jobs -j, --jobs
random --random
silent --silent.
stack_size --stack-size
warn --warn.

See the documentation in the manpage for the corresponding command line option for information about each specific option. Option values which are boolean in nature (that is, they are either on or off) should be set to a true value (True, 1) or a false value (False, 0).

Note

If no_progress is set via SetOption there will still be initial progress output as SCons has to start reading SConscript files before it can see the SetOption in an SConscript file: scons: Reading SConscript files ...

Example:

SetOption('max_drift', True)
SideEffect(side_effect, target), env.SideEffect(side_effect, target)

Declares side_effect as a side effect of building target. Both side_effect and target can be a list, a file name, or a node. A side effect is a target file that is created or updated as a side effect of building other targets. For example, a Windows PDB file is created as a side effect of building the .obj files for a static library, and various log files are created updated as side effects of various TeX commands. If a target is a side effect of multiple build commands, scons will ensure that only one set of commands is executed at a time. Consequently, you only need to use this method for side-effect targets that are built as a result of multiple build commands.

Because multiple build commands may update the same side effect file, by default the side_effect target is not automatically removed when the target is removed by the -c option. (Note, however, that the side_effect might be removed as part of cleaning the directory in which it lives.) If you want to make sure the side_effect is cleaned whenever a specific target is cleaned, you must specify this explicitly with the Clean or env.Clean function.

This function returns the list of side effect Node objects that were successfully added. If the list of side effects contained any side effects that had already been added, they are not added and included in the returned list.

Split(arg), env.Split(arg)

Returns a list of file names or other objects. If arg is a string, it will be split on strings of white-space characters within the string, making it easier to write long lists of file names. If arg is already a list, the list will be returned untouched. If arg is any other type of object, it will be returned as a list containing just the object.

Example:

files = Split("f1.c f2.c f3.c")
files = env.Split("f4.c f5.c f6.c")
files = Split("""
       f7.c
       f8.c
       f9.c
""")
env.subst(input, [raw, target, source, conv])

Performs construction variable interpolation on the specified string or sequence argument input.

By default, leading or trailing white space will be removed from the result. and all sequences of white space will be compressed to a single space character. Additionally, any $( and $) character sequences will be stripped from the returned string, The optional raw argument may be set to 1 if you want to preserve white space and $(-$) sequences. The raw argument may be set to 2 if you want to strip all characters between any $( and $) pairs (as is done for signature calculation).

If the input is a sequence (list or tuple), the individual elements of the sequence will be expanded, and the results will be returned as a list.

The optional target and source keyword arguments must be set to lists of target and source nodes, respectively, if you want the $TARGET, $TARGETS, $SOURCE and $SOURCES to be available for expansion. This is usually necessary if you are calling env.subst from within a Python function used as an SCons action.

Returned string values or sequence elements are converted to their string representation by default. The optional conv argument may specify a conversion function that will be used in place of the default. For example, if you want Python objects (including SCons Nodes) to be returned as Python objects, you can use the Python Λ idiom to pass in an unnamed function that simply returns its unconverted argument.

Example:

print(env.subst("The C compiler is: $CC"))

def compile(target, source, env):
    sourceDir = env.subst("${SOURCE.srcdir}",
                          target=target,
                          source=source)

source_nodes = env.subst('$EXPAND_TO_NODELIST',
                         conv=lambda x: x)
Tag(node, tags)

Annotates file or directory Nodes with information about how the Package Builder should package those files or directories. All Node-level tags are optional.

Examples:

# makes sure the built library will be installed with 644 file access mode
Tag(Library('lib.c'), UNIX_ATTR="0o644")

# marks file2.txt to be a documentation file
Tag('file2.txt', DOC)
Tool(name, [toolpath, **kwargs]), env.Tool(name, [toolpath, **kwargs])

Runs the tool identified by name, which is searched for in standard locations and any paths specified by the optional toolpath, to update a construction environment with construction variables needed to use the mechanisms that tool describes. Any additional keyword arguments kwargs are passed on to the tool module's generate function.

When called as a construction environment method, the tool module is called to update the construction environment and the name of the tool is appended to the $TOOLS construction variable in that environment.

Examples:

env.Tool('gcc')
env.Tool('opengl', toolpath=['build/tools'])

When called as a global function, returns a callable tool object; the tool is not called at this time, as it lacks the context of an environment to update. This tool object can be passed to an Environment or Clone call as part of the tools keyword argument, or it can be called directly, passing a construction environment to update as the argument. Either approach will also update the $TOOLS construction variable.

Examples:

env = Environment(tools=[Tool('msvc')])

env = Environment()
t = Tool('msvc')
t(env)  # adds 'msvc' to the TOOLS variable
u = Tool('opengl', toolpath = ['tools'])
u(env)  # adds 'opengl' to the TOOLS variable
Value(value, [built_value], [name]), env.Value(value, [built_value], [name])

Returns a Node object representing the specified Python value. Value Nodes can be used as dependencies of targets. If the result of calling str(value) changes between SCons runs, any targets depending on Value(value) will be rebuilt. (This is true even when using timestamps to decide if files are up-to-date.) When using timestamp source signatures, Value Nodes' timestamps are equal to the system time when the Node is created. name can be provided as an alternative name for the resulting Value node; this is advised if the value parameter can't be converted to a string.

The returned Value Node object has a write() method that can be used to "build" a Value Node by setting a new value. The optional built_value argument can be specified when the Value Node is created to indicate the Node should already be considered "built." There is a corresponding read() method that will return the built value of the Node.

Examples:

env = Environment()

def create(target, source, env):
    # A function that will write a 'prefix=$SOURCE'
    # string into the file name specified as the
    # $TARGET.
    with open(str(target[0]), 'wb') as f:
        f.write('prefix=' + source[0].get_contents())

# Fetch the prefix= argument, if any, from the command
# line, and use /usr/local as the default.
prefix = ARGUMENTS.get('prefix', '/usr/local')

# Attach a .Config() builder for the above function action
# to the construction environment.
env['BUILDERS']['Config'] = Builder(action = create)
env.Config(target = 'package-config', source = Value(prefix))

def build_value(target, source, env):
    # A function that "builds" a Python Value by updating
    # the the Python value with the contents of the file
    # specified as the source of the Builder call ($SOURCE).
    target[0].write(source[0].get_contents())

output = env.Value('before')
input = env.Value('after')

# Attach a .UpdateValue() builder for the above function
# action to the construction environment.
env['BUILDERS']['UpdateValue'] = Builder(action = build_value)
env.UpdateValue(target = Value(output), source = Value(input))
VariantDir(variant_dir, src_dir, [duplicate]), env.VariantDir(variant_dir, src_dir, [duplicate])

Sets up an alternate build location. When building in the variant_dir, SCons backfills as needed with files from src_dir to create a complete build directory. VariantDir can be called multiple times with the same src_dir to set up multiple builds with different options (variants).

The variant location must be in or underneath the project top directory, and src_dir may not be underneath variant_dir.

By default, SCons physically duplicates the source files and SConscript files as needed into the variant tree. Thus, a build performed in the variant tree is guaranteed to be identical to a build performed in the source tree even if intermediate source files are generated during the build, or if preprocessors or other scanners search for included files relative to the source file, or if individual compilers or other invoked tools are hard-coded to put derived files in the same directory as source files. Only the files SCons calculates are needed for the build are duplicated into variant_dir.

If possible on the platform, the duplication is performed by linking rather than copying. This behavior is affected by the --duplicate command-line option.

Duplicating the source files may be disabled by setting the duplicate argument to False. This will cause SCons to invoke Builders using the path names of source files in src_dir and the path names of derived files within variant_dir. This is more efficient than duplicate=True, and is safe for most builds; revert to True if it causes problems.

VariantDir works most naturally with used with a subsidiary SConscript file. The subsidiary SConscript file is called as if it were in variant_dir, regardless of the value of duplicate. This is how you tell scons which variant of a source tree to build:

# run src/SConscript in two variant directories
VariantDir('build/variant1', 'src')
SConscript('build/variant1/SConscript')
VariantDir('build/variant2', 'src')
SConscript('build/variant2/SConscript')

See also the SConscript function, described above, for another way to specify a variant directory in conjunction with calling a subsidiary SConscript file.

Examples:

# use names in the build directory, not the source directory
VariantDir('build', 'src', duplicate=0)
Program('build/prog', 'build/source.c')

# this builds both the source and docs in a separate subtree
VariantDir('build', '.', duplicate=0)
SConscript(dirs=['build/src','build/doc'])

# same as previous example, but only uses SConscript
SConscript(dirs='src', variant_dir='build/src', duplicate=0)
SConscript(dirs='doc', variant_dir='build/doc', duplicate=0)
WhereIs(program, [path, pathext, reject]), env.WhereIs(program, [path, pathext, reject])

Searches for the specified executable program, returning the full path to the program or None.

When called as a construction environment method, searches the paths in the path keyword argument, or if None (the default) the paths listed in the construction environment (env['ENV']['PATH']). The external environment's path list (os.environ['PATH']) is used as a fallback if the key env['ENV']['PATH'] does not exist.

On Windows systems, searches for executable programs with any of the file extensions listed in the pathext keyword argument, or if None (the default) the pathname extensions listed in the construction environment (env['ENV']['PATHEXT']). The external environment's pathname extensions list (os.environ['PATHEXT']) is used as a fallback if the key env['ENV']['PATHEXT'] does not exist.

When called as a global function, uses the external environment's path os.environ['PATH'] and path extensions os.environ['PATHEXT'], respectively, if path and pathext are None.

Will not select any path name or names in the optional reject list.