Package SCons :: Package Script
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Source Code for Package SCons.Script

  1  """SCons.Script 
  2   
  3  This file implements the main() function used by the scons script. 
  4   
  5  Architecturally, this *is* the scons script, and will likely only be 
  6  called from the external "scons" wrapper.  Consequently, anything here 
  7  should not be, or be considered, part of the build engine.  If it's 
  8  something that we expect other software to want to use, it should go in 
  9  some other module.  If it's specific to the "scons" script invocation, 
 10  it goes here. 
 11   
 12  """ 
 13   
 14  # 
 15  # Copyright (c) 2001 - 2014 The SCons Foundation 
 16  # 
 17  # Permission is hereby granted, free of charge, to any person obtaining 
 18  # a copy of this software and associated documentation files (the 
 19  # "Software"), to deal in the Software without restriction, including 
 20  # without limitation the rights to use, copy, modify, merge, publish, 
 21  # distribute, sublicense, and/or sell copies of the Software, and to 
 22  # permit persons to whom the Software is furnished to do so, subject to 
 23  # the following conditions: 
 24  # 
 25  # The above copyright notice and this permission notice shall be included 
 26  # in all copies or substantial portions of the Software. 
 27  # 
 28  # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY 
 29  # KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE 
 30  # WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
 31  # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 
 32  # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 
 33  # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 
 34  # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
 35  # 
 36   
 37  __revision__ = "src/engine/SCons/Script/__init__.py  2014/09/27 12:51:43 garyo" 
 38   
 39  import time 
 40  start_time = time.time() 
 41   
 42  import collections 
 43  import os 
 44  import sys 
 45   
 46  # Special chicken-and-egg handling of the "--debug=memoizer" flag: 
 47  # 
 48  # SCons.Memoize contains a metaclass implementation that affects how 
 49  # the other classes are instantiated.  The Memoizer may add shim methods 
 50  # to classes that have methods that cache computed values in order to 
 51  # count and report the hits and misses. 
 52  # 
 53  # If we wait to enable the Memoization until after we've parsed the 
 54  # command line options normally, it will be too late, because the Memoizer 
 55  # will have already analyzed the classes that it's Memoizing and decided 
 56  # to not add the shims.  So we use a special-case, up-front check for 
 57  # the "--debug=memoizer" flag and enable Memoizer before we import any 
 58  # of the other modules that use it. 
 59   
 60  _args = sys.argv + os.environ.get('SCONSFLAGS', '').split() 
 61  if "--debug=memoizer" in _args: 
 62      import SCons.Memoize 
 63      import SCons.Warnings 
 64      try: 
 65          SCons.Memoize.EnableMemoization() 
 66      except SCons.Warnings.Warning: 
 67          # Some warning was thrown.  Arrange for it to be displayed 
 68          # or not after warnings are configured. 
 69          import Main 
 70          exc_type, exc_value, tb = sys.exc_info() 
 71          Main.delayed_warnings.append((exc_type, exc_value)) 
 72  del _args 
 73   
 74  import SCons.Action 
 75  import SCons.Builder 
 76  import SCons.Environment 
 77  import SCons.Node.FS 
 78  import SCons.Options 
 79  import SCons.Platform 
 80  import SCons.Scanner 
 81  import SCons.SConf 
 82  import SCons.Subst 
 83  import SCons.Tool 
 84  import SCons.Util 
 85  import SCons.Variables 
 86  import SCons.Defaults 
 87   
 88  import Main 
 89   
 90  main                    = Main.main 
 91   
 92  # The following are global class definitions and variables that used to 
 93  # live directly in this module back before 0.96.90, when it contained 
 94  # a lot of code.  Some SConscript files in widely-distributed packages 
 95  # (Blender is the specific example) actually reached into SCons.Script 
 96  # directly to use some of these.  Rather than break those SConscript 
 97  # files, we're going to propagate these names into the SCons.Script 
 98  # namespace here. 
 99  # 
100  # Some of these are commented out because it's *really* unlikely anyone 
101  # used them, but we're going to leave the comment here to try to make 
102  # it obvious what to do if the situation arises. 
103  BuildTask               = Main.BuildTask 
104  CleanTask               = Main.CleanTask 
105  QuestionTask            = Main.QuestionTask 
106  #PrintHelp               = Main.PrintHelp 
107  #SConscriptSettableOptions = Main.SConscriptSettableOptions 
108   
109  AddOption               = Main.AddOption 
110  GetOption               = Main.GetOption 
111  SetOption               = Main.SetOption 
112  Progress                = Main.Progress 
113  GetBuildFailures        = Main.GetBuildFailures 
114   
115  #keep_going_on_error     = Main.keep_going_on_error 
116  #print_dtree             = Main.print_dtree 
117  #print_explanations      = Main.print_explanations 
118  #print_includes          = Main.print_includes 
119  #print_objects           = Main.print_objects 
120  #print_time              = Main.print_time 
121  #print_tree              = Main.print_tree 
122  #memory_stats            = Main.memory_stats 
123  #ignore_errors           = Main.ignore_errors 
124  #sconscript_time         = Main.sconscript_time 
125  #command_time            = Main.command_time 
126  #exit_status             = Main.exit_status 
127  #profiling               = Main.profiling 
128  #repositories            = Main.repositories 
129   
130  # 
131  import SConscript 
132  _SConscript = SConscript 
133   
134  call_stack              = _SConscript.call_stack 
135   
136  # 
137  Action                  = SCons.Action.Action 
138  AddMethod               = SCons.Util.AddMethod 
139  AllowSubstExceptions    = SCons.Subst.SetAllowableExceptions 
140  Builder                 = SCons.Builder.Builder 
141  Configure               = _SConscript.Configure 
142  Environment             = SCons.Environment.Environment 
143  #OptParser               = SCons.SConsOptions.OptParser 
144  FindPathDirs            = SCons.Scanner.FindPathDirs 
145  Platform                = SCons.Platform.Platform 
146  Return                  = _SConscript.Return 
147  Scanner                 = SCons.Scanner.Base 
148  Tool                    = SCons.Tool.Tool 
149  WhereIs                 = SCons.Util.WhereIs 
150   
151  # 
152  BoolVariable            = SCons.Variables.BoolVariable 
153  EnumVariable            = SCons.Variables.EnumVariable 
154  ListVariable            = SCons.Variables.ListVariable 
155  PackageVariable         = SCons.Variables.PackageVariable 
156  PathVariable            = SCons.Variables.PathVariable 
157   
158  # Deprecated names that will go away some day. 
159  BoolOption              = SCons.Options.BoolOption 
160  EnumOption              = SCons.Options.EnumOption 
161  ListOption              = SCons.Options.ListOption 
162  PackageOption           = SCons.Options.PackageOption 
163  PathOption              = SCons.Options.PathOption 
164   
165  # Action factories. 
166  Chmod                   = SCons.Defaults.Chmod 
167  Copy                    = SCons.Defaults.Copy 
168  Delete                  = SCons.Defaults.Delete 
169  Mkdir                   = SCons.Defaults.Mkdir 
170  Move                    = SCons.Defaults.Move 
171  Touch                   = SCons.Defaults.Touch 
172   
173  # Pre-made, public scanners. 
174  CScanner                = SCons.Tool.CScanner 
175  DScanner                = SCons.Tool.DScanner 
176  DirScanner              = SCons.Defaults.DirScanner 
177  ProgramScanner          = SCons.Tool.ProgramScanner 
178  SourceFileScanner       = SCons.Tool.SourceFileScanner 
179   
180  # Functions we might still convert to Environment methods. 
181  CScan                   = SCons.Defaults.CScan 
182  DefaultEnvironment      = SCons.Defaults.DefaultEnvironment 
183   
184  # Other variables we provide. 
185 -class TargetList(collections.UserList):
186 - def _do_nothing(self, *args, **kw):
187 pass
188 - def _add_Default(self, list):
189 self.extend(list)
190 - def _clear(self):
191 del self[:]
192 193 ARGUMENTS = {} 194 ARGLIST = [] 195 BUILD_TARGETS = TargetList() 196 COMMAND_LINE_TARGETS = [] 197 DEFAULT_TARGETS = [] 198 199 # BUILD_TARGETS can be modified in the SConscript files. If so, we 200 # want to treat the modified BUILD_TARGETS list as if they specified 201 # targets on the command line. To do that, though, we need to know if 202 # BUILD_TARGETS was modified through "official" APIs or by hand. We do 203 # this by updating two lists in parallel, the documented BUILD_TARGETS 204 # list, above, and this internal _build_plus_default targets list which 205 # should only have "official" API changes. Then Script/Main.py can 206 # compare these two afterwards to figure out if the user added their 207 # own targets to BUILD_TARGETS. 208 _build_plus_default = TargetList() 209
210 -def _Add_Arguments(alist):
211 for arg in alist: 212 a, b = arg.split('=', 1) 213 ARGUMENTS[a] = b 214 ARGLIST.append((a, b))
215
216 -def _Add_Targets(tlist):
217 if tlist: 218 COMMAND_LINE_TARGETS.extend(tlist) 219 BUILD_TARGETS.extend(tlist) 220 BUILD_TARGETS._add_Default = BUILD_TARGETS._do_nothing 221 BUILD_TARGETS._clear = BUILD_TARGETS._do_nothing 222 _build_plus_default.extend(tlist) 223 _build_plus_default._add_Default = _build_plus_default._do_nothing 224 _build_plus_default._clear = _build_plus_default._do_nothing
225
226 -def _Set_Default_Targets_Has_Been_Called(d, fs):
227 return DEFAULT_TARGETS
228
229 -def _Set_Default_Targets_Has_Not_Been_Called(d, fs):
230 if d is None: 231 d = [fs.Dir('.')] 232 return d
233 234 _Get_Default_Targets = _Set_Default_Targets_Has_Not_Been_Called 235
236 -def _Set_Default_Targets(env, tlist):
237 global DEFAULT_TARGETS 238 global _Get_Default_Targets 239 _Get_Default_Targets = _Set_Default_Targets_Has_Been_Called 240 for t in tlist: 241 if t is None: 242 # Delete the elements from the list in-place, don't 243 # reassign an empty list to DEFAULT_TARGETS, so that the 244 # variables will still point to the same object we point to. 245 del DEFAULT_TARGETS[:] 246 BUILD_TARGETS._clear() 247 _build_plus_default._clear() 248 elif isinstance(t, SCons.Node.Node): 249 DEFAULT_TARGETS.append(t) 250 BUILD_TARGETS._add_Default([t]) 251 _build_plus_default._add_Default([t]) 252 else: 253 nodes = env.arg2nodes(t, env.fs.Entry) 254 DEFAULT_TARGETS.extend(nodes) 255 BUILD_TARGETS._add_Default(nodes) 256 _build_plus_default._add_Default(nodes)
257 258 # 259 help_text = None 260
261 -def HelpFunction(text):
262 global help_text 263 if SCons.Script.help_text is None: 264 SCons.Script.help_text = text 265 else: 266 help_text = help_text + text
267 268 # 269 # Will be non-zero if we are reading an SConscript file. 270 sconscript_reading = 0 271 272 #
273 -def Variables(files=[], args=ARGUMENTS):
274 return SCons.Variables.Variables(files, args)
275
276 -def Options(files=[], args=ARGUMENTS):
277 return SCons.Options.Options(files, args)
278 279 # The list of global functions to add to the SConscript name space 280 # that end up calling corresponding methods or Builders in the 281 # DefaultEnvironment(). 282 GlobalDefaultEnvironmentFunctions = [ 283 # Methods from the SConsEnvironment class, above. 284 'Default', 285 'EnsurePythonVersion', 286 'EnsureSConsVersion', 287 'Exit', 288 'Export', 289 'GetLaunchDir', 290 'Help', 291 'Import', 292 #'SConscript', is handled separately, below. 293 'SConscriptChdir', 294 295 # Methods from the Environment.Base class. 296 'AddPostAction', 297 'AddPreAction', 298 'Alias', 299 'AlwaysBuild', 300 'BuildDir', 301 'CacheDir', 302 'Clean', 303 #The Command() method is handled separately, below. 304 'Decider', 305 'Depends', 306 'Dir', 307 'NoClean', 308 'NoCache', 309 'Entry', 310 'Execute', 311 'File', 312 'FindFile', 313 'FindInstalledFiles', 314 'FindSourceFiles', 315 'Flatten', 316 'GetBuildPath', 317 'Glob', 318 'Ignore', 319 'Install', 320 'InstallAs', 321 'Literal', 322 'Local', 323 'ParseDepends', 324 'Precious', 325 'Repository', 326 'Requires', 327 'SConsignFile', 328 'SideEffect', 329 'SourceCode', 330 'SourceSignatures', 331 'Split', 332 'Tag', 333 'TargetSignatures', 334 'Value', 335 'VariantDir', 336 ] 337 338 GlobalDefaultBuilders = [ 339 # Supported builders. 340 'CFile', 341 'CXXFile', 342 'DVI', 343 'Jar', 344 'Java', 345 'JavaH', 346 'Library', 347 'M4', 348 'MSVSProject', 349 'Object', 350 'PCH', 351 'PDF', 352 'PostScript', 353 'Program', 354 'RES', 355 'RMIC', 356 'SharedLibrary', 357 'SharedObject', 358 'StaticLibrary', 359 'StaticObject', 360 'Tar', 361 'TypeLibrary', 362 'Zip', 363 'Package', 364 ] 365 366 for name in GlobalDefaultEnvironmentFunctions + GlobalDefaultBuilders: 367 exec "%s = _SConscript.DefaultEnvironmentCall(%s)" % (name, repr(name)) 368 del name 369 370 # There are a handful of variables that used to live in the 371 # Script/SConscript.py module that some SConscript files out there were 372 # accessing directly as SCons.Script.SConscript.*. The problem is that 373 # "SConscript" in this namespace is no longer a module, it's a global 374 # function call--or more precisely, an object that implements a global 375 # function call through the default Environment. Nevertheless, we can 376 # maintain backwards compatibility for SConscripts that were reaching in 377 # this way by hanging some attributes off the "SConscript" object here. 378 SConscript = _SConscript.DefaultEnvironmentCall('SConscript') 379 380 # Make SConscript look enough like the module it used to be so 381 # that pychecker doesn't barf. 382 SConscript.__name__ = 'SConscript' 383 384 SConscript.Arguments = ARGUMENTS 385 SConscript.ArgList = ARGLIST 386 SConscript.BuildTargets = BUILD_TARGETS 387 SConscript.CommandLineTargets = COMMAND_LINE_TARGETS 388 SConscript.DefaultTargets = DEFAULT_TARGETS 389 390 # The global Command() function must be handled differently than the 391 # global functions for other construction environment methods because 392 # we want people to be able to use Actions that must expand $TARGET 393 # and $SOURCE later, when (and if) the Action is invoked to build 394 # the target(s). We do this with the subst=1 argument, which creates 395 # a DefaultEnvironmentCall instance that wraps up a normal default 396 # construction environment that performs variable substitution, not a 397 # proxy that doesn't. 398 # 399 # There's a flaw here, though, because any other $-variables on a command 400 # line will *also* be expanded, each to a null string, but that should 401 # only be a problem in the unusual case where someone was passing a '$' 402 # on a command line and *expected* the $ to get through to the shell 403 # because they were calling Command() and not env.Command()... This is 404 # unlikely enough that we're going to leave this as is and cross that 405 # bridge if someone actually comes to it. 406 Command = _SConscript.DefaultEnvironmentCall('Command', subst=1) 407 408 # Local Variables: 409 # tab-width:4 410 # indent-tabs-mode:nil 411 # End: 412 # vim: set expandtab tabstop=4 shiftwidth=4: 413