Source code for SCons.Util.envs

# SPDX-License-Identifier: MIT
#
# Copyright The SCons Foundation

"""
SCons environment utility functions.

Routines for working with environments and construction variables
that don't need the specifics of the Environment class.
"""

import os
from types import MethodType, FunctionType
from typing import Union, Callable, Optional, Any

from .sctypes import is_List, is_Tuple, is_String


[docs]def PrependPath( oldpath, newpath, sep=os.pathsep, delete_existing: bool = True, canonicalize: Optional[Callable] = None, ) -> Union[list, str]: """Prepend *newpath* path elements to *oldpath*. Will only add any particular path once (leaving the first one it encounters and ignoring the rest, to preserve path order), and will :mod:`os.path.normpath` and :mod:`os.path.normcase` all paths to help assure this. This can also handle the case where *oldpath* is a list instead of a string, in which case a list will be returned instead of a string. For example: >>> p = PrependPath("/foo/bar:/foo", "/biz/boom:/foo") >>> print(p) /biz/boom:/foo:/foo/bar If *delete_existing* is ``False``, then adding a path that exists will not move it to the beginning; it will stay where it is in the list. >>> p = PrependPath("/foo/bar:/foo", "/biz/boom:/foo", delete_existing=False) >>> print(p) /biz/boom:/foo/bar:/foo If *canonicalize* is not ``None``, it is applied to each element of *newpath* before use. """ orig = oldpath is_list = True paths = orig if not is_List(orig) and not is_Tuple(orig): paths = paths.split(sep) is_list = False if is_String(newpath): newpaths = newpath.split(sep) elif is_List(newpath) or is_Tuple(newpath): newpaths = newpath else: newpaths = [newpath] # might be a Dir if canonicalize: newpaths = list(map(canonicalize, newpaths)) if not delete_existing: # First uniquify the old paths, making sure to # preserve the first instance (in Unix/Linux, # the first one wins), and remembering them in normpaths. # Then insert the new paths at the head of the list # if they're not already in the normpaths list. result = [] normpaths = [] for path in paths: if not path: continue normpath = os.path.normpath(os.path.normcase(path)) if normpath not in normpaths: result.append(path) normpaths.append(normpath) newpaths.reverse() # since we're inserting at the head for path in newpaths: if not path: continue normpath = os.path.normpath(os.path.normcase(path)) if normpath not in normpaths: result.insert(0, path) normpaths.append(normpath) paths = result else: newpaths = newpaths + paths # prepend new paths normpaths = [] paths = [] # now we add them only if they are unique for path in newpaths: normpath = os.path.normpath(os.path.normcase(path)) if path and normpath not in normpaths: paths.append(path) normpaths.append(normpath) if is_list: return paths return sep.join(paths)
[docs]def AppendPath( oldpath, newpath, sep=os.pathsep, delete_existing: bool = True, canonicalize: Optional[Callable] = None, ) -> Union[list, str]: """Append *newpath* path elements to *oldpath*. Will only add any particular path once (leaving the last one it encounters and ignoring the rest, to preserve path order), and will :mod:`os.path.normpath` and :mod:`os.path.normcase` all paths to help assure this. This can also handle the case where *oldpath* is a list instead of a string, in which case a list will be returned instead of a string. For example: >>> p = AppendPath("/foo/bar:/foo", "/biz/boom:/foo") >>> print(p) /foo/bar:/biz/boom:/foo If *delete_existing* is ``False``, then adding a path that exists will not move it to the end; it will stay where it is in the list. >>> p = AppendPath("/foo/bar:/foo", "/biz/boom:/foo", delete_existing=False) >>> print(p) /foo/bar:/foo:/biz/boom If *canonicalize* is not ``None``, it is applied to each element of *newpath* before use. """ orig = oldpath is_list = True paths = orig if not is_List(orig) and not is_Tuple(orig): paths = paths.split(sep) is_list = False if is_String(newpath): newpaths = newpath.split(sep) elif is_List(newpath) or is_Tuple(newpath): newpaths = newpath else: newpaths = [newpath] # might be a Dir if canonicalize: newpaths = list(map(canonicalize, newpaths)) if not delete_existing: # add old paths to result, then # add new paths if not already present # (I thought about using a dict for normpaths for speed, # but it's not clear hashing the strings would be faster # than linear searching these typically short lists.) result = [] normpaths = [] for path in paths: if not path: continue result.append(path) normpaths.append(os.path.normpath(os.path.normcase(path))) for path in newpaths: if not path: continue normpath = os.path.normpath(os.path.normcase(path)) if normpath not in normpaths: result.append(path) normpaths.append(normpath) paths = result else: # start w/ new paths, add old ones if not present, # then reverse. newpaths = paths + newpaths # append new paths newpaths.reverse() normpaths = [] paths = [] # now we add them only if they are unique for path in newpaths: normpath = os.path.normpath(os.path.normcase(path)) if path and normpath not in normpaths: paths.append(path) normpaths.append(normpath) paths.reverse() if is_list: return paths return sep.join(paths)
[docs]def AddPathIfNotExists(env_dict, key, path, sep: str = os.pathsep) -> None: """Add a path element to a construction variable. `key` is looked up in `env_dict`, and `path` is added to it if it is not already present. `env_dict[key]` is assumed to be in the format of a PATH variable: a list of paths separated by `sep` tokens. >>> env = {'PATH': '/bin:/usr/bin:/usr/local/bin'} >>> AddPathIfNotExists(env, 'PATH', '/opt/bin') >>> print(env['PATH']) /opt/bin:/bin:/usr/bin:/usr/local/bin """ try: is_list = True paths = env_dict[key] if not is_List(env_dict[key]): paths = paths.split(sep) is_list = False if os.path.normcase(path) not in list(map(os.path.normcase, paths)): paths = [path] + paths if is_list: env_dict[key] = paths else: env_dict[key] = sep.join(paths) except KeyError: env_dict[key] = path
[docs]class MethodWrapper: """A generic Wrapper class that associates a method with an object. As part of creating this MethodWrapper object an attribute with the specified name (by default, the name of the supplied method) is added to the underlying object. When that new "method" is called, our :meth:`__call__` method adds the object as the first argument, simulating the Python behavior of supplying "self" on method calls. We hang on to the name by which the method was added to the underlying base class so that we can provide a method to "clone" ourselves onto a new underlying object being copied (without which we wouldn't need to save that info). """ def __init__(self, obj: Any, method: Callable, name: Optional[str] = None) -> None: if name is None: name = method.__name__ self.object = obj self.method = method self.name: str = name setattr(self.object, name, self) def __call__(self, *args, **kwargs): nargs = (self.object,) + args return self.method(*nargs, **kwargs)
[docs] def clone(self, new_object): """ Returns an object that re-binds the underlying "method" to the specified new object. """ return self.__class__(new_object, self.method, self.name)
# The original idea for AddMethod() came from the # following post to the ActiveState Python Cookbook: # # ASPN: Python Cookbook : Install bound methods in an instance # https://code.activestate.com/recipes/223613 # # Changed as follows: # * Switched the installmethod() "object" and "function" arguments, # so the order reflects that the left-hand side is the thing being # "assigned to" and the right-hand side is the value being assigned. # * The instance/class detection is changed a bit, as it's all # new-style classes now with Py3. # * The by-hand construction of the function object from renamefunction() # is not needed, the remaining bit is now used inline in AddMethod.
[docs]def AddMethod(obj, function: Callable, name: Optional[str] = None) -> None: """Add a method to an object. Adds *function* to *obj* if *obj* is a class object. Adds *function* as a bound method if *obj* is an instance object. If *obj* looks like an environment instance, use :class:`~SCons.Util.MethodWrapper` to add it. If *name* is supplied it is used as the name of *function*. Although this works for any class object, the intent as a public API is to be used on Environment, to be able to add a method to all construction environments; it is preferred to use ``env.AddMethod`` to add to an individual environment. >>> class A: ... ... >>> a = A() >>> def f(self, x, y): ... self.z = x + y >>> AddMethod(A, f, "add") >>> a.add(2, 4) >>> print(a.z) 6 >>> a.data = ['a', 'b', 'c', 'd', 'e', 'f'] >>> AddMethod(a, lambda self, i: self.data[i], "listIndex") >>> print(a.listIndex(3)) d """ if name is None: name = function.__name__ else: # "rename" function = FunctionType( function.__code__, function.__globals__, name, function.__defaults__ ) method: Union[MethodType, MethodWrapper, Callable] if hasattr(obj, '__class__') and obj.__class__ is not type: # obj is an instance, so it gets a bound method. if hasattr(obj, "added_methods"): method = MethodWrapper(obj, function, name) obj.added_methods.append(method) else: method = MethodType(function, obj) else: # obj is a class method = function setattr(obj, name, method)
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