SCONS
Section: User Commands (1)
Updated: January 2007
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NAME
scons - a software construction tool
SYNOPSIS
scons
[
options...
]
[
name=val...
]
[
targets...
]
DESCRIPTION
The
scons
utility builds software (or other files) by determining which
component pieces must be rebuilt and executing the necessary commands to
rebuild them.
By default,
scons
searches for a file named
SConstruct,
Sconstruct,
or
sconstruct
(in that order) in the current directory and reads its
configuration from the first file found.
An alternate file name may be
specified via the
-f
option.
The
SConstruct
file can specify subsidiary
configuration files using the
SConscript()
function.
By convention,
these subsidiary files are named
SConscript,
although any name may be used.
(Because of this naming convention,
the term "SConscript files"
is sometimes used to refer
generically to all
scons
configuration files,
regardless of actual file name.)
The configuration files
specify the target files to be built, and
(optionally) the rules to build those targets. Reasonable default
rules exist for building common software components (executable
programs, object files, libraries), so that for most software
projects, only the target and input files need be specified.
Before reading the
SConstruct
file,
scons
adds looks for a dir named
site_scons
in the dir containing the
SConstruct
file; it adds that
site_scons
to sys.path, reads the file
site_scons/site_init.py,
and adds the directory
site_scons/site_tools
to the default toolpath, if those exist. See the
--no-site-dir
and
--site-dir
options for more details.
scons
reads and executes the SConscript files as Python scripts,
so you may use normal Python scripting capabilities
(such as flow control, data manipulation, and imported Python libraries)
to handle complicated build situations.
scons,
however, reads and executes all of the SConscript files
before
it begins building any targets.
To make this obvious,
scons
prints the following messages about what it is doing:
-
$ scons foo.out
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
cp foo.in foo.out
scons: done building targets.
$
The status messages
(everything except the line that reads "cp foo.in foo.out")
may be suppressed using the
-Q
option.
scons
does not automatically propagate
the external environment used to execute
scons
to the commands used to build target files.
This is so that builds will be guaranteed
repeatable regardless of the environment
variables set at the time
scons
is invoked.
This also means that if the compiler or other commands
that you want to use to build your target files
are not in standard system locations,
scons
will not find them unless
you explicitly set the PATH
to include those locations.
Whenever you create an
scons
construction environment,
you can propagate the value of PATH
from your external environment as follows:
-
import os
env = Environment(ENV = {'PATH' : os.environ['PATH']})
Similarly, if the commands use external environment variables
like $PATH, $HOME, $JAVA_HOME, $LANG, $SHELL, $TERM, etc.,
these variables can also be explicitly propagated:
-
import os
env = Environment(ENV = {'PATH' : os.environ['PATH'],
'HOME' : os.environ['HOME']})
Or you may explicitly propagate the invoking user's
complete external environment:
-
import os
env = Environment(ENV = os.environ)
This comes at the expense of making your build
dependent on the user's environment being set correctly,
but it may be more convenient for many configurations.
scons
can scan known input files automatically for dependency
information (for example, #include statements
in C or C++ files) and will rebuild dependent files appropriately
whenever any "included" input file changes.
scons
supports the
ability to define new scanners for unknown input file types.
scons
knows how to fetch files automatically from
SCCS or RCS subdirectories
using SCCS, RCS or BitKeeper.
scons
is normally executed in a top-level directory containing a
SConstruct
file, optionally specifying
as command-line arguments
the target file or files to be built.
By default, the command
-
scons
will build all target files in or below the current directory.
Explicit default targets
(to be built when no targets are specified on the command line)
may be defined the SConscript file(s)
using the
Default()
function, described below.
Even when
Default()
targets are specified in the SConscript file(s),
all target files in or below the current directory
may be built by explicitly specifying
the current directory (.)
as a command-line target:
-
scons .
Building all target files,
including any files outside of the current directory,
may be specified by supplying a command-line target
of the root directory (on POSIX systems):
-
scons /
or the path name(s) of the volume(s) in which all the targets
should be built (on Windows systems):
-
scons C:\ D:\
To build only specific targets,
supply them as command-line arguments:
-
scons foo bar
in which case only the specified targets will be built
(along with any derived files on which they depend).
Specifying "cleanup" targets in SConscript files is not
necessary. The
-c
flag removes all files
necessary to build the specified target:
-
scons -c .
to remove all target files, or:
-
scons -c build export
to remove target files under build and export.
Additional files or directories to remove can be specified using the
Clean()
function.
Conversely, targets that would normally be removed by the
-c
invocation
can be prevented from being removed by using the
NoClean()
function.
A subset of a hierarchical tree may be built by
remaining at the top-level directory (where the
SConstruct
file lives) and specifying the subdirectory as the target to be
built:
-
scons src/subdir
or by changing directory and invoking scons with the
-u
option, which traverses up the directory
hierarchy until it finds the
SConstruct
file, and then builds
targets relatively to the current subdirectory:
-
cd src/subdir
scons -u .
scons
supports building multiple targets in parallel via a
-j
option that takes, as its argument, the number
of simultaneous tasks that may be spawned:
-
scons -j 4
builds four targets in parallel, for example.
scons
can maintain a cache of target (derived) files that can
be shared between multiple builds. When caching is enabled in a
SConscript file, any target files built by
scons
will be copied
to the cache. If an up-to-date target file is found in the cache, it
will be retrieved from the cache instead of being rebuilt locally.
Caching behavior may be disabled and controlled in other ways by the
--cache-force,
--cache-disable,
and
--cache-show
command-line options. The
--random
option is useful to prevent multiple builds
from trying to update the cache simultaneously.
Values of variables to be passed to the SConscript file(s)
may be specified on the command line:
-
scons debug=1 .
These variables are available in SConscript files
through the ARGUMENTS dictionary,
and can be used in the SConscript file(s) to modify
the build in any way:
-
if ARGUMENTS.get('debug', 0):
env = Environment(CCFLAGS = '-g')
else:
env = Environment()
The command-line variable arguments are also available
in the ARGLIST list,
indexed by their order on the command line.
This allows you to process them in order rather than by name,
if necessary.
ARGLIST[0] returns a tuple
containing (argname, argvalue).
A Python exception is thrown if you
try to access a list member that
does not exist.
scons
requires Python version 1.5.2 or later.
There should be no other dependencies or requirements to run
scons.
By default,
scons
knows how to search for available programming tools
on various systems.
On Windows systems,
scons
searches in order for the
Microsoft Visual C++ tools,
the MinGW tool chain,
the Intel compiler tools,
and the PharLap ETS compiler.
On OS/2 systems,
scons
searches in order for the
OS/2 compiler,
the GCC tool chain,
and the Microsoft Visual C++ tools,
On SGI IRIX, IBM AIX, Hewlett Packard HP-UX, and Sun Solaris systems,
scons
searches for the native compiler tools
(MIPSpro, Visual Age, aCC, and Forte tools respectively)
and the GCC tool chain.
On all other platforms,
including POSIX (Linux and UNIX) platforms,
scons
searches in order
for the GCC tool chain,
the Microsoft Visual C++ tools,
and the Intel compiler tools.
You may, of course, override these default values
by appropriate configuration of
Environment construction variables.
OPTIONS
In general,
scons
supports the same command-line options as GNU
make,
and many of those supported by
cons.
- -b
-
Ignored for compatibility with non-GNU versions of
make.
- -c, --clean, --remove
-
Clean up by removing all target files for which a construction
command is specified.
Also remove any files or directories associated to the construction command
using the
Clean()
function.
Will not remove any targets specified by the
NoClean()
function.
- --cache-debug=file
-
Print debug information about the
CacheDir()
derived-file caching
to the specified
file.
If
file
is
-
(a hyphen),
the debug information are printed to the standard output.
The printed messages describe what signature file names are
being looked for in, retrieved from, or written to the
CacheDir()
directory tree.
- --cache-disable, --no-cache
-
Disable the derived-file caching specified by
CacheDir().
scons
will neither retrieve files from the cache
nor copy files to the cache.
- --cache-force, --cache-populate
-
When using
CacheDir(),
populate a cache by copying any already-existing, up-to-date
derived files to the cache,
in addition to files built by this invocation.
This is useful to populate a new cache with
all the current derived files,
or to add to the cache any derived files
recently built with caching disabled via the
--cache-disable
option.
- --cache-show
-
When using
CacheDir()
and retrieving a derived file from the cache,
show the command
that would have been executed to build the file,
instead of the usual report,
"Retrieved `file' from cache."
This will produce consistent output for build logs,
regardless of whether a target
file was rebuilt or retrieved from the cache.
- --config=mode
-
This specifies how the
Configure
call should use or generate the
results of configuration tests.
The option should be specified from
among the following choices:
- --config=auto
-
scons will use its normal dependency mechanisms
to decide if a test must be rebuilt or not.
This saves time by not running the same configuration tests
every time you invoke scons,
but will overlook changes in system header files
or external commands (such as compilers)
if you don't specify those dependecies explicitly.
This is the default behavior.
- --config=force
-
If this option is specified,
all configuration tests will be re-run
regardless of whether the
cached results are out of date.
This can be used to explicitly
force the configuration tests to be updated
in response to an otherwise unconfigured change
in a system header file or compiler.
- --config=cache
-
If this option is specified,
no configuration tests will be rerun
and all results will be taken from cache.
Note that scons will still consider it an error
if --config=cache is specified
and a necessary test does not
yet have any results in the cache.
- -C directory, --directory=directory
-
Change to the specified
directory
before searching for the
SConstruct,
Sconstruct,
or
sconstruct
file, or doing anything
else. Multiple
-C
options are interpreted
relative to the previous one, and the right-most
-C
option wins. (This option is nearly
equivalent to
-f directory/SConstruct,
except that it will search for
SConstruct,
Sconstruct,
or
sconstruct
in the specified directory.)
- -D
-
Works exactly the same way as the
-u
option except for the way default targets are handled.
When this option is used and no targets are specified on the command line,
all default targets are built, whether or not they are below the current
directory.
- --debug=type
-
Debug the build process.
type
specifies what type of debugging:
- --debug=count
-
Print how many objects are created
of the various classes used internally by SCons
before and after reading the SConscript files
and before and after building targets.
This only works when run under Python 2.1 or later.
- --debug=dtree
-
A synonym for the newer
--tree=derived
option.
This will be deprecated in some future release
and ultimately removed.
- --debug=explain
-
Print an explanation of precisely why
scons
is deciding to (re-)build any targets.
(Note: this does not print anything
for targets that are
not
rebuilt.)
- --debug=findlibs
-
Instruct the scanner that searches for libraries
to print a message about each potential library
name it is searching for,
and about the actual libraries it finds.
- --debug=includes
-
Print the include tree after each top-level target is built.
This is generally used to find out what files are included by the sources
of a given derived file:
-
$ scons --debug=includes foo.o
- --debug=memoizer
-
Prints a summary of hits and misses using the Memoizer,
an internal subsystem that counts
how often SCons uses cached values in memory
instead of recomputing them each time they're needed.
Only available when using Python 2.2 or later.
- --debug=memory
-
Prints how much memory SCons uses
before and after reading the SConscript files
and before and after building targets.
- --debug=nomemoizer
-
A deprecated option preserved for backwards compatibility.
- --debug=objects
-
Prints a list of the various objects
of the various classes used internally by SCons.
This only works when run under Python 2.1 or later.
- --debug=pdb
-
Re-run SCons under the control of the
pdb
Python debugger.
- --debug=presub
-
Print the raw command line used to build each target
before the construction environment variables are substituted.
Also shows which targets are being built by this command.
Output looks something like this:
-
$ scons --debug=presub
Building myprog.o with action(s):
$SHCC $SHCFLAGS $SHCCFLAGS $CPPFLAGS $_CPPINCFLAGS -c -o $TARGET $SOURCES
- --debug=stacktrace
-
Prints an internal Python stack trace
when encountering an otherwise unexplained error.
- --debug=stree
-
A synonym for the newer
--tree=all,status
option.
This will be deprecated in some future release
and ultimately removed.
- --debug=time
-
Prints various time profiling information:
the time spent executing each individual build command;
the total build time (time SCons ran from beginning to end);
the total time spent reading and executing SConscript files;
the total time spent SCons itself spend running
(that is, not counting reading and executing SConscript files);
and both the total time spent executing all build commands
and the elapsed wall-clock time spent executing those build commands.
(When
scons
is executed without the
-j
option,
the elapsed wall-clock time will typically
be slightly longer than the total time spent
executing all the build commands,
due to the SCons processing that takes place
in between executing each command.
When
scons
is executed
with
the
-j
option,
and your build configuration allows good parallelization,
the elapsed wall-clock time should
be significantly smaller than the
total time spent executing all the build commands,
since multiple build commands and
intervening SCons processing
should take place in parallel.)
- --debug=tree
-
A synonym for the newer
--tree=all
option.
This will be deprecated in some future release
and ultimately removed.
- --diskcheck=types
-
Enable specific checks for
whether or not there is a file on disk
where the SCons configuration expects a directory
(or vice versa),
and whether or not RCS or SCCS sources exist
when searching for source and include files.
The
types
argument can be set to:
all,
to enable all checks explicitly
(the default behavior);
none,
to disable all such checks;
match,
to check that files and directories on disk
match SCons' expected configuration;
rcs,
to check for the existence of an RCS source
for any missing source or include files;
sccs,
to check for the existence of an SCCS source
for any missing source or include files.
Multiple checks can be specified separated by commas;
for example,
--diskcheck=sccs,rcs
would still check for SCCS and RCS sources,
but disable the check for on-disk matches of files and directories.
Disabling some or all of these checks
can provide a performance boost for large configurations,
or when the configuration will check for files and/or directories
across networked or shared file systems,
at the slight increased risk of an incorrect build
or of not handling errors gracefully
(if include files really should be
found in SCCS or RCS, for example,
or if a file really does exist
where the SCons configuration expects a directory).
- --duplicate=ORDER
-
There are three ways to duplicate files in a build tree: hard links,
soft (symbolic) links and copies. The default behaviour of SCons is to
prefer hard links to soft links to copies. You can specify different
behaviours with this option.
ORDER
must be one of
hard-soft-copy
(the default),
soft-hard-copy,
hard-copy,
soft-copy
or
copy.
SCons will attempt to duplicate files using
the mechanisms in the specified order.
- -f file, --file=file, --makefile=file, --sconstruct=file
-
Use
file
as the initial SConscript file.
- -h, --help
-
Print a local help message for this build, if one is defined in
the SConscript file(s), plus a line that describes the
-H
option for command-line option help. If no local help message
is defined, prints the standard help message about command-line
options. Exits after displaying the appropriate message.
- -H, --help-options
-
Print the standard help message about command-line options and
exit.
- -i, --ignore-errors
-
Ignore all errors from commands executed to rebuild files.
- -I directory, --include-dir=directory
-
Specifies a
directory
to search for
imported Python modules. If several
-I
options
are used, the directories are searched in the order specified.
- --implicit-cache
-
Cache implicit dependencies.
This causes
scons
to use the implicit (scanned) dependencies
from the last time it was run
instead of scanning the files for implicit dependencies.
This can significantly speed up SCons,
but with the following limitations:
-
scons
will not detect changes to implicit dependency search paths
(e.g.
CPPPATH, LIBPATH)
that would ordinarily
cause different versions of same-named files to be used.
-
scons
will miss changes in the implicit dependencies
in cases where a new implicit
dependency is added earlier in the implicit dependency search path
(e.g.
CPPPATH, LIBPATH)
than a current implicit dependency with the same name.
- --implicit-deps-changed
-
Forces SCons to ignore the cached implicit dependencies. This causes the
implicit dependencies to be rescanned and recached. This implies
--implicit-cache.
- --implicit-deps-unchanged
-
Force SCons to ignore changes in the implicit dependencies.
This causes cached implicit dependencies to always be used.
This implies
--implicit-cache.
- -j N, --jobs=N
-
Specifies the number of jobs (commands) to run simultaneously.
If there is more than one
-j
option, the last one is effective.
- -k, --keep-going
-
Continue as much as possible after an error. The target that
failed and those that depend on it will not be remade, but other
targets specified on the command line will still be processed.
- -m
-
Ignored for compatibility with non-GNU versions of
make.
- --max-drift=SECONDS
-
Set the maximum expected drift in the modification time of files to
SECONDS.
This value determines how long a file must be unmodified
before its cached content signature
will be used instead of
calculating a new content signature (MD5 checksum)
of the file's contents.
The default value is 2 days, which means a file must have a
modification time of at least two days ago in order to have its
cached content signature used.
A negative value means to never cache the content
signature and to ignore the cached value if there already is one. A value
of 0 means to always use the cached signature,
no matter how old the file is.
- -n, --just-print, --dry-run, --recon
-
No execute. Print the commands that would be executed to build
any out-of-date target files, but do not execute the commands.
- --no-site-dir
-
Prevents the automatic addition of the standard
site_scons
dir to
sys.path.
Also prevents loading the
site_scons/site_init.py
module if it exists, and prevents adding
site_scons/site_tools
to the toolpath.
- --profile=file
-
Run SCons under the Python profiler
and save the results in the specified
file.
The results may be analyzed using the Python
pstats module.
- -q, --question
-
Do not run any commands, or print anything. Just return an exit
status that is zero if the specified targets are already up to
date, non-zero otherwise.
- -Q
-
Quiets SCons status messages about
reading SConscript files,
building targets
and entering directories.
Commands that are executed
to rebuild target files are still printed.
- --random
-
Build dependencies in a random order. This is useful when
building multiple trees simultaneously with caching enabled,
to prevent multiple builds from simultaneously trying to build
or retrieve the same target files.
- -s, --silent, --quiet
-
Silent. Do not print commands that are executed to rebuild
target files.
Also suppresses SCons status messages.
- -S, --no-keep-going, --stop
-
Ignored for compatibility with GNU
make.
- --site-dir=dir
-
Uses the named dir as the site dir rather than the default
site_scons
dir. This dir will get prepended to
sys.path,
the module
dir/site_init.py
will get loaded if it exists, and
dir/site_tools
will get added to the default toolpath.
- -t, --touch
-
Ignored for compatibility with GNU
make.
(Touching a file to make it
appear up-to-date is unnecessary when using
scons.)
- --taskmastertrace=file
-
Prints trace information to the specified
file
about how the internal Taskmaster object
evaluates and controls the order in which Nodes are built.
A file name of
-
may be used to specify the standard output.
- -tree=options
-
Prints a tree of the dependencies
after each top-level target is built.
This prints out some or all of the tree,
in various formats,
depending on the
options
specified:
- --tree=all
-
Print the entire dependency tree
after each top-level target is built.
This prints out the complete dependency tree,
including implicit dependencies and ignored dependencies.
- --tree=derived
-
Restricts the tree output to only derived (target) files,
not source files.
- --tree=status
-
Prints status information for each displayed node.
- --tree=prune
-
Prunes the tree to avoid repeating dependency information
for nodes that have already been displayed.
Any node that has already been displayed
will have its name printed in
[square brackets],
as an indication that the dependencies
for that node can be found by searching
for the relevant output higher up in the tree.
-
Multiple options may be specified,
separated by commas:
-
# Prints only derived files, with status information:
scons --tree=derived,status
# Prints all dependencies of target, with status information
# and pruning dependencies of already-visited Nodes:
scons --tree=all,prune,status target
- -u, --up, --search-up
-
Walks up the directory structure until an
SConstruct ,
Sconstruct
or
sconstruct
file is found, and uses that
as the top of the directory tree.
If no targets are specified on the command line,
only targets at or below the
current directory will be built.
- -U
-
Works exactly the same way as the
-u
option except for the way default targets are handled.
When this option is used and no targets are specified on the command line,
all default targets that are defined in the SConscript(s) in the current
directory are built, regardless of what directory the resultant targets end
up in.
- -v, --version
-
Print the
scons
version, copyright information,
list of authors, and any other relevant information.
Then exit.
- -w, --print-directory
-
Print a message containing the working directory before and
after other processing.
- --no-print-directory
-
Turn off -w, even if it was turned on implicitly.
- --warn=type, --warn=no-type
-
Enable or disable warnings.
type
specifies the type of warnings to be enabled or disabled:
- --warn=all, --warn=no-all
-
Enables or disables all warnings.
- --warn=cache-write-error, --warn=no-cache-write-error
-
Enables or disables warnings about errors trying to
write a copy of a built file to a specified
CacheDir().
These warnings are disabled by default.
- --warn=corrupt-sconsign, --warn=no-corrupt-sconsign
-
Enables or disables warnings about unfamiliar signature data in
.sconsign
files.
These warnings are enabled by default.
- --warn=dependency, --warn=no-dependency
-
Enables or disables warnings about dependencies.
These warnings are disabled by default.
- --warn=deprecated, --warn=no-deprecated
-
Enables or disables warnings about use of deprecated features.
These warnings are enabled by default.
- --warn=duplicate-environment, --warn=no-duplicate-environment
-
Enables or disables warnings about missing SConscript files.
- --warn=misleading-keywords, --warn=no-misleading-keywords
-
Enables or disables warnings about use of the misspelled keywords
targets
and
sources
when calling Builders.
(Note the last
s
characters, the correct spellings are
target
and
source.)
These warnings are enabled by default.
- --warn=missing-sconscript, --warn=no-missing-sconscript
-
Enables or disables warnings about attempts to specify a build
of a target with two different construction environments
that use the same action.
These warnings are enabled by default.
- --warn=no-md5-module, --warn=no-no-md5-module
-
Enables or disables warnings about the version of Python
not having an MD5 checksum module available.
These warnings are enabled by default.
- --warn=no-metaclass-support, --warn=no-no-metaclass-support
-
Enables or disables warnings about the version of Python
not supporting metaclasses when the
--debug=memoizer
option is used.
These warnings are enabled by default.
- --warn=no-parallel-support, --warn=no-no-parallel-support
-
Enables or disables warnings about the version of Python
not being able to support parallel builds when the
-j
option is used.
These warnings are enabled by default.
- --warn=reserved-variable, --warn=no-reserved-variable
-
Enables or disables warnings about attempts to set the
reserved construction variable names
TARGET,
TARGETS,
SOURCE
or
SOURCES.
These warnings are disabled by default.
- -Y repository, --repository=repository, --srcdir=repository
-
Search the specified repository for any input and target
files not found in the local directory hierarchy. Multiple
-Y
options may specified, in which case the
repositories are searched in the order specified.
CONFIGURATION FILE REFERENCE
Construction Environments
A construction environment is the basic means by which the SConscript
files communicate build information to
scons.
A new construction environment is created using the
Environment
function:
-
env = Environment()
By default, a new construction environment is
initialized with a set of builder methods
and construction variables that are appropriate
for the current platform.
An optional platform keyword argument may be
used to specify that an environment should
be initialized for a different platform:
-
env = Environment(platform = 'cygwin')
env = Environment(platform = 'os2')
env = Environment(platform = 'posix')
env = Environment(platform = 'win32')
Specifying a platform initializes the appropriate
construction variables in the environment
to use and generate file names with prefixes
and suffixes appropriate for the platform.
Note that the
win32
platform adds the
SYSTEMDRIVE
and
SYSTEMROOT
variables from the user's external environment
to the construction environment's
ENV
dictionary.
This is so that any executed commands
that use sockets to connect with other systems
(such as fetching source files from
external CVS repository specifications like
:pserver:anonymous@cvs.sourceforge.net:/cvsroot/scons)
will work on Windows systems.
The platform argument may be function or callable object,
in which case the Environment() method
will call the specified argument to update
the new construction environment:
-
def my_platform(env):
env['VAR'] = 'xyzzy'
env = Environment(platform = my_platform)
Additionally, a specific set of tools
with which to initialize the environment
may specified as an optional keyword argument:
-
env = Environment(tools = ['msvc', 'lex'])
Non-built-in tools may be specified using the toolpath argument:
-
env = Environment(tools = ['default', 'foo'], toolpath = ['tools'])
This looks for a tool specification in tools/foo.py (as well as
using the ordinary default tools for the platform). foo.py should
have two functions: generate(env, **kw) and exists(env).
The
generate()
function
modifies the passed-in environment
to set up variables so that the tool
can be executed;
it may use any keyword arguments
that the user supplies (see below)
to vary its initialization.
The
exists()
function should return a true
value if the tool is available.
Tools in the toolpath are used before
any of the built-in ones. For example, adding gcc.py to the toolpath
would override the built-in gcc tool.
Also note that the toolpath is
stored in the environment for use
by later calls to
Clone()
and
Tool()
methods:
-
base = Environment(toolpath=['custom_path'])
derived = base.Clone(tools=['custom_tool'])
derived.CustomBuilder()
The elements of the tools list may also
be functions or callable objects,
in which case the Environment() method
will call the specified elements
to update the new construction environment:
-
def my_tool(env):
env['XYZZY'] = 'xyzzy'
env = Environment(tools = [my_tool])
The individual elements of the tools list
may also themselves be two-element lists of the form
(toolname, kw_dict).
SCons searches for the
toolname
specification file as described above, and
passes
kw_dict,
which must be a dictionary, as keyword arguments to the tool's
generate
function.
The
generate
function can use the arguments to modify the tool's behavior
by setting up the environment in different ways
or otherwise changing its initialization.
-
# in tools/my_tool.py:
def generate(env, **kw):
# Sets MY_TOOL to the value of keyword argument 'arg1' or 1.
env['MY_TOOL'] = kw.get('arg1', '1')
def exists(env):
return 1
# in SConstruct:
env = Environment(tools = ['default', ('my_tool', {'arg1': 'abc'})],
toolpath=['tools'])
The tool definition (i.e. my_tool()) can use the PLATFORM variable from
the environment it receives to customize the tool for different platforms.
If no tool list is specified, then SCons will auto-detect the installed
tools using the PATH variable in the ENV construction variable and the
platform name when the Environment is constructed. Changing the PATH
variable after the Environment is constructed will not cause the tools to
be redetected.
SCons supports the following tool specifications out of the box:
-
386asm
aixc++
aixcc
aixf77
aixlink
ar
as
bcc32
c++
cc
cvf
dmd
dvipdf
dvips
f77
f90
f95
fortran
g++
g77
gas
gcc
gnulink
gs
hpc++
hpcc
hplink
icc
icl
ifl
ifort
ilink
ilink32
intelc
jar
javac
javah
latex
lex
link
linkloc
m4
masm
midl
mingw
mslib
mslink
msvc
msvs
mwcc
mwld
nasm
pdflatex
pdftex
qt
rmic
rpcgen
sgiar
sgic++
sgicc
sgilink
sunar
sunc++
suncc
sunlink
swig
tar
tex
tlib
yacc
zip
Additionally, there is a "tool" named
default
which configures the
environment with a default set of tools for the current platform.
On posix and cygwin platforms
the GNU tools (e.g. gcc) are preferred by SCons,
on Windows the Microsoft tools (e.g. msvc)
followed by MinGW are preferred by SCons,
and in OS/2 the IBM tools (e.g. icc) are preferred by SCons.
Builder Methods
Build rules are specified by calling a construction
environment's builder methods.
The arguments to the builder methods are
target
(a list of target files)
and
source
(a list of source files).
Because long lists of file names
can lead to a lot of quoting,
scons
supplies a
Split()
global function
and a same-named environment method
that split a single string
into a list, separated on
strings of white-space characters.
(These are similar to the
string.split() method
from the standard Python library,
but work even if the input isn't a string.)
Like all Python arguments,
the target and source arguments to a builder method
can be specified either with or without
the "target" and "source" keywords.
When the keywords are omitted,
the target is first,
followed by the source.
The following are equivalent examples of calling the Program builder method:
-
env.Program('bar', ['bar.c', 'foo.c'])
env.Program('bar', Split('bar.c foo.c'))
env.Program('bar', env.Split('bar.c foo.c'))
env.Program(source = ['bar.c', 'foo.c'], target = 'bar')
env.Program(target = 'bar', Split('bar.c foo.c'))
env.Program(target = 'bar', env.Split('bar.c foo.c'))
env.Program('bar', source = string.split('bar.c foo.c'))
When the target shares the same base name
as the source and only the suffix varies,
and if the builder method has a suffix defined for the target file type,
then the target argument may be omitted completely,
and
scons
will deduce the target file name from
the source file name.
The following examples all build the
executable program
bar
(on POSIX systems)
or
bar.exe
(on Windows systems)
from the bar.c source file:
-
env.Program(target = 'bar', source = 'bar.c')
env.Program('bar', source = 'bar.c')
env.Program(source = 'bar.c')
env.Program('bar.c')
As a convenience, a
srcdir
keyword argument may be specified
when calling a Builder.
When specified,
all source file strings that are not absolute paths
will be interpreted relative to the specified
srcdir.
The following example will build the
build/prog
(or
build/prog.exe
on Windows)
program from the files
src/f1.c
and
src/f2.c:
-
env.Program('build/prog', ['f1.c', 'f2.c'], srcdir='src')
It is possible to override or add construction variables when calling a
builder method by passing additional keyword arguments.
These overridden or added
variables will only be in effect when building the target, so they will not
affect other parts of the build. For example, if you want to add additional
libraries for just one program:
-
env.Program('hello', 'hello.c', LIBS=['gl', 'glut'])
or generate a shared library with a non-standard suffix:
-
env.SharedLibrary('word', 'word.cpp',
SHLIBSUFFIX='.ocx',
LIBSUFFIXES=['.ocx'])
(Note that both the $SHLIBSUFFIX and $LIBSUFFIXES variables must be set
if you want SCons to search automatically
for dependencies on the non-standard library names;
see the descriptions of these variables, below, for more information.)
Although the builder methods defined by
scons
are, in fact,
methods of a construction environment object,
they may also be called without an explicit environment:
-
Program('hello', 'hello.c')
SharedLibrary('word', 'word.cpp')
In this case,
the methods are called internally using a default construction
environment that consists of the tools and values that
scons
has determined are appropriate for the local system.
Builder methods that can be called without an explicit
environment may be called from custom Python modules that you
import into an SConscript file by adding the following
to the Python module:
-
from SCons.Script import *
All builder methods return a list of Nodes
that represent the target or targets that will be built.
A
Node
is an internal SCons object
which represents
build targets or sources.
The returned Node(s)
can be passed to other builder methods as source(s)
or passed to any SCons function or method
where a filename would normally be accepted.
For example, if it were necessary
to add a specific
-D
flag when compiling one specific object file:
-
bar_obj_list = env.StaticObject('bar.c', CPPDEFINES='-DBAR')
env.Program(source = ['foo.c', bar_obj_list, 'main.c'])
Using a Node in this way
makes for a more portable build
by avoiding having to specify
a platform-specific object suffix
when calling the Program() builder method.
Note that Builder calls will automatically "flatten"
the source and target file lists,
so it's all right to have the bar_obj list
return by the StaticObject() call
in the middle of the source file list.
If you need to manipulate a list of lists returned by Builders
directly using Python,
you can either build the list by hand:
-
foo = Object('foo.c')
bar = Object('bar.c')
objects = ['begin.o'] + foo + ['middle.o'] + bar + ['end.o']
for object in objects:
print str(object)
Or you can use the
Flatten()
supplied by scons
to create a list containing just the Nodes,
which may be more convenient:
-
foo = Object('foo.c')
bar = Object('bar.c')
objects = Flatten(['begin.o', foo, 'middle.o', bar, 'end.o'])
for object in objects:
print str(object)
The path name for a Node's file may be used
by passing the Node to the Python-builtin
str()
function:
-
bar_obj_list = env.StaticObject('bar.c', CPPDEFINES='-DBAR')
print "The path to bar_obj is:", str(bar_obj_list[0])
Note again that because the Builder call returns a list,
we have to access the first element in the list
(bar_obj_list[0])
to get at the Node that actually represents
the object file.
Builder calls support a
chdir
keyword argument that
specifies that the Builder's action(s)
should be executed
after changing directory.
If the
chdir
argument is
a string or a directory Node,
scons will change to the specified directory.
If the
chdir
is not a string or Node
and is non-zero,
then scons will change to the
target file's directory.
-
# scons will change to the "sub" subdirectory
# before executing the "cp" command.
env.Command('sub/dir/foo.out', 'sub/dir/foo.in',
"cp dir/foo.in dir/foo.out",
chdir='sub')
# Because chdir is not a string, scons will change to the
# target's directory ("sub/dir") before executing the
# "cp" command.
env.Command('sub/dir/foo.out', 'sub/dir/foo.in',
"cp foo.in foo.out",
chdir=1)
Note that scons will
not
automatically modify
its expansion of
construction variables like
$TARGET
and
$SOURCE
when using the chdir
keyword argument--that is,
the expanded file names
will still be relative to
the top-level SConstruct directory,
and consequently incorrect
relative to the chdir directory.
If you use the chdir keyword argument,
you will typically need to supply a different
command line using
expansions like
${TARGET.file}
and
${SOURCE.file}
to use just the filename portion of the
targets and source.
scons
provides the following builder methods:
- CFile()
-
- env.CFile()
-
Builds a C source file given a lex (.l)
or yacc (.y) input file.
The suffix specified by the $CFILESUFFIX construction variable
(.c by default)
is automatically added to the target
if it is not already present.
Example:
-
# builds foo.c
env.CFile(target = 'foo.c', source = 'foo.l')
# builds bar.c
env.CFile(target = 'bar', source = 'bar.y')
-
- CXXFile()
-
- env.CXXFile()
-
Builds a C++ source file given a lex (.ll)
or yacc (.yy)
input file.
The suffix specified by the $CXXFILESUFFIX construction variable
(.cc by default)
is automatically added to the target
if it is not already present.
Example:
-
# builds foo.cc
env.CXXFile(target = 'foo.cc', source = 'foo.ll')
# builds bar.cc
env.CXXFile(target = 'bar', source = 'bar.yy')
-
- DVI()
-
- env.DVI()
-
Builds a .dvi file
from a .tex,
.ltx or .latex input file.
If the source file suffix is .tex,
scons
will examine the contents of the file;
if the string
\documentclass
or
\documentstyle
is found, the file is assumed to be a LaTeX file and
the target is built by invoking the $LATEXCOM command line;
otherwise, the $TEXCOM command line is used.
If the file is a LaTeX file,
the
DVI()
builder method will also examine the contents
of the
.aux
file and invoke the $BIBTEX command line
if the string
bibdata
is found,
start $MAKEINDEX to generate an index if a
.ind
file is found
and will examine the contents
.log
file and re-run the $LATEXCOM command
if the log file says it is necessary.
The suffix .dvi
(hard-coded within TeX itself)
is automatically added to the target
if it is not already present.
Examples:
-
# builds from aaa.tex
env.DVI(target = 'aaa.dvi', source = 'aaa.tex')
# builds bbb.dvi
env.DVI(target = 'bbb', source = 'bbb.ltx')
# builds from ccc.latex
env.DVI(target = 'ccc.dvi', source = 'ccc.latex')
-
- Jar()
-
- env.Jar()
-
Builds a Java archive (.jar) file
from a source tree of .class files.
If the $JARCHDIR value is set, the
jar
command will change to the specified directory using the
-C
option.
If the contents any of the source files begin with the string
Manifest-Version,
the file is assumed to be a manifest
and is passed to the
jar
command with the
m
option set.
-
env.Jar(target = 'foo.jar', source = 'classes')
-
- Java()
-
- env.Java()
-
Builds one or more Java class files
from one or more source trees of .java files.
The class files will be placed underneath
the specified target directory.
SCons will parse each source .java file
to find the classes
(including inner classes)
defined within that file,
and from that figure out the
target .class files that will be created.
SCons will also search each Java file
for the Java package name,
which it assumes can be found on a line
beginning with the string
package
in the first column;
the resulting .class files
will be placed in a directory reflecting
the specified package name.
For example,
the file
Foo.java
defining a single public
Foo
class and
containing a package name of
sub.dir
will generate a corresponding
sub/dir/Foo.class
class file.
Example:
-
env.Java(target = 'classes', source = 'src')
env.Java(target = 'classes', source = ['src1', 'src2'])
-
- JavaH()
-
- env.JavaH()
-
Builds C header and source files for
implementing Java native methods.
The target can be either a directory
in which the header files will be written,
or a header file name which
will contain all of the definitions.
The source can be either the names of .class files,
or the objects returned from the
Java()
builder method.
If the construction variable
$JAVACLASSDIR
is set, either in the environment
or in the call to the
JavaH()
builder method itself,
then the value of the variable
will be stripped from the
beginning of any .class file names.
Examples:
-
# builds java_native.h
classes = env.Java(target = 'classdir', source = 'src')
env.JavaH(target = 'java_native.h', source = classes)
# builds include/package_foo.h and include/package_bar.h
env.JavaH(target = 'include',
source = ['package/foo.class', 'package/bar.class'])
# builds export/foo.h and export/bar.h
env.JavaH(target = 'export',
source = ['classes/foo.class', 'classes/bar.class'],
JAVACLASSDIR = 'classes')
-
- Library()
-
- env.Library()
-
A synonym for the
StaticLibrary()
builder method.
- LoadableModule()
-
- env.LoadableModule()
-
On most systems,
this is the same as
SharedLibrary().
On Mac OS X (Darwin) platforms,
this creates a loadable module bundle.
- M4()
-
- env.M4()
-
Builds an output file from an M4 input file.
This uses a default $M4FLAGS value of
-E,
which considers all warnings to be fatal
and stops on the first warning
when using the GNU version of m4.
Example:
-
env.M4(target = 'foo.c', source = 'foo.c.m4')
-
- Moc()
-
- env.Moc()
-
Builds an output file from a moc input file. Moc input files are either
header files or cxx files. This builder is only available after using the
tool 'qt'. See the $QTDIR variable for more information.
Example:
-
env.Moc('foo.h') # generates moc_foo.cc
env.Moc('foo.cpp') # generates foo.moc
-
- MSVSProject()
-
- env.MSVSProject()
-
Builds a Microsoft Visual Studio project file,
and by default builds a solution file as well.
This builds a Visual Studio project file, based on the version of
Visual Studio that is configured (either the latest installed version,
or the version specified by
$MSVS_VERSION
in the Environment constructor).
For Visual Studio 6, it will generate a
.dsp
file.
For Visual Studio 7 (.NET) and later versions, it will generate a
.vcproj
file.
By default,
this also generates a solution file
for the specified project,
a
.dsw
file for Visual Studio 6
or a
.sln
file for Visual Studio 7 (.NET).
This behavior may be disabled by specifying
auto_build_solution=0
when you call
MSVSProject(),
in which case you presumably want to
build the solution file(s)
by calling the
MSVSSolution()
Builder (see below).
It takes several lists of filenames to be placed into the project
file.
These are currently limited to
srcs,
incs,
localincs,
resources,
and
misc.
These are pretty self-explanatory, but it should be noted that these
lists are added to the $SOURCES construction variable as strings,
NOT as SCons File Nodes. This is because they represent file
names to be added to the project file, not the source files used to
build the project file.
The above filename lists are all optional,
although at least one must be specified
for the resulting project file to be non-empty.
In addition to the above lists of values,
the following values may be specified:
target:
The name of the target
.dsp
or
.vcproj
file.
The correct
suffix for the version of Visual Studio must be used,
but the
$MSVSPROJECTSUFFIX
construction variable
will be defined to the correct value (see example below).
variant:
The name of this particular variant.
For Visual Studio 7 projects,
this can also be a list of variant names.
These are typically things like "Debug" or "Release", but really
can be anything you want.
For Visual Studio 7 projects,
they may also specify a target platform
separated from the variant name by a
|
(vertical pipe)
character:
Debug|Xbox.
The default target platform is Win32.
Multiple calls to
MSVSProject()
with different variants are allowed;
all variants will be added to the project file with their appropriate
build targets and sources.
buildtarget:
An optional string, node, or list of strings or nodes
(one per build variant), to tell the Visual Studio debugger
what output target to use in what build variant.
The number of
buildtarget
entries must match the number of
variant
entries.
runfile:
The name of the file that Visual Studio 7 and later
will run and debug.
This appears as the value of the
Output
field in the resutling Visual Studio project file.
If this is not specified,
the default is the same as the specified
buildtarget
value.
Example usage:
-
barsrcs = ['bar.cpp'],
barincs = ['bar.h'],
barlocalincs = ['StdAfx.h']
barresources = ['bar.rc','resource.h']
barmisc = ['bar_readme.txt']
dll = env.SharedLibrary(target = 'bar.dll',
source = barsrcs)
env.MSVSProject(target = 'Bar' + env['MSVSPROJECTSUFFIX'],
srcs = barsrcs,
incs = barincs,
localincs = barlocalincs,
resources = barresources,
misc = barmisc,
buildtarget = dll,
variant = 'Release')
-
- MSVSSolution()
-
- env.MSVSSolution()
-
Builds a Microsoft Visual Studio solution file.
This builds a Visual Studio solution file,
based on the version of Visual Studio that is configured
(either the latest installed version,
or the version specified by
$MSVS_VERSION
in the construction environment).
For Visual Studio 6, it will generate a
.dsw
file.
For Visual Studio 7 (.NET), it will
generate a
.sln
file.
The following values must be specified:
target:
The name of the target .dsw or .sln file. The correct
suffix for the version of Visual Studio must be used, but the value
$MSVSSOLUTIONSUFFIX
will be defined to the correct value (see example below).
variant:
The name of this particular variant, or a list of variant
names (the latter is only supported for MSVS 7 solutions). These are
typically things like "Debug" or "Release", but really can be anything
you want. For MSVS 7 they may also specify target platform, like this
"Debug|Xbox". Default platform is Win32.
projects:
A list of project file names, or Project nodes returned by calls to the
MSVSProject()
Builder,
to be placed into the solution file.
It should be noted that these file names are NOT added to the $SOURCES
environment variable in form of files, but rather as strings. This
is because they represent file names to be added to the solution file,
not the source files used to build the solution file.
(NOTE: Currently only one project is supported per solution.)
Example Usage:
-
env.MSVSSolution(target = 'Bar' + env['MSVSSOLUTIONSUFFIX'],
projects = ['bar' + env['MSVSPROJECTSUFFIX']],
variant = 'Release')
-
- Object()
-
- env.Object()
-
A synonym for the
StaticObject()
builder method.
- PCH()
-
- env.PCH()
-
Builds a Microsoft Visual C++ precompiled header.
Calling this builder method
returns a list of two targets: the PCH as the first element, and the object
file as the second element. Normally the object file is ignored.
This builder method is only
provided when Microsoft Visual C++ is being used as the compiler.
The PCH builder method is generally used in
conjuction with the PCH construction variable to force object files to use
the precompiled header:
-
env['PCH'] = env.PCH('StdAfx.cpp')[0]
-
- PDF()
-
- env.PDF()
-
Builds a .pdf file
from a .dvi input file
(or, by extension, a .tex,
.ltx,
or
.latex input file).
The suffix specified by the $PDFSUFFIX construction variable
(.pdf by default)
is added automatically to the target
if it is not already present. Example:
-
# builds from aaa.tex
env.PDF(target = 'aaa.pdf', source = 'aaa.tex')
# builds bbb.pdf from bbb.dvi
env.PDF(target = 'bbb', source = 'bbb.dvi')
-
- PostScript()
-
- env.PostScript()
-
Builds a .ps file
from a .dvi input file
(or, by extension, a .tex,
.ltx,
or
.latex input file).
The suffix specified by the $PSSUFFIX construction variable
(.ps by default)
is added automatically to the target
if it is not already present. Example:
-
# builds from aaa.tex
env.PostScript(target = 'aaa.ps', source = 'aaa.tex')
# builds bbb.ps from bbb.dvi
env.PostScript(target = 'bbb', source = 'bbb.dvi')
-
- Program()
-
- env.Program()
-
Builds an executable given one or more object files
or C, C++, D, or Fortran source files.
If any C, C++, D or Fortran source files are specified,
then they will be automatically
compiled to object files using the
Object()
builder method;
see that builder method's description for
a list of legal source file suffixes
and how they are interpreted.
The target executable file prefix
(specified by the $PROGPREFIX construction variable; nothing by default)
and suffix
(specified by the $PROGSUFFIX construction variable;
by default, .exe on Windows systems,
nothing on POSIX systems)
are automatically added to the target if not already present.
Example:
-
env.Program(target = 'foo', source = ['foo.o', 'bar.c', 'baz.f'])
-
- RES()
-
- env.RES()
-
Builds a Microsoft Visual C++ resource file.
This builder method is only provided
when Microsoft Visual C++ or MinGW is being used as the compiler. The
.res
(or
.o
for MinGW) suffix is added to the target name if no other suffix is given.
The source
file is scanned for implicit dependencies as though it were a C file.
Example:
-
env.RES('resource.rc')
-
- RMIC()
-
- env.RMIC()
-
Builds stub and skeleton class files
for remote objects
from Java .class files.
The target is a directory
relative to which the stub
and skeleton class files will be written.
The source can be the names of .class files,
or the objects return from the
Java()
builder method.
If the construction variable
$JAVACLASSDIR
is set, either in the environment
or in the call to the
RMIC()
builder method itself,
then the value of the variable
will be stripped from the
beginning of any .class
file names.
-
classes = env.Java(target = 'classdir', source = 'src')
env.RMIC(target = 'outdir1', source = classes)
env.RMIC(target = 'outdir2',
source = ['package/foo.class', 'package/bar.class'])
env.RMIC(target = 'outdir3',
source = ['classes/foo.class', 'classes/bar.class'],
JAVACLASSDIR = 'classes')
-
- RPCGenClient()
-
- env.RPCGenClient()
-
Generates an RPC client stub (_clnt.c) file
from a specified RPC (.x) source file.
Because rpcgen only builds output files
in the local directory,
the command will be executed
in the source file's directory by default.
-
# Builds src/rpcif_clnt.c
env.RPCGenClient('src/rpcif.x')
-
- RPCGenHeader()
-
- env.RPCGenHeader()
-
Generates an RPC header (.h) file
from a specified RPC (.x) source file.
Because rpcgen only builds output files
in the local directory,
the command will be executed
in the source file's directory by default.
-
# Builds src/rpcif.h
env.RPCGenHeader('src/rpcif.x')
-
- RPCGenService()
-
- env.RPCGenService()
-
Generates an RPC server-skeleton (_svc.c) file
from a specified RPC (.x) source file.
Because rpcgen only builds output files
in the local directory,
the command will be executed
in the source file's directory by default.
-
# Builds src/rpcif_svc.c
env.RPCGenClient('src/rpcif.x')
-
- RPCGenXDR()
-
- env.RPCGenXDR()
-
Generates an RPC XDR routine (_xdr.c) file
from a specified RPC (.x) source file.
Because rpcgen only builds output files
in the local directory,
the command will be executed
in the source file's directory by default.
-
# Builds src/rpcif_xdr.c
env.RPCGenClient('src/rpcif.x')
-
- SharedLibrary()
-
- env.SharedLibrary()
-
Builds a shared library
(.so on a POSIX system,
.dll on Windows)
given one or more object files
or C, C++, D or Fortran source files.
If any source files are given,
then they will be automatically
compiled to object files.
The static library prefix and suffix (if any)
are automatically added to the target.
The target library file prefix
(specified by the $SHLIBPREFIX construction variable;
by default, lib on POSIX systems,
nothing on Windows systems)
and suffix
(specified by the $SHLIBSUFFIX construction variable;
by default, .dll on Windows systems,
.so on POSIX systems)
are automatically added to the target if not already present.
Example:
-
env.SharedLibrary(target = 'bar', source = ['bar.c', 'foo.o'])
-
On Windows systems, the
SharedLibrary()
builder method will always build an import
(.lib) library
in addition to the shared (.dll) library,
adding a .lib library with the same basename
if there is not already a .lib file explicitly
listed in the targets.
Any object files listed in the
source
must have been built for a shared library
(that is, using the
SharedObject()
builder method).
scons
will raise an error if there is any mismatch.
On Windows systems, specifying
register=1
will cause the .dll to be
registered after it is built using REGSVR32.
The command that is run
("regsvr32" by default) is determined by $REGSVR construction
variable, and the flags passed are determined by $REGSVRFLAGS. By
default, $REGSVRFLAGS includes the /s option,
to prevent dialogs from popping
up and requiring user attention when it is run. If you change
$REGSVRFLAGS, be sure to include the /s option.
For example,
-
env.SharedLibrary(target = 'bar',
source = ['bar.cxx', 'foo.obj'],
register=1)
-
will register bar.dll as a COM object
when it is done linking it.
- SharedObject()
-
- env.SharedObject()
-
Builds an object file for
inclusion in a shared library.
Source files must have one of the same set of extensions
specified above for the
StaticObject()
builder method.
On some platforms building a shared object requires additional
compiler option
(e.g. -fPIC for gcc)
in addition to those needed to build a
normal (static) object, but on some platforms there is no difference between a
shared object and a normal (static) one. When there is a difference, SCons
will only allow shared objects to be linked into a shared library, and will
use a different suffix for shared objects. On platforms where there is no
difference, SCons will allow both normal (static)
and shared objects to be linked into a
shared library, and will use the same suffix for shared and normal
(static) objects.
The target object file prefix
(specified by the $SHOBJPREFIX construction variable;
by default, the same as $OBJPREFIX)
and suffix
(specified by the $SHOBJSUFFIX construction variable)
are automatically added to the target if not already present.
Examples:
-
env.SharedObject(target = 'ddd', source = 'ddd.c')
env.SharedObject(target = 'eee.o', source = 'eee.cpp')
env.SharedObject(target = 'fff.obj', source = 'fff.for')
-
Note that the source files will be scanned
according to the suffix mappings in the
SourceFileScanner
object.
See the section "Scanner Objects,"
below, for a more information.
- StaticLibrary()
-
- env.StaticLibrary()
-
Builds a static library given one or more object files
or C, C++, D or Fortran source files.
If any source files are given,
then they will be automatically
compiled to object files.
The static library prefix and suffix (if any)
are automatically added to the target.
The target library file prefix
(specified by the $LIBPREFIX construction variable;
by default, lib on POSIX systems,
nothing on Windows systems)
and suffix
(specified by the $LIBSUFFIX construction variable;
by default, .lib on Windows systems,
.a on POSIX systems)
are automatically added to the target if not already present.
Example:
-
env.StaticLibrary(target = 'bar', source = ['bar.c', 'foo.o'])
-
Any object files listed in the
source
must have been built for a static library
(that is, using the
StaticObject()
builder method).
scons
will raise an error if there is any mismatch.
- StaticObject()
-
- env.StaticObject()
-
Builds a static object file
from one or more C, C++, D, or Fortran source files.
Source files must have one of the following extensions:
-
.asm assembly language file
.ASM assembly language file
.c C file
.C Windows: C file
POSIX: C++ file
.cc C++ file
.cpp C++ file
.cxx C++ file
.cxx C++ file
.c++ C++ file
.C++ C++ file
.d D file
.f Fortran file
.F Windows: Fortran file
POSIX: Fortran file + C pre-processor
.for Fortran file
.FOR Fortran file
.fpp Fortran file + C pre-processor
.FPP Fortran file + C pre-processor
.m Object C file
.mm Object C++ file
.s assembly language file
.S Windows: assembly language file
POSIX: assembly language file + C pre-processor
.spp assembly language file + C pre-processor
.SPP assembly language file + C pre-processor
-
The target object file prefix
(specified by the $OBJPREFIX construction variable; nothing by default)
and suffix
(specified by the $OBJSUFFIX construction variable;
.obj on Windows systems,
.o on POSIX systems)
are automatically added to the target if not already present.
Examples:
-
env.StaticObject(target = 'aaa', source = 'aaa.c')
env.StaticObject(target = 'bbb.o', source = 'bbb.c++')
env.StaticObject(target = 'ccc.obj', source = 'ccc.f')
-
Note that the source files will be scanned
according to the suffix mappings in
SourceFileScanner
object.
See the section "Scanner Objects,"
below, for a more information.
- Tar()
-
- env.Tar()
-
Builds a tar archive of the specified files
and/or directories.
Unlike most builder methods,
the
Tar()
builder method may be called multiple times
for a given target;
each additional call
adds to the list of entries
that will be built into the archive.
Any source directories will
be scanned for changes to
any on-disk files,
regardless of whether or not
scons
knows about them from other Builder or function calls.
-
env.Tar('src.tar', 'src')
# Create the stuff.tar file.
env.Tar('stuff', ['subdir1', 'subdir2'])
# Also add "another" to the stuff.tar file.
env.Tar('stuff', 'another')
# Set TARFLAGS to create a gzip-filtered archive.
env = Environment(TARFLAGS = '-c -z')
env.Tar('foo.tar.gz', 'foo')
# Also set the suffix to .tgz.
env = Environment(TARFLAGS = '-c -z',
TARSUFFIX = '.tgz')
env.Tar('foo')
-
- TypeLibrary()
-
- env.TypeLibrary()
-
Builds a Windows type library (.tlb)
file from an input IDL file (.idl).
In addition, it will build the associated inteface stub and
proxy source files,
naming them according to the base name of the .idl file.
For example,
-
env.TypeLibrary(source="foo.idl")
-
Will create foo.tlb,
foo.h,
foo_i.c,
foo_p.c
and
foo_data.c
files.
- Uic()
-
- env.Uic()
-
Builds a header file, an implementation file and a moc file from an ui file.
and returns the corresponding nodes in the above order.
This builder is only available after using the tool 'qt'. Note: you can
specify .ui files directly as source
files to the Program(),
Library()andSharedLibrary()builders
without using this builder. Using this builder lets you override the standard
naming conventions (be careful: prefixes are always prepended to names of
built files; if you don't want prefixes, you may set them to ``).
See the $QTDIR variable for more information.
Example:
-
env.Uic('foo.ui') # -> ['foo.h', 'uic_foo.cc', 'moc_foo.cc']
env.Uic(target = Split('include/foo.h gen/uicfoo.cc gen/mocfoo.cc'),
source = 'foo.ui') # -> ['include/foo.h', 'gen/uicfoo.cc', 'gen/mocfoo.cc']
-
- Zip()
-
- env.Zip()
-
Builds a zip archive of the specified files
and/or directories.
Unlike most builder methods,
the
Zip()
builder method may be called multiple times
for a given target;
each additional call
adds to the list of entries
that will be built into the archive.
Any source directories will
be scanned for changes to
any on-disk files,
regardless of whether or not
scons
knows about them from other Builder or function calls.
-
env.Zip('src.zip', 'src')
# Create the stuff.zip file.
env.Zip('stuff', ['subdir1', 'subdir2'])
# Also add "another" to the stuff.tar file.
env.Zip('stuff', 'another')
All
targets of builder methods automatically depend on their sources.
An explicit dependency can
be specified using the
Depends
method of a construction environment (see below).
In addition,
scons
automatically scans
source files for various programming languages,
so the dependencies do not need to be specified explicitly.
By default, SCons can
C source files,
C++ source files,
Fortran source files with
.F
(POSIX systems only),
.fpp,
or
.FPP
file extensions,
and assembly language files with
.S
(POSIX systems only),
.spp,
or
.SPP
files extensions
for C preprocessor dependencies.
SCons also has default support
for scanning D source files,
You can also write your own Scanners
to add support for additional source file types.
These can be added to the default
Scanner object used by
the
Object()
StaticObject()
and
SharedObject()
Builders by adding them
to the
SourceFileScanner
object as follows:
See the section "Scanner Objects,"
below, for a more information about
defining your own Scanner objects.
Methods and Functions to Do Things
In addition to Builder methods,
scons
provides a number of other construction environment methods
and global functions to
manipulate the build configuration.
Usually, a construction environment method
and global function with the same name both exist
so that you don't have to remember whether
to a specific bit of functionality
must be called with or without a construction environment.
In the following list,
if you call something as a global function
it looks like:
-
Function(arguments)
and if you call something through a construction
environment it looks like:
-
env.Function(arguments)
If you can call the functionality in both ways,
then both forms are listed.
Global functions may be called from custom Python modules that you
import into an SConscript file by adding the following
to the Python module:
-
from SCons.Script import *
Except where otherwise noted,
the same-named
construction environment method
and global function
provide the exact same functionality.
The only difference is that,
where appropriate,
calling the functionality through a construction environment will
substitute construction variables into
any supplied strings.
For example:
-
env = Environment(FOO = 'foo')
Default('$FOO')
env.Default('$FOO')
the first call to the global
Default()
function will actually add a target named
$FOO
to the list of default targets,
while the second call to the
env.Default()
construction environment method
will expand the value
and add a target named
foo
to the list of default targets.
For more on construction variable expansion,
see the next section on
construction variables.
Construction environment methods
and global functions supported by
scons
include:
- Action(action, [strfunction, varlist])
-
- env.Action(action, [strfunction, varlist])
-
Creates an Action object for
the specified
action.
See the section "Action Objects,"
below, for a complete explanation of the arguments and behavior.
Note that the
env.Action()
form of the invocation will expand
construction variables in any arguments strings,
including the
action
argument,
at the time it is called
using the construction variables in the
env
construction environment through which
env.Action()
was called.
The
Action()
form delays all variable expansion
until the Action object is actually used.
- AddPostAction(target, action)
-
- env.AddPostAction(target, action)
-
Arranges for the specified
action
to be performed
after the specified
target
has been built.
The specified action(s) may be
an Action object, or anything that
can be converted into an Action object
(see below).
- AddPreAction(target, action)
-
- env.AddPreAction(target, action)
-
Arranges for the specified
action
to be performed
before the specified
target
is built.
The specified action(s) may be
an Action object, or anything that
can be converted into an Action object
(see below).
- Alias(alias, [targets, [action]])
-
- env.Alias(alias, [targets, [action]])
-
Creates one or more phony targets that
expand to one or more other targets.
An optional
action
(command)
or list of actions
can be specified that will be executed
whenever the any of the alias targets are out-of-date.
Returns the Node object representing the alias,
which exists outside of any file system.
This Node object, or the alias name,
may be used as a dependency of any other target,
including another alias.
Alias
can be called multiple times for the same
alias to add additional targets to the alias,
or additional actions to the list for this alias.
-
Alias('install')
Alias('install', '/usr/bin')
Alias(['install', 'install-lib'], '/usr/local/lib')
env.Alias('install', ['/usr/local/bin', '/usr/local/lib'])
env.Alias('install', ['/usr/local/man'])
env.Alias('update', ['file1', 'file2'], "update_database $SOURCES")
- AllowSubstExceptions([exception, ...])
-
Specifies the exceptions that will be allowed
when expanding construction variables.
By default,
any construction variable expansions that generate a
NameError
or
IndexError
exception will expand to a
''
(a null string) and not cause scons to fail.
All exceptions not in the specified list
will generate an error message
and terminate processing.
If
AllowSubstExceptions
is called multiple times,
each call completely overwrites the previous list
of allowed exceptions.
Example:
-
# Requires that all construction variable names exist.
# (You may wish to do this if you want to enforce strictly
# that all construction variables must be defined before use.)
AllowSubstExceptions()
# Also allow a string containing a zero-division expansion
# like '${1 / 0}' to evalute to ''.
AllowSubstExceptions(IndexError, NameError, ZeroDivisionError)
- AlwaysBuild(target, ...)
-
- env.AlwaysBuild(target, ...)
-
Marks each given
target
so that it is always assumed to be out of date,
and will always be rebuilt if needed.
Note, however, that
AlwaysBuild()
does not add its target(s) to the default target list,
so the targets will only be built
if they are specified on the command line,
or are a dependent of a target specified on the command line--but
they will
always
be built if so specified.
Multiple targets can be passed in to a single call to
AlwaysBuild().
- env.Append(key=val, [...])
-
Appends the specified keyword arguments
to the end of construction variables in the environment.
If the Environment does not have
the specified construction variable,
it is simply added to the environment.
If the values of the construction variable
and the keyword argument are the same type,
then the two values will be simply added together.
Otherwise, the construction variable
and the value of the keyword argument
are both coerced to lists,
and the lists are added together.
(See also the Prepend method, below.)
-
env.Append(CCFLAGS = ' -g', FOO = ['foo.yyy'])
- env.AppendENVPath(name, newpath, [envname, sep])
-
This appends new path elements to the given path in the
specified external environment
(ENV
by default).
This will only add
any particular path once (leaving the last one it encounters and
ignoring the rest, to preserve path order),
and to help assure this,
will normalize all paths (using
os.path.normpath
and
os.path.normcase).
This can also handle the
case where the given old path variable is a list instead of a
string, in which case a list will be returned instead of a string.
Example:
-
print 'before:',env['ENV']['INCLUDE']
include_path = '/foo/bar:/foo'
env.AppendENVPath('INCLUDE', include_path)
print 'after:',env['ENV']['INCLUDE']
yields:
before: /foo:/biz
after: /biz:/foo/bar:/foo
- env.AppendUnique(key=val, [...])
-
Appends the specified keyword arguments
to the end of construction variables in the environment.
If the Environment does not have
the specified construction variable,
it is simply added to the environment.
If the construction variable being appended to is a list,
then any value(s) that already exist in the
construction variable will
not
be added again to the list.
-
env.AppendUnique(CCFLAGS = '-g', FOO = ['foo.yyy'])
- env.BitKeeper()
-
A factory function that
returns a Builder object
to be used to fetch source files
using BitKeeper.
The returned Builder
is intended to be passed to the
SourceCode
function.
-
env.SourceCode('.', env.BitKeeper())
- BuildDir(build_dir, src_dir, [duplicate])
-
- env.BuildDir(build_dir, src_dir, [duplicate])
-
This specifies a build directory
build_dir
in which to build all derived files
that would normally be built under
src_dir.
Multiple build directories can be set up for multiple build variants, for
example.
src_dir
must be underneath the SConstruct file's directory,
and
build_dir
may not be underneath the
src_dir .
The default behavior is for
scons
to duplicate all of the files in the tree underneath
src_dir
into
build_dir,
and then build the derived files within the copied tree.
(The duplication is performed by
linking or copying,
depending on the platform; see also the
--duplicate
option.)
This guarantees correct builds
regardless of whether intermediate source files
are generated during the build,
where preprocessors or other scanners search
for included files,
or whether individual compilers or other invoked tools
are hard-coded to put derived files in the same directory as source files.
This behavior of making a complete copy of the source tree
may be disabled by setting
duplicate
to 0.
This will cause
scons
to invoke Builders using the
path names of source files in
src_dir
and the path names of derived files within
build_dir.
This is always more efficient than
duplicate=1,
and is usually safe for most builds.
Specifying
duplicate=0,
however,
may cause build problems
if source files are generated during the build,
if any invoked tools are hard-coded to
put derived files in the same directory as the source files.
Note that specifying a
BuildDir
works most naturally
with a subsidiary SConscript file
in the source directory.
However,
you would then call the subsidiary SConscript file
not in the source directory,
but in the
build_dir ,
as if
scons
had made a virtual copy of the source tree
regardless of the value of
duplicate.
This is how you tell
scons
which variant of a source tree to build.
For example:
-
BuildDir('build-variant1', 'src')
SConscript('build-variant1/SConscript')
BuildDir('build-variant2', 'src')
SConscript('build-variant2/SConscript')
-
See also the
SConscript()
function, described below,
for another way to
specify a build directory
in conjunction with calling a subsidiary
SConscript file.)
- Builder(action, [arguments])
-
- env.Builder(action, [arguments])
-
Creates a Builder object for
the specified
action.
See the section "Builder Objects,"
below, for a complete explanation of the arguments and behavior.
Note that the
env.Builder()
form of the invocation will expand
construction variables in any arguments strings,
including the
action
argument,
at the time it is called
using the construction variables in the
env
construction environment through which
env.Builder()
was called.
The
Builder()
form delays all variable expansion
until after the Builder object is actually called.
- CacheDir(cache_dir)
-
- env.CacheDir(cache_dir)
-
Specifies that
scons
will maintain a cache of derived files in
cache_dir .
The derived files in the cache will be shared
among all the builds using the same
CacheDir()
call.
When a
CacheDir()
is being used and
scons
finds a derived file that needs to be rebuilt,
it will first look in the cache to see if a
derived file has already been built
from identical input files and an identical build action
(as incorporated into the MD5 build signature).
If so,
scons
will retrieve the file from the cache.
If the derived file is not present in the cache,
scons
will rebuild it and
then place a copy of the built file in the cache
(identified by its MD5 build signature),
so that it may be retrieved by other
builds that need to build the same derived file
from identical inputs.
Use of a specified
CacheDir()
may be disabled for any invocation
by using the
--cache-disable
option.
If the
--cache-force
option is used,
scons
will place a copy of
all
derived files in the cache,
even if they already existed
and were not built by this invocation.
This is useful to populate a cache
the first time
CacheDir()
is added to a build,
or after using the
--cache-disable
option.
When using
CacheDir(),
scons
will report,
"Retrieved `file' from cache,"
unless the
--cache-show
option is being used.
When the
--cache-show
option is used,
scons
will print the action that
would
have been used to build the file,
without any indication that
the file was actually retrieved from the cache.
This is useful to generate build logs
that are equivalent regardless of whether
a given derived file has been built in-place
or retrieved from the cache.
The
NoCache()
method can be used to disable caching of specific files. This can be
useful if inputs and/or outputs of some tool are impossible to
predict or prohibitively large.
- Clean(targets, files_or_dirs)
-
- env.Clean(targets, files_or_dirs)
-
This specifies a list of files or directories which should be removed
whenever the targets are specified with the
-c
command line option.
The specified targets may be a list
or an individual target.
Multiple calls to
Clean()
are legal,
and create new targets or add files and directories to the
clean list for the specified targets.
Multiple files or directories should be specified
either as separate arguments to the
Clean()
method, or as a list.
Clean()
will also accept the return value of any of the construction environment
Builder methods.
Examples:
The related
NoClean()
function overrides calling
Clean()
for the same target,
and any targets passed to both functions will
not
be removed by the
-c
option.
Examples:
-
Clean('foo', ['bar', 'baz'])
Clean('dist', env.Program('hello', 'hello.c'))
Clean(['foo', 'bar'], 'something_else_to_clean')
- Command(target, source, action, [key=val, ...])
-
- env.Command(target, source, action, [key=val, ...])
-
Executes a specific action
(or list of actions)
to build a target file or files.
This is more convenient
than defining a separate Builder object
for a single special-case build.
As a special case, the
source_scanner
keyword argument can
be used to specify
a Scanner object
that will be used to scan the sources.
(The global
DirScanner
object can be used
if any of the sources will be directories
that must be scanned on-disk for
changes to files that aren't
already specified in other Builder of function calls.)
Any other keyword arguments specified override any
same-named existing construction variables.
An action can be an external command,
specified as a string,
or a callable Python object;
see "Action Objects," below,
for more complete information.
Also note that a string specifying an external command
may be preceded by an
@
(at-sign)
to suppress printing the command in question,
or by a
-
(hyphen)
to ignore the exit status of the external command.
Examples:
-
env.Command('foo.out', 'foo.in',
"$FOO_BUILD < $SOURCES > $TARGET")
env.Command('bar.out', 'bar.in',
["rm -f $TARGET",
"$BAR_BUILD < $SOURCES > $TARGET"],
ENV = {'PATH' : '/usr/local/bin/'})
def rename(env, target, source):
import os
os.rename('.tmp', str(target[0]))
env.Command('baz.out', 'baz.in',
["$BAZ_BUILD < $SOURCES > .tmp",
rename ])
-
Note that the
Command()
function will usually assume, by default,
that the specified targets and/or sources are Files,
if no other part of the configuration
identifies what type of entry it is.
If necessary, you can explicitly specify
that targets or source nodes should
be treated as directoriese
by using the
Dir()
or
env.Dir()
functions:
-
env.Command('ddd.list', Dir('ddd'), 'ls -l $SOURCE > $TARGET')
env['DISTDIR'] = 'destination/directory'
env.Command(env.Dir('$DISTDIR')), None, make_distdir)
-
(Also note that SCons will usually
automatically create any directory necessary to hold a target file,
so you normally don't need to create directories by hand.)
- Configure(env, [custom_tests, conf_dir, log_file, config_h])
-
- env.Configure([custom_tests, conf_dir, log_file, config_h])
-
Creates a Configure object for integrated
functionality similar to GNU autoconf.
See the section "Configure Contexts,"
below, for a complete explanation of the arguments and behavior.
- env.Clone([key=val, ...])
-
Return a separate copy of a construction environment.
If there are any keyword arguments specified,
they are added to the returned copy,
overwriting any existing values
for the keywords.
-
env2 = env.Clone()
env3 = env.Clone(CCFLAGS = '-g')
-
Additionally, a list of tools and a toolpath may be specified, as in
the Environment constructor:
-
def MyTool(env): env['FOO'] = 'bar'
env4 = env.Clone(tools = ['msvc', MyTool])
- env.Copy([key=val, ...])
-
A synonym for
env.Clone().
(This will probably be officially deprecated some day.)
- env.CVS(repository, module)
-
A factory function that
returns a Builder object
to be used to fetch source files
from the specified
CVS
repository.
The returned Builder
is intended to be passed to the
SourceCode
function.
The optional specified
module
will be added to the beginning
of all repository path names;
this can be used, in essence,
to strip initial directory names
from the repository path names,
so that you only have to
replicate part of the repository
directory hierarchy in your
local build directory:
-
# Will fetch foo/bar/src.c
# from /usr/local/CVSROOT/foo/bar/src.c.
env.SourceCode('.', env.CVS('/usr/local/CVSROOT'))
# Will fetch bar/src.c
# from /usr/local/CVSROOT/foo/bar/src.c.
env.SourceCode('.', env.CVS('/usr/local/CVSROOT', 'foo'))
# Will fetch src.c
# from /usr/local/CVSROOT/foo/bar/src.c.
env.SourceCode('.', env.CVS('/usr/local/CVSROOT', 'foo/bar'))
- Default(targets)
-
- env.Default(targets)
-
This specifies a list of default targets,
which will be built by
scons
if no explicit targets are given on the command line.
Multiple calls to
Default()
are legal,
and add to the list of default targets.
Multiple targets should be specified as
separate arguments to the
Default()
method, or as a list.
Default()
will also accept the Node returned by any
of a construction environment's
builder methods.
Examples:
-
Default('foo', 'bar', 'baz')
env.Default(['a', 'b', 'c'])
hello = env.Program('hello', 'hello.c')
env.Default(hello)
-
An argument to
Default()
of
None
will clear all default targets.
Later calls to
Default()
will add to the (now empty) default-target list
like normal.
The current list of targets added using the
Default()
function or method is available in the
DEFAULT_TARGETS
list;
see below.
- DefaultEnvironment([args])
-
Creates and returns a default construction environment object.
This construction environment is used internally by SCons
in order to execute many of the global functions in this list,
and to fetch source files transparently
from source code management systems.
- Depends(target, dependency)
-
- env.Depends(target, dependency)
-
Specifies an explicit dependency;
the target file(s) will be rebuilt
whenever the dependency file(s) has changed.
This should only be necessary
for cases where the dependency
is not caught by a Scanner
for the file.
-
env.Depends('foo', 'other-input-file-for-foo')
- env.Dictionary([vars])
-
Returns a dictionary object
containing copies of all of the
construction variables in the environment.
If there are any variable names specified,
only the specified construction
variables are returned in the dictionary.
-
dict = env.Dictionary()
cc_dict = env.Dictionary('CC', 'CCFLAGS', 'CCCOM')
- Dir(name, [directory])
-
- env.Dir(name, [directory])
-
This returns a Directory Node,
an object that represents the specified directory
name.
name
can be a relative or absolute path.
directory
is an optional directory that will be used as the parent directory.
If no
directory
is specified, the current script's directory is used as the parent.
Directory Nodes can be used anywhere you
would supply a string as a directory name
to a Builder method or function.
Directory Nodes have attributes and methods
that are useful in many situations;
see "File and Directory Nodes," below.
- env.Dump([key])
-
Returns a pretty printable representation of the environment.
key,
if not
None,
should be a string containing the name of the variable of interest.
This SConstruct:
-
env=Environment()
print env.Dump('CCCOM')
-
will print:
-
-
env=Environment()
print env.Dump()
-
will print:
-
{ 'AR': 'ar',
'ARCOM': '$AR $ARFLAGS $TARGET $SOURCESRANLIB $RANLIBFLAGS $TARGET',
'ARFLAGS': ['r'],
'AS': 'as',
'ASCOM': '$AS $ASFLAGS -o $TARGET $SOURCES',
'ASFLAGS': [],
...
- EnsurePythonVersion(major, minor)
-
- env.EnsurePythonVersion(major, minor)
-
Ensure that the Python version is at least
major.minor.
This function will
print out an error message and exit SCons with a non-zero exit code if the
actual Python version is not late enough.
-
EnsurePythonVersion(2,2)
- EnsureSConsVersion(major, minor, [revision])
-
- env.EnsureSConsVersion(major, minor, [revision])
-
Ensure that the SCons version is at least
major.minor,
or
major.minor.revision.
if
revision
is specified.
This function will
print out an error message and exit SCons with a non-zero exit code if the
actual SCons version is not late enough.
-
EnsureSConsVersion(0,14)
EnsureSConsVersion(0,96,90)
- Environment([key=value, ...])
-
- env.Environment([key=value, ...])
-
Return a new construction environment
initialized with the specified
key=value
pairs.
- Execute(action, [strfunction, varlist])
-
- env.Execute(action, [strfunction, varlist])
-
Executes an Action object.
The specified
action
may be an Action object
(see the section "Action Objects,"
below, for a complete explanation of the arguments and behavior),
or it may be a command-line string,
list of commands,
or executable Python function,
each of which will be converted
into an Action object
and then executed.
The exit value of the command
or return value of the Python function
will be returned.
- Exit([value])
-
- env.Exit([value])
-
This tells
scons
to exit immediately
with the specified
value.
A default exit value of
0
(zero)
is used if no value is specified.
- Export(vars)
-
- env.Export(vars)
-
This tells
scons
to export a list of variables from the current
SConscript file to all other SConscript files.
The exported variables are kept in a global collection,
so subsequent calls to
Export()
will over-write previous exports that have the same name.
Multiple variable names can be passed to
Export()
as separate arguments or as a list. A dictionary can be used to map
variables to a different name when exported. Both local variables and
global variables can be exported.
Examples:
-
env = Environment()
# Make env available for all SConscript files to Import().
Export("env")
package = 'my_name'
# Make env and package available for all SConscript files:.
Export("env", "package")
# Make env and package available for all SConscript files:
Export(["env", "package"])
# Make env available using the name debug:.
Export({"debug":env})
-
Note that the
SConscript()
function supports an
exports
argument that makes it easier to to export a variable or
set of variables to a single SConscript file.
See the description of the
SConscript()
function, below.
- File(name, [directory])
-
- env.File(name, [directory])
-
This returns a
File Node,
an object that represents the specified file
name.
name
can be a relative or absolute path.
directory
is an optional directory that will be used as the parent directory.
File Nodes can be used anywhere you
would supply a string as a file name
to a Builder method or function.
File Nodes have attributes and methods
that are useful in many situations;
see "File and Directory Nodes," below.
- FindFile(file, dirs)
-
- env.FindFile(file, dirs)
-
Search for
file
in the path specified by
dirs.
file
may be a list of file names or a single file name. In addition to searching
for files that exist in the filesytem, this function also searches for
derived files that have not yet been built.
-
foo = env.FindFile('foo', ['dir1', 'dir2'])
- FindPathDirs(variable)
-
Returns a function
(actually a callable Python object)
intended to be used as the
path_function
of a Scanner object.
The returned object will look up the specified
variable
in a construction environment
and treat the construction variable's value as a list of
directory paths that should be searched
(like
CPPPATH,
LIBPATH,
etc.).
Note that use of
FindPathDirs()
is generally preferable to
writing your own
path_function
for the following reasons:
1) The returned list will contain all appropriate directories
found in source trees
(when
BuildDir()
is used)
or in code repositories
(when
Repository()
or the
-Y
option are used).
2) scons will identify expansions of
variable
that evaluate to the same list of directories as,
in fact, the same list,
and avoid re-scanning the directories for files,
when possible.
Example:
-
def my_scan(node, env, path, arg):
# Code to scan file contents goes here...
return include_files
scanner = Scanner(name = 'myscanner',
function = my_scan,
path_function = FindPathDirs('MYPATH'))
- Flatten(sequence)
-
- env.Flatten(sequence)
-
Takes a sequence (that is, a Python list or tuple)
that may contain nested sequences
and returns a flattened list containing
all of the individual elements in any sequence.
This can be helpful for collecting
the lists returned by calls to Builders;
other Builders will automatically
flatten lists specified as input,
but direct Python manipulation of
these lists does not:
-
foo = Object('foo.c')
bar = Object('bar.c')
# Because `foo' and `bar' are lists returned by the Object() Builder,
# `objects' will be a list containing nested lists:
objects = ['f1.o', foo, 'f2.o', bar, 'f3.o']
# Passing such a list to another Builder is all right because
# the Builder will flatten the list automatically:
Program(source = objects)
# If you need to manipulate the list directly using Python, you need to
# call Flatten() yourself, or otherwise handle nested lists:
for object in Flatten(objects):
print str(object)
- GetBuildPath(file, [...])
-
- env.GetBuildPath(file, [...])
-
Returns the
scons
path name (or names) for the specified
file
(or files).
The specified
file
or files
may be
scons
Nodes or strings representing path names.
- GetLaunchDir()
-
- env.GetLaunchDir()
-
Returns the absolute path name of the directory from which
scons
was initially invoked.
This can be useful when using the
-u,
-U
or
-D
options, which internally
change to the directory in which the
SConstruct
file is found.
- GetOption(name)
-
- env.GetOption(name)
-
This function provides a way to query a select subset of the scons command line
options from a SConscript file. See
SetOption()
for a description of the options available.
- Help(text)
-
- env.Help(text)
-
This specifies help text to be printed if the
-h
argument is given to
scons.
If
Help
is called multiple times, the text is appended together in the order
that
Help
is called.
- Ignore(target, dependency)
-
- env.Ignore(target, dependency)
-
The specified dependency file(s)
will be ignored when deciding if
the target file(s) need to be rebuilt.
-
env.Ignore('foo', 'foo.c')
env.Ignore('bar', ['bar1.h', 'bar2.h'])
- Import(vars)
-
- env.Import(vars)
-
This tells
scons
to import a list of variables into the current SConscript file. This
will import variables that were exported with
Export()
or in the
exports
argument to
SConscript().
Variables exported by
SConscript()
have precedence.
Multiple variable names can be passed to
Import()
as separate arguments or as a list. The variable "*" can be used
to import all variables.
Examples:
-
Import("env")
Import("env", "variable")
Import(["env", "variable"])
Import("*")
- Install(dir, source)
-
- env.Install(dir, source)
-
Installs one or more source files or directories
in a destination directory
dir.
The names of the specified source files or directories
remain the same within the destination directory.
-
env.Install(dir = '/usr/local/bin', source = ['foo', 'bar'])
- InstallAs(target, source)
-
- env.InstallAs(target, source)
-
Installs one or more source files or directories
to specific names,
allowing changing a file or directory name
as part of the installation.
It is an error if the
target
and
source
arguments list different numbers of files or directories.
-
env.InstallAs(target = '/usr/local/bin/foo',
source = 'foo_debug')
env.InstallAs(target = ['../lib/libfoo.a', '../lib/libbar.a'],
source = ['libFOO.a', 'libBAR.a'])
- Literal(string)
-
- env.Literal(string)
-
The specified
string
will be preserved as-is
and not have construction variables expanded.
- Local(targets)
-
- env.Local(targets)
-
The specified
targets
will have copies made in the local tree,
even if an already up-to-date copy
exists in a repository.
Returns a list of the target Node or Nodes.
- env.MergeFlags(arg, [unique])
-
Merges the specified
arg
values to the construction envrionment's construction variables.
If the
arg
argument is not a dictionary,
it is converted to one by calling
env.ParseFlags()
on the argument
before the values are merged.
Note that
arg
must be a single value,
so multiple strings must
be passed in as a list,
not as separate arguments to
env.MergeFlags().
By default,
duplicate values are eliminated;
you can, however, specify
unique=0
to allow duplicate
values to be added.
When eliminating duplicate values,
any construction variables that end with
the string
PATH
keep the left-most unique value.
All other construction variables keep
the right-most unique value.
Examples:
-
# Add an optimization flag to $CCFLAGS.
env.MergeFlags('-O3')
# Combine the flags returned from running pkg-config with an optimization
# flag and merge the result into the construction variables.
env.MergeFlags(['!pkg-config gtk+-2.0 --cflags', '-O3'])
env.MergeFlags(['-O3',
'!pkg-config gtk+-2.0 --cflags --libs',
'!pkg-config libpng12 --cflags --libs'])
- NoCache(target, ...)
-
- env.NoCache(target, ...)
-
Specifies a list of files which should
not
be cached whenever the
CacheDir()
method has been activated.
The specified targets may be a list
or an individual target.
Multiple files should be specified
either as separate arguments to the
NoCache()
method, or as a list.
NoCache()
will also accept the return value of any of the construction environment
Builder methods.
Calling
NoCache()
on directories and other non-File Node types has no effect because
only File Nodes are cached.
Examples:
-
NoCache('foo.elf')
NoCache(env.Program('hello', 'hello.c'))
- NoClean(target, ...)
-
- env.NoClean(target, ...)
-
Specifies a list of files or directories which should
not
be removed whenever the targets (or their dependencies)
are specified with the
-c
command line option.
The specified targets may be a list
or an individual target.
Multiple calls to
NoClean()
are legal,
and prevent each specified target
from being removed by calls to the
-c
option.
Multiple files or directories should be specified
either as separate arguments to the
NoClean()
method, or as a list.
NoClean()
will also accept the return value of any of the construction environment
Builder methods.
Calling
NoClean()
for a target overrides calling
Clean()
for the same target,
and any targets passed to both functions will
not
be removed by the
-c
option.
Examples:
-
NoClean('foo.elf')
NoClean(env.Program('hello', 'hello.c'))
- env.ParseConfig(command, [function, unique])
-
Calls the specified
function
to modify the environment as specified by the output of
command .
The default
function
is
env.MergeFlags(),
which expects the output of a typical
*-config command
(for example,
gtk-config)
and adds the options
to the appropriate construction variables.
By default,
duplicate values are not
added to any construction variables;
you can specify
unique=0
to allow duplicate
values to be added.
Interpreted options
and the construction variables they affect
are as specified for the
env.ParseFlags()
method (which thie method calls).
See that method's description, below,
for a table of options and construction variables.
- ParseDepends(filename, [must_exist, only_one])
-
- env.ParseDepends(filename, [must_exist, only_one])
-
Parses the contents of the specified
filename
as a list of dependencies in the style of
Make
or
mkdep,
and explicitly establishes all of the listed dependencies.
By default,
it is not an error
if the specified
filename
does not exist.
The optional
must_exist
argument may be set to a non-zero
value to have
scons
throw an exception and
generate an error if the file does not exist,
or is otherwise inaccessible.
The optional
only_one
argument may be set to a non-zero
value to have
scons
thrown an exception and
generate an error
if the file contains dependency
information for more than one target.
This can provide a small sanity check
for files intended to be generated
by, for example, the
gcc -M
flag,
which should typically only
write dependency information for
one output file into a corresponding
.d
file.
The
filename
and all of the files listed therein
will be interpreted relative to
the directory of the
SConscript
file which calls the
ParseDepends
function.
- env.ParseFlags(flags, ...)
-
Parses one or more strings containing
typical command-line flags for GCC tool chains
and returns a dictionary with the flag values
separated into the appropriate SCons construction variables.
This is intended as a companion to the
env.MergeFlags()
method, but allows for the values in the returned dictionary
to be modified, if necessary,
before merging them into the construction environment.
(Note that
env.MergeFlags()
will call this method if its argument is not a dictionary,
so it is usually not necessary to call
env.ParseFlags()
directly unless you want to manipulate the values.)
If the first character in any string is
an exclamation mark (!),
the rest of the string is executed as a command,
and the output from the command is
parsed as GCC tool chain command-line flags
and added to the resulting dictionary.
Flag values are translated accordig to the prefix found,
and added to the following construction variables:
-
-arch CCFLAGS, LINKFLAGS
-D CPPDEFINES
-framework FRAMEWORKS
-frameworkdir= FRAMEWORKPATH
-include CCFLAGS
-isysroot CCFLAGS, LINKFLAGS
-I CPPPATH
-l LIBS
-L LIBPATH
-mno-cygwin CCFLAGS, LINKFLAGS
-mwindows LINKFLAGS
-pthread CCFLAGS, LINKFLAGS
-std= CFLAGS
-Wa, ASFLAGS, CCFLAGS
-Wl,-rpath= RPATH
-Wl,-R, RPATH
-Wl,-R RPATH
-Wl, LINKFLAGS
-Wp, CPPFLAGS
- CCFLAGS
+ CCFLAGS, LINKFLAGS
-
Any other strings not associated with options
are assumed to be the names of libraries
and added to the
LIBS
construction variable.
Examples (all of which produce the same result):
-
dict = env.ParseFlags('-O2 -Dfoo -Dbar=1')
dict = env.ParseFlags('-O2', '-Dfoo', '-Dbar=1')
dict = env.ParseFlags(['-O2', '-Dfoo -Dbar=1'])
dict = env.ParseFlags('-O2', '!echo -Dfoo -Dbar=1')
- env.Perforce()
-
A factory function that
returns a Builder object
to be used to fetch source files
from the Perforce source code management system.
The returned Builder
is intended to be passed to the
SourceCode
function:
-
env.SourceCode('.', env.Perforce())
-
Perforce uses a number of external
environment variables for its operation.
Consequently, this function adds the
following variables from the user's external environment
to the construction environment's
ENV dictionary:
P4CHARSET,
P4CLIENT,
P4LANGUAGE,
P4PASSWD,
P4PORT,
P4USER,
SYSTEMROOT,
USER,
and
USERNAME.
- Platform(string)
-
Returns a callable object
that can be used to initialize
a construction environment using the
platform keyword of the Environment() method:
-
env = Environment(platform = Platform('win32'))
- env.Platform(string)
-
Applies the callable object for the specified platform
string
to the environment through which the method was called.
-
env.Platform('posix')
-
Note that the
win32
platform adds the
SYSTEMDRIVE
and
SYSTEMROOT
variables from the user's external environment
to the construction environment's
ENV
dictionary.
This is so that any executed commands
that use sockets to connect with other systems
(such as fetching source files from
external CVS repository specifications like
:pserver:anonymous@cvs.sourceforge.net:/cvsroot/scons)
will work on Windows systems.
- Precious(target, ...)
-
- env.Precious(target, ...)
-
Marks each given
target
as precious so it is not deleted before it is rebuilt. Normally
scons
deletes a target before building it.
Multiple targets can be passed in to a single call to
Precious().
- env.Prepend(key=val, [...])
-
Appends the specified keyword arguments
to the beginning of construction variables in the environment.
If the Environment does not have
the specified construction variable,
it is simply added to the environment.
If the values of the construction variable
and the keyword argument are the same type,
then the two values will be simply added together.
Otherwise, the construction variable
and the value of the keyword argument
are both coerced to lists,
and the lists are added together.
(See also the Append method, above.)
-
env.Prepend(CCFLAGS = '-g ', FOO = ['foo.yyy'])
- env.PrependENVPath(name, newpath, [envname, sep])
-
This appends new path elements to the given path in the
specified external environment
(ENV
by default).
This will only add
any particular path once (leaving the first one it encounters and
ignoring the rest, to preserve path order),
and to help assure this,
will normalize all paths (using
os.path.normpath
and
os.path.normcase).
This can also handle the
case where the given old path variable is a list instead of a
string, in which case a list will be returned instead of a string.
Example:
-
print 'before:',env['ENV']['INCLUDE']
include_path = '/foo/bar:/foo'
env.PrependENVPath('INCLUDE', include_path)
print 'after:',env['ENV']['INCLUDE']
yields:
before: /biz:/foo
after: /foo/bar:/foo:/biz
- env.PrependUnique(key=val, [...])
-
Appends the specified keyword arguments
to the beginning of construction variables in the environment.
If the Environment does not have
the specified construction variable,
it is simply added to the environment.
If the construction variable being appended to is a list,
then any value(s) that already exist in the
construction variable will
not
be added again to the list.
-
env.PrependUnique(CCFLAGS = '-g', FOO = ['foo.yyy'])
- env.RCS()
-
A factory function that
returns a Builder object
to be used to fetch source files
from RCS.
The returned Builder
is intended to be passed to the
SourceCode
function:
-
env.SourceCode('.', env.RCS())
-
Note that
scons
will fetch source files
from RCS subdirectories automatically,
so configuring RCS
as demonstrated in the above example
should only be necessary if
you are fetching from
RCS,v
files in the same
directory as the source files,
or if you need to explicitly specify RCS
for a specific subdirectory.
- env.Replace(key=val, [...])
-
Replaces construction variables in the Environment
with the specified keyword arguments.
-
env.Replace(CCFLAGS = '-g', FOO = 'foo.xxx')
- Repository(directory)
-
- env.Repository(directory)
-
Specifies that
directory
is a repository to be searched for files.
Multiple calls to
Repository()
are legal,
and each one adds to the list of
repositories that will be searched.
To
scons,
a repository is a copy of the source tree,
from the top-level directory on down,
which may contain
both source files and derived files
that can be used to build targets in
the local source tree.
The canonical example would be an
official source tree maintained by an integrator.
If the repository contains derived files,
then the derived files should have been built using
scons,
so that the repository contains the necessary
signature information to allow
scons
to figure out when it is appropriate to
use the repository copy of a derived file,
instead of building one locally.
Note that if an up-to-date derived file
already exists in a repository,
scons
will
not
make a copy in the local directory tree.
In order to guarantee that a local copy
will be made,
use the
Local()
method.
- Return(vars)
-
This tells
scons
what variable(s) to use as the return value(s) of the current SConscript
file. These variables will be returned to the "calling" SConscript file
as the return value(s) of
SConscript().
Multiple variable names should be passed to
Return()
as a list. Example:
-
Return("foo")
Return(["foo", "bar"])
- Scanner(function, [argument, keys, path_function, node_class, node_factory, scan_check, recursive])
-
- env.Scanner(function, [argument, keys, path_function, node_class, node_factory, scan_check, recursive])
-
Creates a Scanner object for
the specified
function.
See the section "Scanner Objects,"
below, for a complete explanation of the arguments and behavior.
- env.SCCS()
-
A factory function that
returns a Builder object
to be used to fetch source files
from SCCS.
The returned Builder
is intended to be passed to the
SourceCode
function:
-
env.SourceCode('.', env.SCCS())
-
Note that
scons
will fetch source files
from SCCS subdirectories automatically,
so configuring SCCS
as demonstrated in the above example
should only be necessary if
you are fetching from
s.SCCS
files in the same
directory as the source files,
or if you need to explicitly specify SCCS
for a specific subdirectory.
- SConscript(scripts, [exports, build_dir, src_dir, duplicate])
-
- env.SConscript(scripts, [exports, build_dir, src_dir, duplicate])
-
- SConscript(dirs=subdirs, [name=script, exports, build_dir, src_dir, duplicate])
-
- env.SConscript(dirs=subdirs, [name=script, exports, build_dir, src_dir, duplicate])
-
This tells
scons
to execute
one or more subsidiary SConscript (configuration) files.
There are two ways to call the
SConscript()
function.
The first way you can call
SConscript()
is to explicitly specify one or more
scripts
as the first argument.
A single script may be specified as a string;
multiple scripts must be specified as a list
(either explicitly or as created by
a function like
Split()).
The second way you can call
SConscript()
is to specify a list of (sub)directory names
as a
dirs=subdirs
keyword argument.
In this case,
scons
will, by default,
execute a subsidiary configuration file named
SConscript
in each of the specified directories.
You may specify a name other than
SConscript
by supplying an optional
name=script
keyword argument.
The optional
exports
argument provides a list of variable names or a dictionary of
named values to export to the
script(s).
These variables are locally exported only to the specified
script(s),
and do not affect the
global pool of variables used by
the
Export()
function.
The subsidiary
script(s)
must use the
Import()
function to import the variables.
The optional
build_dir
argument specifies that all of the target files
(for example, object files and executables)
that would normally be built in the subdirectory in which
script
resides should actually
be built in
build_dir.
build_dir
is interpreted relative to the directory
of the calling SConscript file.
The optional
src_dir
argument specifies that the
source files from which
the target files should be built
can be found in
src_dir.
src_dir
is interpreted relative to the directory
of the calling SConscript file.
By default,
scons
will link or copy (depending on the platform)
all the source files into the build directory.
This behavior may be disabled by
setting the optional
duplicate
argument to 0
(it is set to 1 by default),
in which case
scons
will refer directly to
the source files in their source directory
when building target files.
(Setting
duplicate=0
is usually safe, and always more efficient
than the default of
duplicate=1,
but it may cause build problems in certain end-cases,
such as compiling from source files that
are generated by the build.)
Any variables returned by
script
using
Return()
will be returned by the call to
SConscript().
Examples:
-
SConscript('subdir/SConscript')
foo = SConscript('sub/SConscript', exports='env')
SConscript('dir/SConscript', exports=['env', 'variable'])
SConscript('src/SConscript', build_dir='build', duplicate=0)
SConscript('bld/SConscript', src_dir='src', exports='env variable')
SConscript(dirs=['sub1', 'sub2'])
SConscript(dirs=['sub3', 'sub4'], name='MySConscript')
- SConscriptChdir(value)
-
- env.SConscriptChdir(value)
-
By default,
scons
changes its working directory
to the directory in which each
subsidiary SConscript file lives.
This behavior may be disabled
by specifying either:
-
SConscriptChdir(0)
env.SConscriptChdir(0)
-
in which case
scons
will stay in the top-level directory
while reading all SConscript files.
(This may be necessary when building from repositories,
when all the directories in which SConscript files may be found
don't necessarily exist locally.)
You may enable and disable
this ability by calling
SConscriptChdir()
multiple times:
-
env = Environment()
SConscriptChdir(0)
SConscript('foo/SConscript') # will not chdir to foo
env.SConscriptChdir(1)
SConscript('bar/SConscript') # will chdir to bar
- SConsignFile([file,dbm_module])
-
- env.SConsignFile([file,dbm_module])
-
This tells
scons
to store all file signatures
in the specified database
file.
If the
file
name is omitted,
.sconsign
is used by default.
(The actual file name(s) stored on disk
may have an appropriated suffix appended
by the
dbm_module.)
If
file
is not an absolute path name,
the file is placed in the same directory as the top-level
SConstruct
file.
If
file
is
None,
then
scons
will store file signatures
in a separate
.sconsign
file in each directory,
not in one global database file.
(This was the default behavior
prior to SCons 0.96.91 and 0.97.)
The optional
dbm_module
argument can be used to specify
which Python database module
The default is to use a custom
SCons.dblite
module that uses pickled
Python data structures,
and which works on all Python versions from 1.5.2 on.
Examples:
-
# Explicitly stores signatures in ".sconsign.dblite"
# in the top-level SConstruct directory (the
# default behavior).
SConsignFile()
# Stores signatures in the file "etc/scons-signatures"
# relative to the top-level SConstruct directory.
SConsignFile("etc/scons-signatures")
# Stores signatures in the specified absolute file name.
SConsignFile("/home/me/SCons/signatures")
# Stores signatures in a separate .sconsign file
# in each directory.
SConsignFile(None)
- env.SetDefault(key=val, [...])
-
Sets construction variables to default values specified with the keyword
arguments if (and only if) the variables are not already set.
The following statements are equivalent:
-
env.SetDefault(FOO = 'foo')
if not env.has_key('FOO'): env['FOO'] = 'foo'
- SetOption(name, value)
-
- env.SetOption(name, value)
-
This function provides a way to set a select subset of the scons command
line options from a SConscript file. The options supported are:
clean
which corresponds to -c, --clean, and --remove;
duplicate
which
corresponds to --duplicate;
implicit_cache
which corresponds to --implicit-cache;
max_drift
which corresponds to --max-drift;
num_jobs
which corresponds to -j and --jobs.
See the documentation for the
corresponding command line object for information about each specific
option. Example:
-
SetOption('max_drift', 1)
- SideEffect(side_effect, target)
-
- env.SideEffect(side_effect, target)
-
Declares
side_effect
as a side effect of building
target.
Both
side_effect
and
target
can be a list, a file name, or a node.
A side effect is a target that is created
as a side effect of building other targets.
For example, a Windows PDB
file is created as a side effect of building the .obj
files for a static library.
If a target is a side effect of multiple build commands,
scons
will ensure that only one set of commands
is executed at a time.
Consequently, you only need to use this method
for side-effect targets that are built as a result of
multiple build commands.
- SourceCode(entries, builder)
-
- env.SourceCode(entries, builder)
-
Arrange for non-existent source files to
be fetched from a source code management system
using the specified
builder.
The specified
entries
may be a Node, string or list of both,
and may represent either individual
source files or directories in which
source files can be found.
For any non-existent source files,
scons
will search up the directory tree
and use the first
SourceCode
builder it finds.
The specified
builder
may be
None,
in which case
scons
will not use a builder to fetch
source files for the specified
entries,
even if a
SourceCode
builder has been specified
for a directory higher up the tree.
scons
will, by default,
fetch files from SCCS or RCS subdirectories
without explicit configuration.
This takes some extra processing time
to search for the necessary
source code management files on disk.
You can avoid these extra searches
and speed up your build a little
by disabling these searches as follows:
-
env.SourceCode('.', None)
-
Note that if the specified
builder
is one you create by hand,
it must have an associated
construction environment to use
when fetching a source file.
scons
provides a set of canned factory
functions that return appropriate
Builders for various popular
source code management systems.
Canonical examples of invocation include:
-
env.SourceCode('.', env.BitKeeper('/usr/local/BKsources'))
env.SourceCode('src', env.CVS('/usr/local/CVSROOT'))
env.SourceCode('/', env.RCS())
env.SourceCode(['f1.c', 'f2.c'], env.SCCS())
env.SourceCode('no_source.c', None)
- env.subst(string, [raw, target, source, conv])
-
Performs construction variable interpolation
on the specified string argument.
By default,
leading or trailing white space will
be removed from the result.
and all sequences of white space
will be compressed to a single space character.
Additionally, any
$(
and
$)
character sequences will be stripped from the returned string,
The optional
raw
argument may be set to
1
if you want to preserve white space and
$(-$)
sequences.
The
raw
argument may be set to
2
if you want to strip
all characters between
any
$(
and
$)
pairs
(as is done for signature calculation).
The optional
target
and
source
keyword arguments
must be set to lists of
target and source nodes, respectively,
if you want the
$TARGET,
$TARGETS,
$SOURCE
and
$SOURCES
to be available for expansion.
This is usually necessary if you are
calling
env.subst()
from within a Python function used
as an SCons action.
By default,
all returned values are converted
to their string rep